Imperator: Rome

Imperator: Rome

Imperator: Invictus
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Update: Feb 14, 2024 @ 7:02am

V1.7.0.3 - Vesuvius: (save-compatible)
- Integrated Verney's portrait background mod
- Added a new Judaic fort model - by MattTheLegoman
- Added a historical information widget to some people in the character gui, for now just: Antigonas, Kassandros, Ptolemy I and Seleukos
- Reworked war of 303bc eventchain
- Rome now unlocks a Greek military tradition upon embracing Hellenic influences
- Spearmen have had their supply stats standardized with other similar Infantry
- Rome embracing Hellenic influences as historical now only converts Italic provinces they own
- Fixed negative maintenance cost potential for Carthage
- Added several bypasses to Cyrenaican missions
- Added new flags for: Blemmia, Olbia, Sesamos, Tyrsenia and Ancona
- Slightly reworked Etruria's interactions with others, adding feedback events and allowing you to take back stolen land
- Western markets 'merchant attraction' task now requires charisma
- Tweaked some defines for minor optimization of AI and pathfinding
- Tweaked Dumnonian missions with some QOL changes
- Changed modifier for Mithraic religion
- Added some new tasks for Canaanite Tartessia
- Slightly reduced Egyptian aggression
- Fixed Roman characters having the wrong religion
- Fixed Egyptian culture loc not applying to all Egyptian cultures
- Fixed Parthian horde triggering twice
- Fixed certain Martial inventions being unobtainable
- Fixed Shunga rebellion annexing players
- Fixed AI getting itself killed in the Paurava mission tree
- Fixed Sulchis having a settlement building while being a city
- Fixed Epirus gaining land for free from a player
- Fixed Mundia having the wrong culture
- Fixed a broken Pontus mission task
- Fixed Kaunos heritage missing modifiers
- Fixed various minor bugs in Veneto missions
- Fixed missing localization in Etrurian missions and some QOL changes
- Fixed some wrong values on mission parameters
- Fixed Punic Resurgence tasks being impossible and not bypassing properly
- Fixed Cappadocian breakaways not properly becoming subjects or transferring characters
- Fixed Cappadocian AI not properly making path choices
- Fixed some broken Gordyene tasks
- Fixed a bunch of minor errors spamming the error log occasionally
- Fixed an unclear Saxonian task
- Fixed minor bugs in Illyrian pirate tree
- Fixed a Raetia task having inconsistent requirements
- Fixed several QOL issues in the Tasm missions
- Fixed Greek military traditions not unlocking properly
- Fixed certain civilization modifiers giving negligible effects
- Fixed countless localization errors
- Updated French localization files

Update: Jan 9, 2024 @ 12:25pm

V1.7.0.2 - Vesuvius: (save-compatible)
- Added new Carthaginian fort models
- Temporary fix for armor not showing
- Small changes to Iberian peninsula and North-African map setup
- Using the integration of Nuragics to unlock the Iberian military traditions now works
- Fixed tons of bugs and added bypasses to the new Italian and Pontic missions
- Added Greater Aquitania as a formable, reworked Aquitanian formable
- Added missing Etrurian events
- Added some new content for Pentapotamia
- Moved up formation of Mithratic kingdom to an earlier task
- Slightly reworked several Tylos tasks
- Added some new Greco-Indian cultural names to provinces
- Added some new Iberian Coat of Arms
- Numerous deities fixes and some additions
- Updated Builds roads cost modifiers to use the normal unit ability and not the Roman variant
- Added new heritage for Indiketia and Vasconians
- Enabled unlocking of several Haemic cultured inventions
- Added sanity checks to Port Buildings hopefully preventing crashes
- Fixed Rome being able to access the weaker conversion decision
- Removed Christmas icons

Update: Dec 27, 2023 @ 5:58pm

V1.7.0.1 - Vesuvius: (save-compatible)
- Added Christmas icons I totally forgot for the update
- Cleaned up various tooltips from new missions
- Fixed Italian characters still spawning as Hellenic at gamestart
- Fixed broken trigger for owning a percentage of land from a region
- Fixed broken Roman Incursion mission task for Etruria
- Fixed broken Kios into Pontus tasks
- Fixed broken Gordyene tasks and tooltips
- Added missing Aryavarta content
- Added extra safeguards for Cappadocian content under AI
- Added a bypass to Messapian/Samnium missions if the event wars don't fire
- Yaudheyan event now properly triggers for Maurya
- Updated a number of broken modifiers
- Fixed some issues with missing loc/duplicate tags in new formable decisions
- Armenian re-formable now also has the tag ARM
- Moved Gordyene to the Asian category of Countries with missions
- Made minor fixes to various amounts of loc

