RimWorld

RimWorld

Revia Race
Viser 101–110 av 114 bidrag
< 1 ... 9  10  11  12 >
Oppdatering: 24. mars 2020 @ 0.49

Adding additional uses for Bloodstones and Palestones.
Sacrificing humanlikes also destroys worn equipment - strip them first if you want their gear.
Moved Revia-specific research to their own tab.
Added consecrated Revia gear. These are very, very expensive, but significantly deadlier than the normal versions.

Oppdatering: 22. mars 2020 @ 1.08

Sacrificing is its own job type. By default, lower priority than research

Oppdatering: 21. mars 2020 @ 17.18

Sacrifices are no longer considered basic jobs. They are cooking.
Fixed issue that was preventing Revia traders from spawning.

Oppdatering: 21. mars 2020 @ 1.19

Decoupled Soul Reap hediff from backstories.

Oppdatering: 18. mars 2020 @ 20.46

Enabling all crown types.

Oppdatering: 18. mars 2020 @ 19.33

Fixes to inheritance tree in Revia race. Now properly inherits from HumanBase

Oppdatering: 18. mars 2020 @ 15.02

Rebalanced Palestone generation.

Oppdatering: 17. mars 2020 @ 3.29

Faction leadership added.
Added Revia elite of both hostile and neutral factions.
Revia traders should now spawn, and trading with Revia settlements should also be possible.

Oppdatering: 15. mars 2020 @ 18.13

Minor fixes.
- Invoking a blessing should now use the short coloured name instead of the pawn's full name.
- Bloodstone set to neolithic tech level.
- Palestone set to neolithic tech level.

Oppdatering: 15. mars 2020 @ 1.07

Tagging Soul Reap as non-harmful so that hediff-removing powers don't remove it.