Empyrion - Galactic Survival

Empyrion - Galactic Survival

Reforged Eden 1 (OBSOLETE)
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Update: Apr 11, 2022 @ 4:08am

Please consider validating files in Steam to make sure it downloads the latest scenario files to your PC.
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
Please see the pinned discussions and links for questions around general server setup or customization of the scenario.

Update for Reforged Eden: (no build change)

Project Eden:
  • Removed coolant from quantum computer recipe.
  • Lowered energy use of industrial autominers from 400 to 300 so fuel lasts longer.
  • Reduced mass and volume of tungsten ore and ingots.
  • Reduced cost of silver powder from 1000 silver ore to 500 silver ore. Increased Dronite silver powder yield from 1 to 2.
  • Added silver ore to a couple more planet and moon types.
  • Reduced semiconductor silver cost from 5 to 4, gold cost from 8 to 6.
  • Last step of The Progenitors mission now requires you to open the PDA to obtain your reward to help prevent missing rewards on servers.
  • Fixed missing spawn name on ARC Secure Supply Cache.
  • Increased spawn chances of secure supply caches in trade station sectors.

  • (Reforged) Added Zirax factories to a few planets and moons.


Reforged Galaxy V1.7-18
  • SMG durability increased.
  • Fixed a targeting issue with shotgun-type weapons that was throwing off the spray of pellets before calculating spread. This should fix their seemingly random performance as of 1.7.
  • Increased ammo capacity of shotguns by 2 shells.
  • Added minor stamina boost to being fed that counteracts the lowered stamina bug caused by starving to death.
  • Discovery range for the Long-Ranged Radar (CV) increased by 2.5km (10km from target in space; 3.2km planet)
  • Fixed a stocking issue with the smeltery NPCs.
  • Shower purges radiation faster
  • Fever attack increases temperature by 1 degree more than it did previously since neutral environment temperature was nullifying the gain.
  • Superconductors, Solar Cells and Heat Exchangers can now be bought from trade station venders until spawning of their respective factories is improved.
  • Purchasing them from trade station venders is not efficient.
  • Reactor Cores can be looted from Ultra Rare containers.
  • Added new Zirax Factory (Sells Electronics, can be fought and looted for commodities)
  • Updated Sector Command
  • Exterior turrets upgraded with better vertical accuracy
  • Underground turrets can now point downward.
  • Loot containers in the Engineering section now contain Fusion Reactor components.
  • Fixed locked doors on P3 Manufacturing Factory.
  • Increased Polaris Factory spawns on Temperate planets.
  • Increased maximum distance for Factory spawns to increase the chance that one spawns.

Update: Apr 6, 2022 @ 11:24pm

Please consider validating files in Steam to make sure it downloads the latest scenario files to your PC.
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
Please see the pinned discussions and links for questions around general server setup or customization of the scenario.

Update for Reforged Eden: (no build change)
This is an important hot fix. Please make sure you update your servers!

Project Eden:
  • Fixed missing voidium crystals. (Will not update existing voidium formations that are already broken)
  • Added recipe for swarm launcher missiles.
  • (Reforged) Set unused playfields to PvE to resolve merge conflicts.

Update: Apr 6, 2022 @ 6:46pm

Please consider validating files in Steam to make sure it downloads the latest scenario files to your PC.
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
Please see the pinned discussions and links for questions around general server setup or customization of the scenario.

Update for Reforged Eden: (no build change)
  • (Reforged) Updated Containers.ecf.
    Please make sure you apply this hotfix to your servers so that the factory loot cargo box correctly gets loot!
    Sorry for the multiple updates in one day but wanted to get this fix out ASAP.[/list]

Update: Apr 6, 2022 @ 12:44pm

Please consider validating files in Steam to make sure it downloads the latest scenario files to your PC.
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
Please see the pinned discussions and links for questions around general server setup or customization of the scenario.