Update: Dec 26, 2023 @ 9:12am

V1.7 - Vesuvius (breaks saves, use nexusmods 1.6.1e version to continue old saves)
New/expanded mission trees:
- New content with 2 missions each for Etruria and Samnium
- Integrated Allis Ubbo mod's mission tree by Pureon (available to switch to as Carthage when owning Porto)
- Added a regional tree for unifying Tartessia and a tree for unifying Iberia as Tartessia
- 12 New mission trees for: Albania, Aryavarta, Colchis, Getae, Gordyene, Kios, Messapia, Pentapotamia, Rhaetia, Umbria, Veneto, Yaudheya
- Reworked mission tree of the Western Greek countries

Added content:
- Reworked Caucasian and Egyptian culture setup
- Added event to simulate the Roman evolution from Italic to a more Hellenic pantheon
- Added Italic, Nuragic and Hurrian religion
- Added 100+ new deities across a variety of religions
- Added Italia, Scandia, Greater Arachosia, Punjab and several mission related-formables
- Added dozens of decision relating to Pentapotamia and Aryavarta missions and formables
- Reworked the Armenian religion
- Added several dozen new flags
- Added new naming scheme to several Italic cultures
- Added lots of new event pictures from the Allis Ubbo mod
- Added pirate crown on characters unlocked in the Nuragic mission tree
- Added events about several historical conflicts in Italy
- Added Castrated trait
- Added some new bloodlines related to the new Indian content

Changes:
- Renamed Cybelene to Anatolian religion
- Countless changes have been made to provide clearer tooltips, especially in missions
- Added/Updated heritages to the Caucasus and Italy
- Rebalanced AI early-game aggression in Italy
- Increased AI naval budget cap to 35% total income (from 25%)
- Added 35% naval maintenance cost reduction to Punic Republic
- Tweaked some levy templates
- Numidia now properly colours in
- Added 5 new inventions to Georgians and North-Africans
- Reworked the Upper Egyptian revolt
- Updated dozens of deity triggers
- Updated several formables to not require 100% of the territories
- Several formables now annex all needed land to form it when they're owned by a subject
- Changing governor policy cost has been reduced to 5 from 10
- Manual divorce has been disabled in republics for now
- Updated internal tags so no country has a tag of X00-X99
- Added a softer variant to change religion in specific circumstances
- Changed Fruits second modifier to local tax
- Updated a number of traits to account for Spearmen
- Made dozens of minor adjustments to various modifiers
- Etruria can now form Corsica when only owning land in Corsica/Sardinia
- Added scripts to fix holdings not being transferred upon conquest, causes slight delay at gamestart

Bugfixes:
- Fixed every reproducible, reported bug for every mission and event in the game too many to list
- Fixed unit abilities becoming locked out when unlocking a new military tradition
- Fixed a lot of duplicate names
- Fixed a dozen bugs related to the Cappadocia mission tree
- Fixed Carthaginian mission bypasses
- Founding cities through missions now properly updates civilization value in neighbouring territories
- Fixed a number of missing icons
- Fixed governors going for conversion policy despite having the major syncretism invention
- Updated localization in all languages for improved grammar and general fixes

