Empyrion - Galactic Survival

Empyrion - Galactic Survival

3,120 ratings
Reforged Eden 1
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Tags: Scenario
File Size
Posted
Updated
359.314 MB
Jul 17, 2021 @ 11:21pm
Jun 18 @ 11:59am
131 Change Notes ( view )

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Reforged Eden 1

Description


Reforged Eden 2:
All development is now being done on Reforged Eden 2.
Reforged Eden 1 will only receive game compatibility updates from now on.

Overview:
Reforged Eden is a complete game overhaul that combines Vermillion's Reforged Galaxy and ravien_ff's Project Eden scenarios.
Nearly every block, weapon, POI, planet, trader, and mission has been updated or replaced and a large amount of new content added. This greatly changes the game experience.

Reforged Eden increases the overall difficulty and slows down progression. It is intended for experienced players looking for a more difficult, long term PvE experience with a variety of ways to progress and new things to explore.

Blueprints created for Reforged Eden may not be compatible with the base game and blueprints for the base game may require extensive refit to work properly in Reforged Eden.
The scenario is still under active development so this information is subject to change. Please see the update notes for the latest information.

Getting started:
To start playing Reforged Eden, subscribe to the scenario and then go to new game > scenarios > select Reforged Eden. You can start the scenario in creative by clicking on "game mode".
If you want to play in freedom mode start a survival game and use console command cm freedom then restart the game.
Reforged Eden will only apply to save games started using the scenario and will not affect your other saves.
Contains no content from the Dark Faction DLC and you do not need it to play Reforged Eden.
  • 🚩 For any troubleshooting please see the Troubleshooting thread. 🚩
  • For server setup please see this post.
  • For important setup information, announcements, and answers to common questions please see the Discussions.
  • For the latest update notes please see the Change Notes.
  • To get a Steam Notification when there is a scenario update please see the Announcements post.
  • There is a Configuration Guide available with a list of credits and other useful information.









Features:




















































A massive thank you to the many members of the community who have given feedback and submitted POIs and other content for use in the scenario.
A list of credits can be found in the Project Eden Guide

Disclaimer:
This workshop upload contains materials copyrighted or licensed for use by ravien_ff and Vermillion. This item is not authorized for posting on Steam or elsewhere, except under the Steam accounts named ravien_ff or Vermillion.
Permission is required to upload a modified version of this workshop item or use the copyrighted materials within (Unity asset bundles, images, video, audio, etc).
Game configuration files such as .yaml, .ecf, or .epb are free to use without permission, but a link back for credit is greatly appreciated.
Popular Discussions View All (751)
288
Jul 2 @ 1:10am
PINNED: 🚩 TROUBLESHOOTING & BUG REPORTS
ravien_ff
5
Jul 6 @ 2:20pm
Grass and trees floating in air -- not level with ground
Cloudy
98
27
Feb 23 @ 11:00am
PINNED: 🔭 Reforged Eden 2 (2024)
ravien_ff
5,834 Comments
ravien_ff  [author] 21 hours ago 
No that's not really possible sorry. And thank you so much!
Faylynn 22 hours ago 
Also thank u for this mod, its super sick to play!
Faylynn 22 hours ago 
Is it possible to add a feature where liberating enemy systems would make it a independent or your own system which would encourage enemy factions (if close or within their borders) to assault you? Not entirely asking if this mod would do such a thing but if its possible in general to add such a feature? Would love to give it a try but im still learning how far modding can go for this sick game
ravien_ff  [author] Jul 15 @ 11:02pm 
@Sage Red check the troubleshooting thread.
Sage Red Jul 15 @ 10:22pm 
How to fix fusion generator having glitched audio?
Marcos-BR Jul 4 @ 1:21pm 
I really appreciate your work, especially on RE2, but I would really like to
ask that, if possible, they always keep RE1 alive. I really like the freedom of
RE1 weapons and gameplay. RE1 is without equal the best Empyrion scenario in my opinion.
There are several live scenarios, so it would be nice if RE1 was also kept alive and didn't die
like the eden project. Thank you for your work.
ravien_ff  [author] Jun 30 @ 10:39am 
You can try wiping the playfield with EAH or by using the wipe command.
Of course move any player stuff out of the playfield first.
ddboomin Jun 30 @ 8:29am 
having a weird issue on multiplayer server UCH Discovery is missing and we cant get it to respawn. as in entire poi is just gone. have tried verify files on server. nothing changes
Sage Red Jun 22 @ 9:09pm 
Thank you for the info
ravien_ff  [author] Jun 22 @ 8:58pm 
I don't really support coop due to multiple issues it has.