Space Engineers

Space Engineers

Stealth Drive (Cloaking)
Zobrazeno 1–10 z 39 položek
< 1  2  3  4 >
Aktualizace: 19. úno. 2024 v 18.04

Fix heatsinks damaging characters outside the damage area

Aktualizace: 17. úno. 2024 v 17.43

Fix a crash when drive or heatsink is closed

Aktualizace: 11. zář. 2023 v 22.24

Change EntityFlag value used to mark stealthed entities from 0x1000000 to 0x20000000
This should fix turrets targeting stealthed grids.

Aktualizace: 29. bře. 2023 v 15.23

Aktualizace: 17. bře. 2023 v 23.32

Aktualizace: 16. bře. 2023 v 16.11

Fixed grids not properly decloaking if a thruster was destroyed in the process.
Fixed armour blocks remaining as visual-only frames if destroyed while cloaked.

Aktualizace: 23. led. 2023 v 11.55

Fixed floating point inaccuracy resulting in armour blocks incorrectly taking damage from heatsinks at large distances from world origin.

Added detailed logging of possible issues loading config file.

Aktualizace: 31. pro. 2022 v 17.38

Fixed incorrect damage application to armor blocks by venting heat sinks.

Aktualizace: 31. pro. 2022 v 16.01

Fixed heat sink DoDamage setting not being respected.

Aktualizace: 17. pro. 2022 v 20.11

null check