Update: Oct 8, 2023 @ 1:46pm

V1.6.1e - Pantheion: (save-compatible)
- Fixed broken vanilla Cincinattus and Tribal Assembly achievements
- Succession will now no longer break in edge-cases where the mother/father is out of the country
- Mostly fixed characters still having Holdings in foreign countries leading to them getting the land in civil wars
- Fixed pink colour on the Sardinian units
- Added flags for Amisos, Lalasia, Arachosia, Kharesmia, Kindah, Lihyan and Mauretania
- Fixed a number of minor bugs in the Macedonian, Cappadocian, Numidian, Nabhapakti Nuragic and Saban missions
- Slightly reworked Pirate Illryian missions
- Replaced broken Governor loyalty modifier in Heritages with Global Monthly state loyalty
- No longer impossible to switch to Punic Republic as Punics
- Upon unifying Cyprus, you once again get all land belonging to your vassals on Cyprus.
- Fixed infinite loop in Piaoyue formable
- Fixed a missing highlight and wrong name for the Pan-Ionian League formable
- Added a reminder minor event for eligible bachelors in your ruling family
- Fixed the Elephant military distinction being unobtainable
- Fixed the vanilla Syncretism mission task for the Ptolemaic Kingdom
- Changed the modifier for the Bronze Sword of Winds treasure
- Slightly improved load times by correctly formatting loc files
- Made a number of minor loc improvements

Update: Sep 4, 2023 @ 12:15pm

V1.6.1d - Pantheion: (save-compatible)
- Added new flags to: Iazygia, Roxolania and Yancai
- Updated River flowmaps and reorganised internal sea regions/areas
- Added Nuragic unit models thanks to Pureon
- Added back vanilla glow to the trade route gui if you already have the capital surplus
- Fixed double cost in Macedonian missions
- Fixed Macedonian events sometimes firing twice
- Fixed a number of cases where you wouldn't get claims or claims would fail to go away
- Made Illyrian mission tooltip consistent with the event tooltip
- Added bypasses to Theban missions and made one task optional
- Tylos missions now account for republics and monarchy
- Reworked the flow and effects of Zhangzhung missions
- Holdings a character somehow has in foreign countries are now deleted upon inheritance
- Formables are now possible to take if you OR your subject owns the required land, preventing a subject from blocking a formable
- Updated highlights to several formables to be consistent with the actual mission requirement
- Locked an ivory event referencing monarchs behind being a monarchy
- Removed a number of minor entries from the error log
- Epirus now declares war on Rome or the Player when getting land from either in Italy (workaround allowing Epirus to actually invade)
- Prevented Cappadocian rebellions firing multiple times under AI
- Updated and clarified a dozen localization entries
- Updated French translation

Update: Aug 12, 2023 @ 11:45am

V1.6.1c - Pantheion: (save-compatible)
- Actually fixed Nabhapakti missions

Update: Aug 12, 2023 @ 11:37am

V1.6.1b - Pantheion: (save-compatible)
- Slightly reworked Pirate Illyrian tree
- Slightly reworked Iberian tree (the Caucasian country)
- Slightly reworked Tylos tree
- Added Corsica, Lesser Scythia, Greater Maeotia and Hellespontine District as formables
- Made the Diadochi war events Laith-proof, they trigger even if you attack Macedon manually
- Fixed Eumenus achievement not working with Cappadocian missions
- Missions should no longer become unavailable because a generic event switched the tradegood of a territory
- Made the various government abilities available to Carthage
- No more cities with Food tradegoods should exist at gamestart
- Added the borders coloured emblems for Apotheosis style CoA
- Fixed and removed coloured emblems where colour 3 was incorrectly switched to white, added a separated coloured emblem for them
- Increased chance for generated flag with border for cultures with borders
- Added new family names for Nuragics
- Cleaned up some error log spam
- Cyrus deity now potentially available for Israelites
- Fixed some heritage modifiers
- Made sure Monsoon Navigation did not disapear upon forming Tilmun
- Added some missing localization
- Fixed a number of broken Localization entries
- Fixed up the Aftermath of the Invasion Carthage mission
- Prevented Marib Dam from taking damage if you don't own it
- Fixed some broken tasks in the Heraclea Pontica tree
- Fixed a broken Indo-Greek mission task
- Fixed a number of bugs in the Nabhapakti tree
- Fixed several wrong tooltips for unlocking Military traditions
- Added bloodline to the Sea Peoples tree (available to Gymnaesia and Nuragic cultured Sardinians)
- Tweaked Qataba/Saba missions to make it easier for the AI
- Removed a duplicate territory name
- Pergamon now consistently has the PGM tag
- Fixed hunting events

