Arma 3
Improved Melee System
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Update: Sep 20, 2022 @ 3:53pm

Added missing bayonets from SOG
Added support for upcoming greenskins update

Update: Aug 31, 2022 @ 8:03pm

Small IMS update
Added:
Greatsword animset (Changed speed of animations so they are not too slow and fixed a few things in animations)
Setting to disable player ability to use their fists (is anyone need that)
Framework for Spartan skeleton for future update
Framework for psyker powers and custom AI building tool for future update
New gestures with shields
Fixed:
Greatsword animations were bugging if you are a local host (similar to assasins from OB). It is fixed.
Sync kills sometimes will not actually kill your opponent, that is fully fixed
Fixed collision in some animations
Some parts of the code was optimised to make performance slightly higher
Changed:
IMS Setting for sync animations, it is now ENABLED by default, so if you dont like it go and disable that in IMS settings
A few gestures so now they match shield animations

Update: Aug 31, 2022 @ 11:16am

Uploaded wrong files, all fixed now

Update: Aug 31, 2022 @ 11:08am

Greatsword moveset

Update: Aug 17, 2022 @ 11:06am

Fixed a problem that melee hits might potentionaly crash the game when used on custom skeletons
Optimised damage for upcoming zombie update

Update: Aug 17, 2022 @ 12:59am

fixed server keys

Update: Aug 5, 2022 @ 5:36am

Small fix:
Fixed damage on *invincible* units
Added new inspect animations for Pistol and Fists

Update: Apr 15, 2022 @ 4:27am

Fixed a problem with a broked moveset

Update: Apr 15, 2022 @ 1:05am

Fixed: Community framework, Space Marine custom heavy weapons were not working if you add them. It is fixed now.

Update: Apr 14, 2022 @ 6:32am

Small fix for IMS
Fixed:
Thunderhammer special ability was not working
AI do not attack if it was grabbed by Zombies