Space Engineers

Space Engineers

AiEnabled v1.9
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Update: Nov 24, 2024 @ 12:42pm

v1.9.0

  • Fixed issue with MES-spawned animals taking several magazines to kill
  • Fixed issue with bots taking crush / asphyxia damage when underwater
  • Fixed issue with bots not wanting to walk on upside down catwalks
  • Fixed issue with bots getting confused when trying to weld / grind small grids
  • Fixed issue with bot resources not being cleaned up when unequipping a weapon
  • Fixed issue with AiE not checking for alternate ammo types when bot runs out of ammo
  • Fixed issue with corpses being considered obstacles for "close enough" check
  • Fixed issue with bots getting stuck trying to reach transition nodes that are unreachable in certain circumstances
  • Completely reworked the grid pathing system to use a dictionary instead of a giant decision tree
  • Added admin settings for DisableAsphyxiaDamage, DisableTemperatureDamage, and DisableLowPressureDamage for all bots
  • Added player setting for BotCommandDistance
  • All keybound commands now operate on bots within the BotCommandDistance range
  • Added player keybind for GoTo which will send all bots within range to the crosshair (up to 100m away)
  • Cleaned up some code

Update: Oct 26, 2024 @ 6:18pm

v1.8.25

  • Fixed looping error in Pathfinding when attempting to add offset for catwalks
  • Fixed issue with non-AiEnabled NPCs taking several magazines to kill

Update: Oct 16, 2024 @ 9:50pm

v1.8.24

  • Fixed more issues with setting bot faction that causes crash for clients (due to change in Contact update)

Update: Oct 14, 2024 @ 12:25pm

v1.8.23

  • Fixed issue regarding MyFaction.KickMember that bricked AiEnabled in Contact update

Update: May 14, 2024 @ 4:25pm

v1.8.22

  • Added missing audio files

Update: May 14, 2024 @ 4:23pm

v1.8.21

  • Fixed issue with changes to Mod API

Update: Mar 21, 2024 @ 1:45pm

v1.8.20

  • Fixed localization issue with icons when language isn't English
  • Added missing icon textures for Flare Gun / Clip, Fireworks, and Crew Bot Material
  • Added check for existing Transparent Materials for non-vanilla items which will be used if found

Update: Mar 19, 2024 @ 3:48pm

v1.8.19

  • Added prefix to Active / Stored bots in RoboFactory UI
  • Finished updating Logger class to use Info instead of Debug

Update: Feb 16, 2024 @ 8:50am

v1.8.18

  • Fixed issue with ScavengerBot trying to offload items in the ItemsToKeep list
  • Fixed issue with ScavengerBot trying to offload items to a non-friendly grid
  • Fixed timing issue for Mod Setup Complete message
  • Adjusted path offset for slope base used as corner piece so bots don't spin in circles on top of it
  • Added method to try and better detect which way to move when a bot gets stuck on something
  • Updated Logger class

Update: Feb 13, 2024 @ 11:01am

v1.8.17

  • Fixed issue with error in sort