Space Engineers

Space Engineers

AiEnabled v1.9
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Update: May 14, 2023 @ 12:06pm

v1.5.12

  • Fixed issue causing NRE in Spawner Block when submitting a null role to SpawnNPC
  • Fixed issue with helpers attacking the seat their owner is sitting in
  • RepairBots will no longer dump components on the ground when in grind mode

Update: May 11, 2023 @ 7:24pm

  • Updated version info

Update: May 11, 2023 @ 7:23pm

v1.5.11

  • Fixed issue with Repair Bots grinding the inventory block they are offloading components to
  • Added logging when the mod restricts spawns based on AllowedBotRoles and AllowedBotSubtypes

Update: May 9, 2023 @ 7:48pm

  • Updated version info

Update: May 9, 2023 @ 7:46pm

v1.5.10

  • Fixed issue with missing protobuf attribute for newly added packet

Update: May 9, 2023 @ 4:38pm

v1.5.9

  • Fixed issue with bots being teleported when they move outside their map bounds in otherwise valid terrain
  • Fixed issue with helpers moving back and forth from designated follow position when following their owner
  • Fixed issue with helpers not finishing emotes before re-equipping tools
  • Fixed indendation in help command output
  • Adjusted all Walk speeds for wolves and hounds to be 1 m/s
  • Added offset character position for any CyberHound and Wolf models to fix them spinning in circles trying to reach node positions
  • Added AllHumanSubtypes and AllNonHumanSubtypes sections to the AiEnabled.cfg (server config); automatically adds new character models added to game
  • Added Key Bindings for Increase Follow Distance and Decrease Follow Distance; valid between 2.5 - 25 meters (potentially further due to rectangular distance)

Update: May 7, 2023 @ 7:06pm

v1.5.8

  • Fixed issue in GetTargetPosition's line of sight check not clearing the result list before successive checks
  • Added two buttons to RoboFactory terminal UI: Match Player's Color and Randomize Color

Update: May 6, 2023 @ 11:28am

v1.5.7

  • Fixed issue with bots not targeting things properly
  • Fixed issue with Spawner config checking for incorrect name for EnforcerBot Color
  • Added AllowNeutralsToOpenDoors setting to Admin Mod Menu

Update: May 3, 2023 @ 1:13pm

v1.5.6

  • Fixed issue with Nomad / Enforcer colors not being used correctly when spawning them with the Spawner Block
  • Fixed issue causing an error when double-click-transferring inventory items between bot / player
  • Added a timeout to the Bot Inventory Menu to keep from getting perma-stuck when moving items quickly on DS

Update: May 2, 2023 @ 9:36pm

v1.5.5

  • Fixed issue with RoboFactory Auto Pull setting not being saved with the block
  • Fixed issue with Repair Priority lists not being looped properly
  • Fixed issue with Repair/Target Priorities allowing blocks to fall through to general types when the top level is disabled
  • Added Allow Scavenger Digging option to Admin Mod Menu; defines whether scavengers can "find" random items
  • Added Allow Scavenger Looting option to Admin Mod Menu; defines whether scavengers can gather items and loot corpses
  • Added Allow RepairBot Gathering option to Admin Mod Menu; defines whether repair bots can gather items
  • Added Radio Recall keybind that forces any helpers within 250m in a cone in front of the player to Follow the player
  • Helpers will now stop and aim at their owner whenever they are approached within 3m and their owner is facing them
  • Repair / Scavenger Bots now default to offloading items whenever they have nothing more to gather in addition to having a full inventory
  • UI elements will no longer be hidden with the hud