Update: Aug 4, 2023 @ 3:55pm

V1.6.1a - Pantheion: (save-compatible)
- Lots of tweaks to the Sea Peoples tree (available as the second tree for Nuragic Sardinians and the Gymnaesians)
- Tweaked Vasconian mission requirements
- New colour for Sardinia
- Fiefdoms now join wars
- Fixes to the Paurava tree
- Reworked Nuragic heritages
- Fixed some wrong localization
- Fixed some bugs in the Heraclea Pontica missions (appear a day after taking the Persian option in the starting event)

Update: Aug 3, 2023 @ 4:49am

V1.6.1 - Pantheion (can break saves)
New/expanded mission trees:
- 2 Large trees for Heraclea Pontica (Persian path)
- Large tree for Yamnat
- Large tree for Nabhapakti
- Large tree for after forming Tibet
- Large tree for Vasconia
- Large tree for [REDACTED]
- Reworked Sea-Peoples tree to be much larger
- Regional tree for Caledonia
- Regional tree for Hibernians
- Regional tree for Icenia
- Regional tree for Saba
- Regional tree for Qataba
- Regional tree for Tylos


Added content:
- Added African, Nuragic, Southeast Asian and Indian port models - Thanks to MattTheLegoman
- Added a dozen new flags
- Integrated CK3 Apotheosis Coat of Arms (big thanks to them)
- Reworked Chaldean/Celtic/Elamite/Heptadic/Zoroastrian deities
- Added Mithraic/Nhialic/Nuragic/Voxite religions
- Added 4 new heritages as mission rewards
- Added a new culture to Burma
- Added decision to fix the Marib Dam
- Added decision to rebuild the giants of Tarshish
- Added decisions to form Piaoyue and Tilmun
- Added Akitu festival

Changes:
- River, Port and Terrain fixes - Thanks to MattTheLegoman
- Reworked succession code thanks to Paulus
- Lowered Parthian aggression
- Changed Governor policies triggers a bit for better AI
- Made the dictatorship civil war slightly easier and less prone to crashing
- AI should now rush the assimilation techs
- Moved Proto-Europeans to the Iberian traditions from Celtic
- Added slave raiding to the Germanic tree
- Changed Latin HI/LI movement speed bonus to a general movement speed bonus
- Argos coup can now only happen if you have more than 8 cities
- Tweaked Bactrian triggers to make the missions more playable, requiring less Political influence and money
- Added some highlights to various missions
- Removed instant assimilation of pops from Dictatorship civil war
- Changed maximum amount of required pops for unlocking military traditions from 350 to 300
- Added some QOL changes to the Fezzan tree
- Slightly reduced the assimilation debuff from unrest
- Added some historical modifiers to Sardinia
- Reworked some formables colours
- Added some flavour events around the world
- Added Blood of Shaushtatar as a functional bloodline
- Ritual sacrifice is no longer infinitely repeatable
- Rebalanced a lot of random modifiers, mainly reworking general Discipline buffs

Bugfixes:
- Renamed new_armenian_religion internally to anahitic_religion
- Changed the rarity on a dozen deities
- Fixed Indo-Greek invasions and the ability to tagswitch to them as Maurya
- Fixed Ishara deity not appearing
- Simplified special government types temporarily
- Fixed a dozen of broken heritage modifiers
- Fixed a number of broken invention triggers
- Fixed Bloomeries giving base tax instead of tax modifier
- Fixed released puppet Sicilies forming Sicily again
- Fixed broken regional claims for Roman and Greek trees
- Removed unneeded Political Influence cost to some missions
- Fixed double Belgae civil war
- Fixed Punic puppet events
- Fixed a number of bugs related to the new generic events
- Added the correct characters to Cyrenaican events
- Fixed Cappadocian events being prone to breaking
- Fixed duplicate province names
- Fixed heirs getting too many friends
- Fixed Diadochi ultimatum not accounting for Antigonus dying early
- Reworked the military traditions bypass for revolts
- Fixed Eburonian missions not increasing a local modifier
- Fixed a lot of broken tooltips throughout the mod
- Fixed a lot of modifiers not being obtainable
- Added a lot of useful bypasses to missions
- Fixed a number of broken Mauryan, Sogdian, Tasm and Nabatean mission tasks
(Fixed every known and reported bug)
- Fixed too many localization errors to count
- Updated French/Spanish/German translations