Update for Reforged Eden: (build 23)

Project Eden:
  • Warp Core Moonshine now requires fruit instead of space oranges.
  • Silver nugget yield increased from 75-125 to 100-200.
  • Crafting time of silver powder reduced from 60 to 10.
  • Auxiliary Core quantum computer cost reduced from 10 to 8.
  • Semiconductor gold ingot cost reduced from 10 to 8.
  • Doubled deuterium yield from dense ice asteroids from 1 to 2 and rich ice asteroids from 2 to 4.
  • Clarified description of tungsten and silver in the Empyriopedia.
  • Adjusted blueprints for tungsten deposits to add more ore nuggets to help people find them.
  • Inefficient mining turrets can now be salvaged from NPC mining ships. Adjusted crafting template and volume. Now allowed in blueprint.

  • Gauss vulcan turret now allowed in blueprints.
  • Cruise launcher and emp cruise launcher max limit increased from 4 to 12.
  • Cruise missile impact damage increased from 19440 to 21600.
  • EMP cruise missile damage increased from 2500 to 2750.
  • Heavy blaster cannon shield hp reduction reduced from 4000 to 2500 (PE only). Removed shield recharge penalty. Increased damage from 1200 to 1500.
  • Modulated Infrared laser range decreased from 600/750 to 500/700.
  • Modulated Gamma laser range increased from 200/250 to 250/300. Shield damage modifier increased from 0.175 to 0.2.
  • Reverted Abandoned Tomb blueprint to fix missing loot (hopefully for real this time).

  • (Reforged) Cruise missile damage modifier to shields lowered from 0.05 to 0.02.
  • (Reforged) Replaced POI group TraderMain with TraderMainRG.
  • (Reforged) Fixed corrupted Trade Station Citrine blueprint.


Reforged Galaxy V1.7-17
Hotfix

- Fixed typos in sub-class mission description incorrectly stating 50 instead of 20 in the pop-up.
- Fixed bug with Engineer Main Class not correctly awarding skill bonus for level 4>5 so couldn't choose a subclass.

Note: If you've reached Engineer level 5 already in your savegame, the event cannot be retriggered. You will need to use (or get an admin to use if in MP) the console command: "give item Token 4013" to obtain a Naval Commendation, which can be used in the Class Level screen to manually increase your class level by 1; Allowing you to pick your sub class.

Update: Apr 2, 2022 @ 7:00pm

Please consider validating files in Steam to make sure it downloads the latest scenario files to your PC.
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
Please see the pinned discussions and links for questions around general server setup or customization of the scenario.

Update for Reforged Eden: (no build change)

Project Eden
  • (Reforged) Fixed Auxiliary CPU recipe. Now requires Quantum Computers as initially intended.

Update: Apr 2, 2022 @ 6:17pm

Please consider validating files in Steam to make sure it downloads the latest scenario files to your PC.
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
Please see the pinned discussions and links for questions around general server setup or customization of the scenario.

Update for Reforged Eden: (no build change)

Project Eden
  • Fixed Jungle and Tropical planets not showing up in habitable systems.
  • Fixed some localization errors. (Thanks to ASTIC)
  • Reduced Industrial Autominer volume from 150000 to 10000.

  • (Reforged) Fixed Xenomaterial icon missing, for real this time.

