Space Engineers

Space Engineers

AiEnabled v1.9
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Update: Dec 17, 2023 @ 3:28pm

v1.7.3

  • Fixed issue with Index out of Range exception in PlayerEnteredCockpitDelayed
  • Fixed issue with physics wall around blocks keeping bots from getting close enough to act in some cases
  • Fixed issue with bots not being placed back in seats after reloading the world
  • Repair Bots will now automatically switch between repair / grind mode depending on what jobs there are to do and equipment they have available
  • Added option in RoboFactory to have Repair Bots prioritize welding over grinding

Update: Dec 11, 2023 @ 7:33pm

Updated version info

Update: Dec 11, 2023 @ 7:32pm

v1.7.2

  • Fixed crash in FindPathCallback
  • Fixed issue with helpers being permanently removed from the config if the world is reloaded prior to bots spawning in

Update: Dec 1, 2023 @ 8:26am

v1.7.1

  • Fixed issue with bots attempting to use ladders even when they aren't trying to climb up
  • Fixed issue with bots not sitting when owner does in some cases
  • Attempted fix for bots blocking paths off when they get hung up on a corner, leading to pathing issues
  • Added temporary blocked edges for when bots get stuck moving around a corner; only becomes permanent block if it happens more than five times without a successful pass
  • Added ability for bots to automatically use a medkit from their inventory if their health falls below 80%

Update: Sep 3, 2023 @ 1:23pm

v1.7

  • Fixed issue causing error when API tries to access mod after mod has unloaded
  • Fixed issue causing error in GridBase.IsPositionUsable when map is marked dirty
  • Fixed issue with repair bots looking for admin-only blocks to repair
  • Fixed issue with bots not continuing to try seating after failing distance check when moving to seat
  • Added AssignToPlayer and FollowPlayer methods to RemoteBotAPI
  • Added SpawnBotQueuedWithId methods to RemoteBotAPI; provides and returns the spawn id associated with the request
  • Added pathing support for Evolution Warfare and Decorative Pack 3 DLC blocks
  • Added optional credit requirement for upkeep of helpers
  • Added entries for ChargePlayerForBotUpkeep and BotUpkeepTimeInMinutes to Admin Mod Menu

Update: Aug 18, 2023 @ 7:49pm

v1.6.3

  • Fixed issue with PatronBots not resuming idle movement after someone sits in a chair they were pathing to
  • Fixed issue with using RemovePilot() from a thread sometimes causing an error
  • Attempted fix for duplicate entity issue, switched from using .Close to .Delete for character cleanup

Update: Aug 14, 2023 @ 5:14pm

v1.6.2

  • Fixed issue with PatronBots not using passenger seats

Update: Aug 14, 2023 @ 10:05am

v1.6.1

  • Adjusted distance check for bots to enter seats
  • Added Allow Rocket Launcher setting to Spawner block config for EnforcerBots

Update: Aug 14, 2023 @ 7:59am

v1.6.0

  • Fixed issue with bots switching maps too soon causing erratic behavior
  • Fixed issue with bots thinking GoTo positions are too far for range check
  • Fixed issue with bots trying to place collected items in non-friendly containers
  • Fixed issue with setting GoTo via API being removed if position is outside the current map area
  • Fixed issue with bots teleporting through walls to sit in a nearby seat; should now path to seat properly
  • Fixed issue with checking grids for economy status too soon
  • Added missing GlassOpaque entry to projectile hit sound dictionary
  • Added GetGridMapMatrix, GetClosestSurfacePoint and UpdateBotSpawnData methods to mod API
  • Added PatronBot as a Neutral bot option; likes to sit and relax in non-control seats
  • Added Max Travel Distance option to Spawner Block; keeps spawns from wandering far from the block
  • Added Allow Door Usage option to the Spawner Block; toggles ability to open doors for bots spawned by the block
  • Cleaned up and consolidated some code

Update: Aug 7, 2023 @ 11:42am

v1.5.21

  • Fixed issue keeping repair bots from retrieving materials from containers
  • Added Freight as valid containers