Imperator: Rome

Imperator: Rome

Imperator: Invictus
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Update: Jan 4, 2023 @ 3:07am

v1.5d
Changes: (save-compatible)
- Added some new Baltic deities
- Slightly buffed Heavy Infanty
- Mild rebalancing of Italian and Greek military traditions
- Fully fixed releasable countries not having their primary culture integrated
- Added some new Atropatene tasks
- Small balance changes to various trees
- Fixed conflict between Hebrew Egyptian puppet tag and Greater Iberia
- Fixed Vandals not getting their face urn
- Fixed some broken modifiers
- Fixed a vanilla bug where occasionally Crete would do a world conquest when using an older save
- Added some missing localization
- Updated Spanish translation
- Fixed some error log entries

Update: Dec 29, 2022 @ 9:54am

V1.5c
Changes: (save-compatible)
- Updated Spanish translation
- Histrian culture is now Latin, not Illyrian culture group
- Updated We'ra' deities loc
- Added historical Sogdian names
- Fixed some localization mistakes
- Fixed broken Treverian task
- Fixed broken Nuragic task relating to inventions not triggering properly
- Fixed and nerfed some broken modifiers relating to new content
- Fixed a broken Sogdian bypass in the missions
- Fixed some Galatia bugs that spammed the error log
- Tweaks to some generic events so the events makes more sense

Update: Dec 26, 2022 @ 2:42pm

V1.5b
Changes: (save-compatible)
- Fixed several bugs related to the newly added Roman missions (including the Illyrian revolt)
- Fixed Macedonian missions instantly cancelling for an Epirus who formed Macedon
- Fixed AI galatian invasion
- Removed old Matrist deities
- Updated triggers so new Matrist deities are accounted for in Generic Events
- Fixed some broken Atropatene tasks
- Fixed some broken Nuragic tasks
- Fixed localization for Samaria
- Fixed some error log entries
- Added some extra triggers to generic events so they always have an effect

Update: Dec 25, 2022 @ 5:12pm

V1.5a
Changes: (Save Compatible)
- Meleagros Lagides is now younger than Ptolemy Ceraunus
- Fixed Punic Generic events never firing
- Fixed broken Samarian localization
- (Mostly) fixed Galatian invasion (Skeleton content)
- Fixed broken Persis tasks
- Fixed broken Nuragic tasks
- Fixed broken Sogdian task
- Fixed broken Zhangzhung task
- Fixed broken Atropatene tasks
- Fixed several broken Generic Event effects
- Fixed broken Cultural modifiers when integrating Military traditions
- Clarified tooltip for Treverian Wagon Burial
- Made Barbarians of Burma be the right culture
- Tweaked Tribal Duel localization
- Cleaned up the error log

Update: Dec 25, 2022 @ 2:36am

V1.5 - Dies Natalis
New mission trees:
- Large tree for Sogdia including mechanics
- Large tree for Atropatene
- Large tree for Zhangzhung
- Large tree for Persis
- Large tree for Treveria
- Large tree for Nuragics after unifying the Mediterranean islands as Gymnaesians or Sardinians
- Large tree for Samaria (reworked version of Judean tree + custom flavour)
- 2 Roman trees for conquering Rhaetia and Pannonia
- Regional unification tree for Cretans
- Regional unification tree for Korkyra
- Regional unification tree for Gymnaesians (Balearic Islands)
- Regional unification tree for Sardinians

Map changes:
- Expanded map into Burma with full graphics
- Added Pu culture group
- Custom city models for Pu culture group
- Updated zoomed out map (Lakes look better, Maldives now show up as actual islands)
- Updated Mauretanian nation setup with historical Leagues
- Added Israelite diaspora pops around the map
- Added historical minority pops in India
- Added historical barbarian cultures
- Added Veltia in the Baltics
- Pamphylian is now in the Hellenic culture group (from Anatolian)
- Rebalanced pop amounts and minorities in Iberia/Italy/North-Africa
- Changed some tradegoods around the map

Added content:
- Reworked rebellions for larger nations to allow for a full regional rebellion with various levels of strength under one tag (You'll always be able to reconquer your land without having to take the massive AE penalty, instead of several minor rebellions we now have one large tag per region if the conditions are met.)
- Added a dozen generic events
- Added 8 Punic events
- Added a dozen Jain events
- New (family)naming for Pannonian, Levantine, Germanic, Hellenic, Punic, Thracian and Arabian culture groups
- Added Tibet/Media formable
- Added several dozen inventions exclusive to certain culture(groups)
- Added several dozen heritages
- Removed commander kings mod
- Removed Tanist governments (they didn't do anything)
- Added several new custom flags and emblems
- Added a dozen Buddhist deities
- Added a dozen Jain deities
- Added a dozen Celtic deities
- Added more historical province names when owned by certain culturegroups for almost all groups
- Reworked Israelite Deities to better account for Samaritans
- Reworked Matrist religion into the new We'ra' religion
- Added unfinished AI only galatia content
- Added some new icons for obscure modifiers
- Added several historical characters around the map
- Added Blood of Pharnavazid