Reforged Galaxy V1.7-17

  • Fixed Ok'y Medical mission 04 item request for Varon Root (Varonroot in the configs instead of VaronRoot. Eleon, please use consistent naming...)
  • Fixed Platinum Mine Mission #10 wanting AsaultRifles instead of AssaultRifles.
  • Fixed typo in Bertram mission #03.
  • General update of older configs.
    - Player backpack now has backpack model
    - Item drop box from destroyed inventories uses updated model
    - EGroups includes Polaris Patrols.
  • Increased width of the Medium Shield Charger and Capacitor models to fit better within the block space.
  • Added Heavy Glass Connector Q for HV/SV Heavy Windows.
  • Fusion Reactor can now be painted.
  • Shield Capacitors and Chargers can now be painted.
  • Shield Balancing changes (don't look so worried, they're good ones)
    - 2x1x1 Shield Capacitors and Chargers' mass reduced slightly for better scaling.
    - 3x3x2 Shield Capacitors and Chargers' CPU reduced from 100,000 to 75,000.
    - 5x4x5 Shield Capacitors and Chargers' CPU reduced from 350,000 to 250,000.
  • - Mass of larger Shield Capacitors/Chargers is now based on volume occupied by 2x1x1.
  • Updated Chapter 2 mission POIs.
    - Ancient Tower: Made the Red Console indestructible; Replaced Zirax Soldiers with weaker mission-specific variant that's easier to kill.
    - Monument: Replaced Zirax Snipers with the aforementioned weaker soldiers.
  • Chapter 2 missions updated to target both the new troops and the old ones for backwards compatibility on existing savegames.
  • Chapter 5: Bunk bed task in the Crashed Titan can be manually completed if someone's destroyed the ship in MP.
  • Player Admin Cores now set to no longer consume Fuel and O2 for HWS compatibility.
  • Updated Abandoned Factory with larger cover in the Weapon Testing room and opened up a clearer path to get past the turrets. A switch is added to the capacitor on the right side of the room to turn off the connected turret.
  • First door onto the factory floor is now code-locked with the same code as the ramp so you need to get the code from upstairs since someone couldn't figure out where to get the code for the ramp.
  • Factory Box added to the Abandoned Factory. These contain factory-only materials and components for anti-polaris players so they can make trade-locked devices.
  • Updated Abandoned Assembly Yard with damage state for the shockwave emitter in the final corridor that was on full hp instead of 1/12 hp.
  • Fixed incorrect Faction for Roggery/Swamp Trade Station being Civilian instead of Polaris.
  • Remote Connection can now be made in the portable constructor.
  • Removed ammo, fuel and food from Ultra Rare Loot containers.
  • Removed less useful items from Very Rare Loot Containers.
  • Adjustments made to elite weapons to account for increased drop rates.
  • Updates to the Large and Advanced Constructor models to include damage states (smoke and flame)
  • Added new model to the Small Base Constructor with new damage states. All credit goes to bOBaN for his work on the model and texturing.

Update: Mar 29, 2022 @ 5:48pm

Please consider validating files in Steam to make sure it downloads the latest scenario files to your PC.
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
Please see the pinned discussions and links for questions around general server setup or customization of the scenario.

Update for Reforged Eden: (no build change)

Project Eden
  • (Reforged) Added Polaris factories and mines to Desert, Desert Storm, Ice, Ice2, Irradiated and adjusted spawn ranges to help prevent failed spawns.
    This is only for the Polaris factioned factories for now.


A general reminder on scenario updates:
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
It may take Steam some time to update the scenario. You may have to perform a file validation in Steam to force the download.
Please make sure your local copy is updated before copying the scenario's files to update your server and that your FTP client is set to binary transfer mode.
I cannot assist with troubleshooting server updates.
Please see the pinned posts in the discussions and the Project Eden guide for more information.

Update: Mar 29, 2022 @ 3:23pm

Please consider validating files in Steam to make sure it downloads the latest scenario files to your PC.
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
Please see the pinned discussions and links for questions around general server setup or customization of the scenario.

Reforged Eden Build 22:

Project Eden
  • Semiconductors are now crafted in advanced constructors instead of small constructors.
  • Fixed missing description on Small Vulcan Turret.
  • Fixed Expedition: The Forge getting stuck on last step. Reduced reward to 10,000 credits. Known issue: the mission may restart itself once complete. Please use common sense and don't do it again. I won't have time to fix this properly yet so this is just a quick edit to fix progress.
  • Fixed The Dead Part 1 getting stuck on Triangulation. (For single player you may need to use the "pda readdata" command to apply the fix which may reset your missions progress)
  • Reduced damage of Inefficient drill turrets by 50%. Doubled CPU use. These are NPC versions of the turrets so while you can obtain them from NPC ships, the ones you build yourself will be much better.
  • Misc fixes.

  • (Reforged) Increased mass for Gauss Vulcan Turret.


A general reminder on scenario updates:
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
It may take Steam some time to update the scenario. You may have to perform a file validation in Steam to force the download.
Please make sure your local copy is updated before copying the scenario's files to update your server and that your FTP client is set to binary transfer mode.
I cannot assist with troubleshooting server updates.
Please see the pinned posts in the discussions and the Project Eden guide for more information.

Update: Mar 27, 2022 @ 8:30pm

Please consider validating files in Steam to make sure it downloads the latest scenario files to your PC.
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
Please see the pinned discussions and links for questions around general server setup or customization of the scenario.

