Arma 3
Improved Melee System
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Update: Sep 12, 2021 @ 3:15pm

Fixed Power Armor damage when opponent using fists

Update: Sep 11, 2021 @ 10:19am

Update: Sep 11, 2021 @ 9:32am

Improved Melee system update is out!

Added:
New fist fight system with blocks, executions etc
New unarmed stealth execution that you can use even without any melee weapons
Ai can now use bayonet charges (You need to enable it in Configure - Game - Configure Addons)
New addon options
New community framework features
Some minor updates for TIOW support
Support for CSA38 mod
Support for all bayonets from IFA3
Support for Orks and Squigs Mod


Fixed:
Space marines can now use fist punch with any weapon that dosent have a skill (Previously it was only working on chainswords)
Fixed support for GM and SOG Dlcs
Ace med tweaks for some melee weapons
Some tweaks for Lightsabers
You cant stealth execute players and melee units anymore
Fixed some collision bugs
Error that was causing dreadnoughts go into T pose when you use SM skills on 'em

Future update:
I am planning on releasing another update/hotfix later this weekend, so stay tuned.

Update: Jul 29, 2021 @ 3:17am

Hotfix for IMS released

Added:
Support for those bayonets -
TB68 [https://steamcommunity.com/sharedfiles/filedetails/?id=1612468110]
TB68M[https://steamcommunity.com/sharedfiles/filedetails/?id=1988441040]

Fixed:
SM Melee shoulder bash

Update: Jul 28, 2021 @ 2:28pm

New IMS hotfix/small update
Added:
Shovel model was changed to the other one due to some weird bugs. New mod is better and now you have two variants of sapper shovel instead of one!

Added new Melee holster vest that shows melee that you have on your character. There is two variants of it, one on the side, second is on a back. (Its actually an empty vest with proxy, so you will not be able to wear any other vest if you want your melee weapon to be shown. Sadly its an only way to show melee weapons on your player. But hey, its good for screenshots or mods that contain all armor in uniform slots, like fallout modification called Aftermath)

Fixed:
Some LaF force tweaks
Animation bug fixes
Fixed timings on brass knuckles moveset

Update: Jul 27, 2021 @ 5:43pm

hotfix/patch released
Some tweaks for Cryokinesis (LaF)
New weapons such as: Brass Knuckles, Properly turned saper shovel, Apocalyptic Mad Max Bean Mace, Hammer, WW2 German and Russian knifes
Some minor bug tweaks
Community support for making fist type weapons
Added bayonets support for Nassau and JSDF mod (PLEASE IF YOU FOUND ANY OTHER MODS WITH BAYONETS THAT DONT HAVE SUPPORT YET, PING ME OR DM ME WITH A LINK OR CLASSNAMES)
Fixed bayonets for SOGPF. Now ALL of the bayonets work with IMS.

Update: Jul 27, 2021 @ 6:37am

Added:
IMS
New weapon type and moveset: Brass Knuckles/Power Fists/Clone assasin blades. You can use this moveset for many weapons. (If you want to make your own weapon with this melee type please visit #webknights-wiki to know how to add weapon to the second hand)
New execution animations for every weapon type that exists in melee.
New execution animation for bayonets
Optimization and bug fixes
Ai update for better performances and some minor tweaks for them.
Ace damage tweaks. Now executions will properly work with ace as well.
New blood particles.
Optimization for dedicated servers. (AI, Particles)
New draw animations for every weapon type + updated sounds for it
Lightsabers and force:
New animations for force abilities
New force abilities
New weapon: Clone Assasin Blades
New force shield that surrounds you and dont let you be killed with one tap
Ace medical full support
Ai adjustments to properly fight with lightsabers
Particle optimization for dedicated servers.
Updated sounds.
Different droid animations for upcoming Star Wars project.
SERVER KEY WAS CHANGED FOR LAF CAUSE MY HARD DRIVE DIED AND I LOST OLD ONE, PLEASE DO NOT FORGET TO UPDATE THEM ON YOUR SERVER!!!
Fixed:
Some bayonet classnames were fixed and added to bayonets array so now you can use them propely
Ai rotation in melee animations
Melee detection collision for some animations
Community framework params for two handed weapons and katanas. Now it works properly
Flying main weapon on some animations (Will fix other animation when have a chance)
Ace damage on remote AI
Ace healing for LaF
Spine breaking that was caused by force usage in LaF
Most of gestures now use proper animation masks to better blend in with animations
Many different bugs

Update: Jun 17, 2021 @ 4:48pm

Update: Jun 17, 2021 @ 4:44pm

Update: Jun 17, 2021 @ 1:08pm

Updated Server Keys