Arma 3
Toxin Anomaly Armoury
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Actualización: 29 AGO 2023 a las 23:49

Hotfix for damage script

Actualización: 28 AGO 2023 a las 21:59

Added acid puddles module
cleaned up code somewhat

Actualización: 10 JUN 2022 a las 5:04

Actualización: 3 DIC 2021 a las 22:29

Removed mask overlay due to flickering and me not being able to figure out how to make it an optional toggle.
Removed breathing noises

Actualización: 21 NOV 2021 a las 6:50

Added extra classnames

Actualización: 21 AGO 2021 a las 23:39

Actualización: 21 JUN 2021 a las 1:49

+ Added a "Non-puddle" module, and set up the GBU Toxin bomb to not spawn multiple puddles.
Module will still spawn one puddle at the center (it's what the script uses as center object to spawn the gas from), which can be hidden with ZEN (add the object to Zeus, then toggle visibility)

Actualización: 16 JUN 2021 a las 3:56

Actualización: 13 JUN 2021 a las 20:41

Another TFAR bugfix attempt,
Made the toxic smoke a little less green and a little more yellowish, and upped the alpha a bit so it's more visible

Actualización: 9 JUN 2021 a las 1:02

+ bikey, resigned, hopefully that works
+ attempted fix at TFAR issue. Let me know if it works, seemed ok in testing