Project Eden
  • Fixed Drone Swarm Nest using wrong blueprint.

  • (Reforged) Fixed sectors file to use EdenStarterSnowRE for Ningues to fix missing Reforged mission POIs. (Requires a new save game)

Reforged Galaxy V1.7-16
  • Debug Assault Rifle no longer has any recoil
  • Fixed a bug with the scenario upload that wasn't updating the status effects file.
  • Added the new Large Constructor and Advanced Constructor Models and icons (All credit goes to bOBaN/Dogmeat for these models)
  • Added new Tiers of Shield Capacitor and Charger for CV/BA. (3x3x2 and 5x4x5)
  • Shield Capacitor and Charger limits for CV/BA reduced from 24:24 to 4:4:4:4:4:4 (24 total)
  • The new shield capacitors give +15,000 shield HP and +45,000 shield HP. They are less efficient however.
  • New Shield Capacitor and Chargers have unique models. They're very fancy.
  • Warning: Please do not jump into the spinning turbines. I am not fishing out any players who think it's fun to stick their heads into a disk of spinning blades.
  • - Models are subject to change (I had to rush them)
  • Shield Capacitor and Charger limits for HV/SV are 8:8, and may be adjusted to fit in their own larger version. I don't have time to add new models though.
  • Minor balancing and bugfixing.
Known Bugs:
The new Shield Capacitor/Charger models have some sections that the multitool won't collide with due to the shape and complexity and the way Empyrion handles collision meshes means that normal collision meshes don't work unless they're on the parent object. However, collision meshes can't be moved/scaled into place unless they're on a child object. So both are being used, so the player can walk over and touch surfaces naturally (collision mesh), but there's still gonna be some invisible corners sticking out for tools/weapons to impact (box/capsule collider).


A general reminder on scenario updates:
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
It may take Steam some time to update the scenario. You may have to perform a file validation in Steam to force the download.
Please make sure your local copy is updated before copying the scenario's files to update your server and that your FTP client is set to binary transfer mode.
I cannot assist with troubleshooting server updates.
Please see the pinned posts in the discussions and the Project Eden guide for more information.

Update: Mar 27, 2022 @ 1:04am

Please consider validating files in Steam to make sure it downloads the latest scenario files to your PC.

Reforged Eden Build 20:
This is a huge update to the scenario. Expect some hot fixing over the next few weeks to fix bugs and balance issues that are reported.
A new save game is strongly recommended to get new content and avoid issues. Old save games may encounter issues that will not be able to be fixed.


Full change log:


Please see this post for the full change log:
https://steamcommunity.com/sharedfiles/filedetails/?id=2769176383

Highlights:
  • New asteroid mining.
  • Updated Empyriopedia.
  • New modular shield system.
  • New weapons and devices.
  • Overhauled trading, POIs, and status effects.
  • CPU balancing.
  • Many other changes.

For update notes on hotfixes that happened after the above notes were written see here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2778049408
This update also contains the latest hotfixes from Reforged Galaxy here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2135628600



This update changes shields and weapons. Please check your blueprints for CPU and power usage!
Some blueprints may need to be updated to adapt to the changes, please understand that updating older blueprints is a necessary part of playing an in-development custom scenario in an in-development game.

If you find your favorite weapons aren't doing as well as they used to for the CPU this may be because they are better balanced OR it may be because they need some buffing. Likewise some weapons may be too good and will need to be brought down a bit. This is unfortunately something that a test scenario can only do so much about. Real feedback from real games is needed so not everything may be balanced yet.




A special thanks to everyone who helped test and contributed content for this update. Your feedback helped out so much.
I hope everyone enjoys this update and please post in the troubleshooting discussion if you encounter any issues or have feedback! Expect that we'll make changes as people start playing through the scenario. Thank you all so much.


A general reminder on scenario updates:
A new save game is not mandatory unless otherwise stated. It is your choice or the choice of your server owner whether to continue an existing save game or start a new one.
It may take Steam some time to update the scenario. You may have to perform a file validation in Steam to force the download.
Please make sure your local copy is updated before copying the scenario's files to update your server and that your FTP client is set to binary transfer mode.
I cannot assist with troubleshooting server updates.
Please see the pinned posts in the discussions and the Project Eden guide for more information.