RimWorld

RimWorld

Some Things Float
Viser 31–40 av 72 bidrag
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Oppdatering: 13. sep. 2023 @ 14.39

1.4.40 - Hopefully fixed some performance issues as well as the null-esceptions reported. Also found some minor bugs linked to the floating logic when combining stacks.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Oppdatering: 13. sep. 2023 @ 4.23

Reverted since it had some real issues

Oppdatering: 12. sep. 2023 @ 14.08

1.4.39 - Added setting for not spawning fertilized eggs
Added support for Advanced Bridges
Added smooth animations where items actually looks like they are floating along the water
Added bobbing animation where items also move in a small circle to simulate waves.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Oppdatering: 25. aug. 2023 @ 11.18

1.4.38 - Should now ignore all vehicles using the Vehicle Framework

Oppdatering: 22. juli 2023 @ 11.36

1.4.37 - Added some extra nullchecks in FloatingThings_MapComponent.unspawnedDeteriorationRate

Oppdatering: 20. juni 2023 @ 11.05

1.4.36 - Updated chinese translation, thanks shiuanyue

Oppdatering: 16. juni 2023 @ 10.59

1.4.35 - Things should no longer get stuck to buildings like underwater powerconduits. Fences should link better with other fences.

Oppdatering: 10. juni 2023 @ 11.39

1.4.34 - Added option to turn off message about things floating under bridges.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Oppdatering: 6. juni 2023 @ 12.49

1.4.33 - Clears the underbridges cache if the option is turned off

Oppdatering: 1. juni 2023 @ 5.10

1.4.32 - Updated chinese translation, thanks shiuanyue