Hearts of Iron IV

Hearts of Iron IV

Old World Blues
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Update: Dec 24, 2020 @ 12:49pm

-- Update 3.1.5 --

### Added
- Added a theorist to all robotic flagged nations for the Automated Warfare doctrine.
- Added a research penalty to most tribal techs. Meaning the more of these are taken, the worse does research become.

### Changed
- Changed Asymmetric Warfare and Conventional Warfare to have different focuses. More specifically the tribal path of Asymmetrical and the Trooper path of Conventional. There are no manpower or width bonuses present anymore. Conventional warfare unlocks custom equipment now though.
- Buffed enforcers to work as units in the field, they work especially well with the tribal doctrine path now.
- Buffed tanks slightly, still work in progress.
- Buffed APC Breakthrough a lot.

### Fixed
- Fixed the The Garita Caldera decision for Twin Mothers not having loc if you had the Waking the Tiger DLC.
- Fixed a strange crash for Windows 7 users when they tried to start a game up as New Vegas.
- Fixed issue with Mirelurk advisor traits not actually buff Mirelurk equipment.
- Fixed the nuke idea to apply correctly when being nuked.
- Fixed the tech level advancement gamerule not applying to nations that didn't exist on game start.
- Fixed the issue with nations that are newly created sometimes not having the correct generic focus tree.
- Fixed west_legion_east_legion_cant_call tooltip not being localized.
- Fixed potential issue of focus trees having wrong modifier values.
- Fixed potential issue of when freeing subjects/puppets they don’t get the right default trees back.
- Fixed Troll Warren having slave law requirements for some focuses.
- Fixed a bug with war bond calculation and army law default when caps disabled.

### Removed
- Removed second call to the Equestria April Fools event in the New California Republic focus tree.
- Removed North Texas strategic region from claims added to Maxson Chapter in the focus The Greater Colorado Expedition.
- Removed puppet taxation decisions till 3.2 due to remaining issues with them.
- Removed the Followers of the Apocalypse as a trade node organisation, pending 3.2 rework.

Update: Dec 13, 2020 @ 2:23pm

-- Update 3.1.4b --

Quick hotfix to re-enable fix caps quarterly pulses not occurring after last update.

The latest patch is not save game compatible unless you run the following commands:

1. First, in the console run:

event test_event.23
2. Second, if you no longer have the Quarterly Report mission, run:
event tutorial_caps.5

Update: Dec 13, 2020 @ 8:41am

-- Update 3.1.4 --

### Added
- Added Followers of the Apocalypse to the organizations that appear in trade nodes.
- Added gamerule to turn on or off the Ace Pilot events.
- Added scrollbar to technology tabs so they can display on lower res monitors.

### Changed
- Separated generic Settler manpower laws into New California Republic and New Canaan specific ones, to reduce checks.
- Replaced all slavery rewards with caps rewards.
- All caps will be replaced with pp at a 1:1.4 ratio with caps disabled.

### Fixed
- Fixed the Expeditions Boon focus sometimes not properly unlocking.
- Fixed the Burying the Ghosts achievement not working for the Cause.
- Fixed Securitron subtechs only working if you have the La Resistance DLC.
- Fixed improper setting of icons that could cause some ideas to not have images.
- Fixed Crusher civil war for Unity of Austin starting with Brotherhood of Steel conscription laws.
- Fixed disable caps gamerule.
- Fixed Caesar not being able to take the after Hoover Dam focuses if you forgive the Malpais Legate.
- Fixed the Tribal technology tab not having localization.

### Removed
- Removed unnecessary triggers for some advisors.
- Removed a large amount of duplicate localization strings.
- Removed the id from Kristina Gallo unit leader as in some games she couldn't be created due to how many generals the game had created already.
- Removed slavery.

Update: Nov 17, 2020 @ 10:13am

-- Update 3.1.3 --

### Added
- Added missing focus description to some late great plains federation focuses.
- Added unique manpower laws for Twin Mothers.

