RimWorld
Some Things Float
Se afișează 31-40 din 55 intrări
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Actualizare: 31 mart. 2023 @ 11:21

1.4.24 - Added setting to auto-allow things caught in nets or stuck on the bars.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualizare: 29 mart. 2023 @ 1:21

1.4.23 - Things floating should now ignore blueprints and frames since they are not finished buildings yet

Actualizare: 22 mart. 2023 @ 12:15

1.4.22 - Changed the way to look for pawns that can breathe. Hopefully works better now

Actualizare: 21 mart. 2023 @ 13:26

1.4.21 - Added metal net to catch all items. Added slider to change the relative floating-speed of items for performance. Haul urgently should now be applied after respawning from under bridges if enabled..
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualizare: 20 mart. 2023 @ 14:53

1.4.20 - Added bars buildable in bridgable water that will catch larger objects like corpses, living pawns, weapons and apparel. If I can fix some more textures a 'catch-all' net is next to be added.

Actualizare: 19 mart. 2023 @ 13:23

1.4.19 - Things under bridges should now continue to tick and deteriorate if possible. Downed pawns under bridges that recover will respawn in the nearest uncovered water-tile

Actualizare: 18 mart. 2023 @ 13:47

1.4.18 - Things on buildings will not move (fish nets etc.). Things can spawn in on ocean tiles..
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualizare: 15 mart. 2023 @ 13:05

1.4.17 - Added option to stop reserved things from moving.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualizare: 15 mart. 2023 @ 12:16

1.4.16 - Updated Chinese translation, thanks shiuanyue

Actualizare: 14 mart. 2023 @ 11:33

1.4.15 - Added option to warn about any non-enemy pawn starting to drown.
Used DeepL to update translations for ChineseSimplified, French, German, Russian