Space Engineers

Space Engineers

AiEnabled v1.9
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Update: Feb 10, 2024 @ 4:53pm

v1.8.13

  • Added a list of items for bots to keep in their inventory (will not dump to cargo), defaults to medkit / powerkit / pocket shield

Update: Feb 10, 2024 @ 8:40am

v1.8.12

  • Removed error logging when exception is due to bot dying while a thread is using class objects
  • BotBase collection cleaning is now deffered in increments of 1 second to give threads time to complete
  • Moved MyConcurrentPool to AiEPool instead, now using ConcurrentStack as the collection
  • Added checks for bot.IsDead before several tasks are started
  • Added null checks for various threading issues
  • Cleaned up some code base

Update: Feb 9, 2024 @ 7:36pm

v1.8.11

  • Fixed issue keeping ScavengerBot from attacking enemies
  • Fixed various threading errors that can occur when bots die

Update: Feb 9, 2024 @ 12:51pm

v1.8.10

  • Fixed issue with Disable Environment Damage setting not working properly

Update: Feb 8, 2024 @ 7:29pm

v1.8.9

  • Fixed issue with ScavengerBot being spawned with null RepairPriorities causing NRE
  • Fixed issue causing Index Out of Range exception in CrewBot.SimulateIdleMovement
  • Updated checks for new Defense Shields and WeaponCore under Ash's workshop
  • Added Disable Environment Damage for Helpers setting to Admin Mod Menu (default = true)

Update: Feb 7, 2024 @ 5:21pm

v1.8.8

  • Fixed issue causing Index Out of Range exception in VoxelGridMap.UpdateTempObstacles
  • Fixed issue causing NRE in Priorities.GetEnabled
  • Fixed issue with WeldBeforeGrind not being assigned properly on game load
  • Fixed issue with IgnoreList not being saved properly to config file

Update: Feb 5, 2024 @ 5:40pm

v1.8.7

  • Fixed issue causing Index Out of Range exception in GetRepairTarget
  • Fixed issue causing Index Out of Range exception in UpdateTempObstacles
  • Fixed issue causing Index Out of Range exception in GetBlockHealth
  • Fixed ignore list item duplication for helper data
  • Added collection for all MES blocks that will be ignored by RepairBots
  • Added check for admin-only MES inventory items that will be ignored for pickup

Update: Feb 4, 2024 @ 2:17pm

v1.8.6

  • Fixed issue causing NRE in TargetInfo.IsFriendly
  • Fixed issue causing KeyNotFound error in CheckPathForObstacles
  • Adjusted how bots are able to approach a connector when gathering materials

Update: Feb 3, 2024 @ 10:48am

Updated version info

Update: Feb 3, 2024 @ 10:46am

v1.8.5

  • Fixed issue preventing proper equipping of tiered tools if not in English
  • Fixed issue allowing CombatBot and CrewBot to be used with non-humanoid skeletons