### Fixed
- Fixed remaining issues with ministers and laws not appearing.
- Fixed two starting templates for Lanius having support companies be in strange spots.
- Fixed Lushanya and Nashoba advisor not appearing for the great plains federation.
- Fixed generic settler chem trader appearing when he shouldn't.
- Fixed nations starting with only melee weapon tech not having access to the infantry and militia unit type.
- Fixed Great Plains Federation expedition event chain being able to fire multiple times.
- Fixed having no techs if you pick Lucius in the Legion Civil war event.
- Fixed issue with Vulpes possibly not spawning during the civil war.

### Removed
- Removed Wheelmother's Garage from New Reno again, since they have a unique car company.
- Removed game rule to half the Legions manpower.

Update: Nov 14, 2020 @ 9:21am

-- Update 3.1.2b --

Quick hotfix version to rectify a bug removing generic advisors we inadvertently reintroduced in 3.1.2

Update: Nov 13, 2020 @ 10:26am

-- Update 3.1.2 --

### Added
- Added Texas tags to current puppet actions.
- Added starting armies to the Cypher Warband, Last Lodge and reservation.
- Added starting idea to Last Lodge.
- Added tooltip to the scavenger reward techs explaining that they unlock the corresponding weapon tech or pre-war business.
- Added some civilian and arms workshop to Cypher Warband and Last Lodge.
- Added final leader images for Cherokee and Choctaw.
- Added missing localization for unit modifiers the mod added.
- Made Wheelmother's Garage production company available to New Reno on start.
- The Jaguar gets power armor tech, making him the only person you ever play.

### Changed
- Rosado gets scientific robots with the Technate.
- Changed Cherokee to not go through the shared focus branch so quickly. They will now prioritize the research slot in the left branch.
- Massive change to country scripted triggers which increases performance.
- Changed CALIX to ask for things from random controlled states not just owned ones.
- Changed localization for Maxson Chapter focus trigger, Caesar's Legion focus Summon Wastelanders to a Council.
- Revised several triggers to increase performance.
- Moved Lanius focus A Use for the Weak so it is visible.
- Navajo will no longer ask for Caesar's land at war, when they TAKE IT BY FORCE.

### Fixed
- Fixed Incorrect time cost of "Little Brother of War" focus for the federation.
- FIxed several cases of bad capitalization of certain code.
- Fixed operative Frumentarius Justinian spawning without a portrait.
- Fixed an issue with the Legion civil war where there could be two Vulpes factions and one wasn’t actually pulled into the war.
- Fixed localization errors in caps/node guis.
- Fixed issue with event nf_texas.115 Education for the Texas constitution.
- Fixed issue with the raid decision happening from/against raider that don’t exist.
- Fixed Doki Doki and Vera generals getting the human sick events.
- Fixed issue with First batch New Vegas focus gained units not being security robots.
- Fixed visible issue with Marching West decision category for Lonestar.
- Fixed a bug in the event where the Eighties ask for Sac City.
- Fixed localization issues in Mojave Brotherhood of Steel Walking Artillery, Mojave Territories Begin Operation Roll up and Liberate Goodsprings, Texas Brotherhood of Steel Brotherhood Exercizes.
- Fixed legion events regarding Arizona Wars and Vulpes.
- Fixed Broken Coast focus Canadian Pipelines requiring a bad state.
- Fixed Legion Ideas to make consumer good costs more dynamic.
- Fixed Legion Civil War nations not having their focus trees completed to where they should be.
- Fixed Gente del Sol ideas not having the correct images.
- Fixed Legion Minister requiring the Navajo to have both a Subject and a Faction member instead of just one of those.

### Removed
- Removed hidden idea for AI as it was decrepit.
- Removed Texas secessionists from Guerra.
- Removed unused focus in Lanius focus tree lac_good_boy_yay.
- Removed Aztlan General Hernando Maroto from existing on game start.
- Removed Tribal Tech bonuses from Legion focus tree.

Update: Nov 10, 2020 @ 2:03pm

-- Revert Inadvertent Upload --

Update: Nov 10, 2020 @ 2:02pm

-- Inadvertent Upload --

Update: Nov 3, 2020 @ 12:07am

-- Update 3.1.1 --

### Added
- Added Upholding Our Ideals as a prerequisite of Bring Supplies to Paradise focus.
- Added back in Lucius event Pia Fidelis.
- Renoclave gets scientific vehicles.
- Added the platinum chip tech to another Vegas event.

