RimWorld
Revia Race
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更新: 2020年3月24日 @ 0時49分

Adding additional uses for Bloodstones and Palestones.
Sacrificing humanlikes also destroys worn equipment - strip them first if you want their gear.
Moved Revia-specific research to their own tab.
Added consecrated Revia gear. These are very, very expensive, but significantly deadlier than the normal versions.

更新: 2020年3月22日 @ 1時08分

Sacrificing is its own job type. By default, lower priority than research

更新: 2020年3月21日 @ 17時18分

Sacrifices are no longer considered basic jobs. They are cooking.
Fixed issue that was preventing Revia traders from spawning.

更新: 2020年3月21日 @ 1時19分

Decoupled Soul Reap hediff from backstories.

更新: 2020年3月18日 @ 20時46分

Enabling all crown types.

更新: 2020年3月18日 @ 19時33分

Fixes to inheritance tree in Revia race. Now properly inherits from HumanBase

更新: 2020年3月18日 @ 15時02分

Rebalanced Palestone generation.

更新: 2020年3月17日 @ 3時29分

Faction leadership added.
Added Revia elite of both hostile and neutral factions.
Revia traders should now spawn, and trading with Revia settlements should also be possible.

更新: 2020年3月15日 @ 18時13分

Minor fixes.
- Invoking a blessing should now use the short coloured name instead of the pawn's full name.
- Bloodstone set to neolithic tech level.
- Palestone set to neolithic tech level.

更新: 2020年3月15日 @ 1時07分

Tagging Soul Reap as non-harmful so that hediff-removing powers don't remove it.