Hearts of Iron IV

Hearts of Iron IV

GFX Remastered_l
Showing 1-10 of 10 entries
Update: Nov 6, 2022 @ 8:34am

Update: Dec 6, 2021 @ 2:34pm

Changed battleplan fade out/in zoom distances based on feedback

Update: Dec 1, 2021 @ 8:07am

Removed checksum modification in interests of compatibillity

May require some minor 00_terrain.txt modifications if another mod touches terrain defines

Terrain map-mode color definitions are mixed in with unit terrain penalties :\

Update: Dec 1, 2021 @ 8:07am

corrupt version ignore

Update: Nov 30, 2021 @ 3:49pm

Added pretty (terrible) medium/low quality textures just so map-tiling doesn't die.

Update: Nov 30, 2021 @ 10:21am

DX11 epsilon fix

Update: Nov 30, 2021 @ 8:40am

Update: Nov 30, 2021 @ 8:15am

Updated sound GFX file, was copied over wrong.

Map-mode noises properly overriden now.

Update: Nov 30, 2021 @ 6:30am

Update: Nov 29, 2021 @ 6:32pm