### Changed
- Ulysses should be available as a leader.
- Various localization tweaks to Caesar, Mojave Territories, and the Choir.

### Fixed
- Fixed Chicasaw Looking for Revenge Event Chain. They now can find Aspen again after driving her out.
- Fixed the event The Disaster of Camp Searchlight crashing the game.
- Fixed Mojave Territories Focus which required dual mutually exclusive prerequisites.

### Removed
- TAA no longer gets scientific infantry from Rosado.

Update: Nov 2, 2020 @ 9:50am

-- Update 3.1 --

### Added
- Added custom icon to mini nuke decisions.
- Added new focus Dislodge the Iron Giant to the Texan Arms Association focus tree.
- Added a new focus tree for The Last Patrol! In addition several new decisions, events, graphical assets and ideas have been implemented related to this.
- Added decisions to allow the formation of Oklahoma, currently exclusive to The Last Patrol.
- Added two additional river crossings between The Last Patrol and The Chained Choir.
- Added a trigger to Cherokee wartime decisions making them disappear after the war if unused.
- Added tooltip to Cherokee focuses that unlock decisions making it clear they are only available during wartime.
- Added tooltip to PIT vote making it clear that the other nations might overrule your decision.
- Added new scripted effects to carry over government ideas from PREV scope. Scripts are located in the law_scripted_effect file.
- Added buffs to on startup adding 500 manpower to all nations starting with less than 800 and adding an additional 500 manpower and 50 army experience if they are AI.
- Added some missing icons and loc to advisors.
- Added bypasses to Legion tree if LGS and RBD are already conquered.
- Added factory to Nipton so an event removing a factory can have an impact.
- Added GDH focus loc.
- Added wargoals to NCR focus tree to liberate the Mojave and Flagstaff after 2281. Don't tread on the Bear!
- Alamo Chapter now has call events to let the player know if Rosado is working for them.
- Added bypasses to LoneStar's I-10 focus, and TAA's Freedom isn't Free focus.
- Added bypass to Think Tank if it already owns Vegas.
- Added bypasses and boosts to Hangdogs trees based upon techs. revised glory checks for Caesar's legion.
- Gave the legion bypasses for Baudelio Rancher.
- Added a bypass to Gente ideas and fixed the focus to spawn resistance for the free fighters.
- Gave Lanius more bypasses.
- Eighties now get a focus to get scientific vehicles.

### Changed
- Changed Kamlo to be a slaver nation.
- Changed the way Texas is formed to make it only copy the tech of whichever of the two founders actually is forming it as well as giving all naval and unit leaders to Texas from the founders and Tubehead if they are annexed as well.
- Changed Texas formation effect to keep any puppets you had prior to forming it as your puppets also keeps most laws, excluding some specific laws, as Texas from whichever nation formed them, Lone Star or Texas Brotherhood. Made it so political power, cells, and navy transferred over from Lone Star and Texas Brotherhood to Texas. We won’t be saving your production as that is not worth the effort and the reports of troops losing experience is not something we can fix as it seems to be a vanilla issue of transferring over troops during annexation or another problem.
- Nerfed the units gained from the Texan Arms Association focus The Paramilitary to be militia instead of infantry.
- Nerfed two other Texan Arms Association oob’s to have less units.
- Nerfed several Texan Arms Association ideas.
- Changed focus that had the Texan Arms Association join the Texas Brotherhood’s faction to be an event that the Texas Brotherhood can say yes or no to.
- Nerfed The Chain Choir ideas A Powerful Chorus to remove 65% of caps expenses and nerfed the attack modifier to 4% instead of 15%, The Possessed Protect idea for Chain Choir by removing the Army attack and core defense factor and nerfing conscription buff from 12% to 8% to prevent the war between The Chain Choir and The Last Patrol lasting forever.
- Nefed Chain Choir starting units to have two less divisions and two less infantry units in The Possessed template.
- Changed Chems Banned idea to add 1.5% stability and Chems Legalised to remove 1.5% stability.
- Changed Cherokee science idea weekly stability debuff to be less punishing.
- Changed Caesar’s Legion AI priority to more aggressively obtain Anti-Tank equipment and use it.
- Changed Graphical Culture for Texas to be Brotherhood.
- Guerra no longer needs to be ruthless to found a nation where all men are created equal.
- The Hang Dogs get the dog platoon you all wanted if they stick with Bears His Teeth.
- Changed Choir loc to make clear they get civilized mil tech.
- Scientific Recycling and agriculture techs now rely on exploitation, which admittedly makes little sense for recycling. Exploring the Big MT's housing will now give a research bonus.
- Lanius now gives a warning if he goes to war with Maxson.
- Tweaked Caesar's decisions so they don't all show for puppets.
- Boosted glory for Lucius.
- Gente now gets slaves from the General's Honour.
- The frumentarius investigation is now filtered for Vulpex.
- Gente will now prioritize upgrading its gun shop.