Changes:
- Split Judean and Samarian content
- Added tooltip for Military traditions listing which culturegroups unlock the tree
- Optimised backend scripting of the military traditions unlocking system
- Raised naval attrition chance when out of range from 40 to 50%
- Raised naval damage from attrition from 4% to 5%
- Raised minimum possible goods per slave from 3 to 4
- Lowered maximum levy size from 150 to 140%
- Lowered treshold for having great relations to 80 from 100
- Slightly reworked national ideas
- Carthaginian AI is now more competent in consolidating North Africa
- Gave AI slight naval budget cheats for a number of years
- Improved AI's ability to intelligently pick national ideas
- Improved AI pathfinding
- Improved AI's ability to evaluate battles (see DD60)
- Improved AI budgetting (AI will construct more and use their reserves if in need during a war)
- Made sure AI can cancel custom missions if they get completely stuck
- Performance optimization by reducing monthly/yearly checks
- Nerfed some overpowered deities
- Changed naval unit abilities modifiers to be more balanced
- Updated generic development mission to account for new tradegoods
- Changed colour of plains
- Locked Yamnat formable to Southern Arabians
- Vanilla annexation event now integrates more characters when integrating a family
- Chandragupta commits suicide slightly later
- Added an Imperial CB to the first Punic war in the Roman mission tree
- Changed some of the Diadochi's children to be of a more accurate age
- Updated 'nations with missions' at the bottom during the nation selection to account for the new mission trees
- Updated various localization for Deities to be more consistent

Bugfixes:
- Updated Spanish and German translation
- Re-added 2.0.3 feature allowing you to see what unassigned offices would give as modifier if assigned
- Lots of grammar corrections
- Fixed Epirus not gaining access to Macedonian missions after forming it
- Fixed Pregnant being unlocalised in GUI
- Removed Give up Claims and sell Provinces buttons when selecting your own country
- Fixed lankan bug where creating a feudatory accidentally vassalized you to them
- Fixed Western Rome getting too much land when becoming the Eastern Roman Dictatorship
- Fixed Heavy Infantry distinction being impossible to get
- Fixed broken tradefleet decision for Southern indians
- Fixed being unable to switch to Puntic religion
- Fixed generic missions being available for nations with custom missions at gamestart
- Fixed Tibetans and Punics getting the wrong military traditions
- Fixed broken Rhodes battle counter
- Fixed some broken Indian mission tasks
- Fixed some minor bugs in tradegood decisions
- Fixed similar religion colours
- Fixed succession modifiers occasionally breaking upon succession
- Fixed several broken modifiers
- Fixed every case of released countries or when changing culture, the primary culture becoming unintegrated
- Fixed Antigonids being able to access the Antipatrid Legacy missions
- Fixed Hadrami levy template
- Actually fixed Carthaginian senate events and demands
- Fixed Carthaginian laws possible getting stuck
- Fixed minor bugs for the Carthaginian missions
- Fixed a number of vanilla bugs in the Antigonid tree
- Fixed deities for Mithridatic kingdom and Pontus
- Fixed Britannic Coat of Arms not applying properly
- Fixed a broken vanilla Epirote mission
- Fixed Arabic deities being unavailable to Aksumite culture group

Update: Aug 20, 2022 @ 7:51pm

V1.4e - Ptolemaios (save-compatible)
- Reworked parts of Pontic decisions for the Mithridatic kingdom to now work in all cases instead of just when a specific set of actions were taken
- Reworked the Parthian invasion to be stronger and fire as consistently as possible
- Fixed the barca distinction not triggering
- Fixed consolidation of same culture region revolts
- Reduced chance of Kemetic flavour events firing to prevent spam
- Zipoetes now no longer has two numbers in his name
- Fixed some Cyrenaican bugs related to Silphium
- Fixed an impossible Aksumite task
- Fixed the final Indian task being impossible
- Fixed a spelling mistake in the trade good decisions

Update: Aug 8, 2022 @ 12:06pm

V1.4d - Ptolemaios (save-compatible)
- Added Better UI as a dependency so Invictus loads after
- Improved Bithynian, Carthaginian and Greco-Indian fort models (thanks MattTheLegoMan)
- Fixed Coat of Arms textured Emblems (thanks Londoninium)
- Tweaked rebellions to cost less AE and consolidate better
- Fixed several military tradition bugs for Anatolians
- Made Rome expand into Iberia and Africa
- Fixed overlapping ui and missing tooltips
- Bithynian cities are no longer locked to Settlements
- Improved Bithynian loc
- Added extra fruit to Asia minor
- Bithynia missions now properly give Pharaoh trat
- Cyrenaican missions now check for Silphium
- Liguria is now a tier 1 formable
- Fixed some pronouns in Scythian missions
- Reorganised internal on_actions
- Nearchos Andromotid has been made historically accurate
- Holdings now properly transfer on death
- Fixed character backgrounds bugging out

Update: Jul 20, 2022 @ 5:07am

V1.4c - Ptolemaios (save-compatible)
- Rebalanced religion modifiers
- Rebalanced Israelite heritages
- Added blood of Zipoetes icon
- Updated Tradegood icons
- Fixed a lot of bugs with Bithynia (like getting a 1000 pops instead of 10)
- Fixed Cotinian culture not being capitalized
- Cyrenaican Magid Kingdom path now properly gets access to the Diadochi Hellenistic Empire tree
- Fixed AI spamming farming settlements
- Deleted an unnecessary apostrophe
- Fixed the broken subterranean dwellings invention
- Fixed Anatolians not being able to raid
- Cleared legacy tooltip for the Levantine traditions
- Added a missing language specifier
- Changed barbarian name to Syrboteans from Moyans

Update: Jul 13, 2022 @ 7:11am

Fake update that didn't actually do anything

Update: Jul 13, 2022 @ 6:54am

v1.4b - Ptolemaios (save-compatible)
- Temporarily disabled tutor event due to freezing issues
- Slightly cut down on rebellion tags by making them consolidate into the primary revolt if appropriate
- Fixed an impossible Numidian mission