Space Engineers
Stealth Drive (Cloaking)
Εμφάνιση 1-10 από 39 καταχωρίσεις
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Ενημέρωση: 19 Φεβ 2024 στις 18:04

Fix heatsinks damaging characters outside the damage area

Ενημέρωση: 17 Φεβ 2024 στις 17:43

Fix a crash when drive or heatsink is closed

Ενημέρωση: 11 Σεπ 2023 στις 22:24

Change EntityFlag value used to mark stealthed entities from 0x1000000 to 0x20000000
This should fix turrets targeting stealthed grids.

Ενημέρωση: 29 Μαρ 2023 στις 15:23

Ενημέρωση: 17 Μαρ 2023 στις 23:32

Ενημέρωση: 16 Μαρ 2023 στις 16:11

Fixed grids not properly decloaking if a thruster was destroyed in the process.
Fixed armour blocks remaining as visual-only frames if destroyed while cloaked.

Ενημέρωση: 23 Ιαν 2023 στις 11:55

Fixed floating point inaccuracy resulting in armour blocks incorrectly taking damage from heatsinks at large distances from world origin.

Added detailed logging of possible issues loading config file.

Ενημέρωση: 31 Δεκ 2022 στις 17:38

Fixed incorrect damage application to armor blocks by venting heat sinks.

Ενημέρωση: 31 Δεκ 2022 στις 16:01

Fixed heat sink DoDamage setting not being respected.

Ενημέρωση: 17 Δεκ 2022 στις 20:11

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