### Fixed
- Fixed a trigger in the utah pantheon decisions missing an equal sign.
- Fixed capitalization of several if statements in the mod.
- Fixed demolitions_weaponry_tech not having localization.
- Fixed ahead of time error for Lonestars focus Further Industrial Knowledge.
- Fixed Bone Dancers starting events giving them 1 million caps.
- Fixed the New California Republic being able to switch their conscription law without doing any focuii for it.
- Really fixed the Mojave Territories not being annexed by the New California Republic on losing the dam.
- Fixed the Republic of the Rio Grande focus Across the Rio Again missing a puppet check and fixed the bypass for the focus not checking if they are already a puppet.
- Fixed several modifiers for sub units not having localization.
- Fixed Lone Star focus Establish Dominance Over the I-10 bypass being broken.
- Fixed Mojave Brotherhood and possibly other BoS nations having mutant wage laws.
- Fixed forming Texas removing all wars against those that are annexed in the process.
- Fixed Dyed-Blood general for Lanius not having a portrait.
- Band-aid fix for the Followers issue with Twin Mothers.
- Fixed Issue with Hudson Caldron advisor not appearing.
- Fixed issue with the PIT raider advisor not appearing.
- Fixed AI controlled federation nations going for the merge focus if there is a human player in the federation.
- Fixed Second Battle for Hoover Dam focuses for the Legion.
- Fixed naval OOB issues.
- Fixed Malpais Legate error.
- Fixed loc issues in Ouroboros, Twin Mothers, Navajo, focuses and Twin Mothers events.
- Fixed Gente del Sol not having basic firearms on start.
- Fixed the Lonestar event where they become the Eastern legion.
- Fixed New Vegas events not giving the platinum chip for Mark II Securitrons.
- Cleaned up events around the Hangdogs joining the legion.
- Fixed the Bonestar's Question of the Soulless event to give tribal robots.
- Fixed statehood decision for Guerra to rely on the statehood for all focus.
- Fixed Twin Mothers Paradise Falls focus.
- Fixed Loc for Mojave Territories Event regarding defending the dam.
- Fixed Caesar, Gente Loc errors.
- Fixed Gente del Sol’s villa construction.
- Fixed Renovatio event to make clear Aurelius gains glory.
- Fixed being able to cure Ceaser when he’s dead.
- Fixed Mojave Brotherhood focus to no longer boost an imaginary trade node.
- Fixed Gente ideas.
- Fixed Legion, Texas Brotherhood localization errors.
- The Legion's cores are returned to Phoenix in the Aurelius path.
- Caesar will only be healed if he is the leader of the Legion.
- The Texas Economic Development Zone now works.
- Fixed Go West decision from Lanius having the wrong trigger.
- Fixed Civilian Rule in Bakersfield event not giving New California Republic a core on Bakersfield.
- Fixed Give the Chief a bullet option for Return to Sender event not killing Hanlon.
- Fixed two localisation filenames containing typos preventing translators using them

### Removed
- Removed generic advisors from Mojaver Territories.
- Removed the Denarius as White Leg and Twin Mothers starting currency.
- Removed use of old caps tooltip.
- Removed 10 width division templates for the AI.