XCOM 2
[WOTC] MGS Gray Fox Armor (v1.1)
กำลังแสดง 1-10 จาก 16 รายการ
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อัปเดต: 18 ม.ค. 2022 @ 4: 28pm

-Fixed the Sword UI being broken after cooking the mod last update

-Updated the Sword UI

อัปเดต: 7 ม.ค. 2022 @ 5: 46pm

-Cooked the mod's assets to reduce the file size from 26 MBs to 10 MBs

อัปเดต: 19 ก.พ. 2021 @ 3: 28pm

VERSION 1.1

-Added a new tintable variant of the armor set, with both Primary & Secondary color slot tinting

-Re-worked the Roughness and Metallic masks

-Updated the mod thumbnail

อัปเดต: 19 ก.พ. 2021 @ 2: 23pm

อัปเดต: 23 ม.ค. 2021 @ 2: 41pm

-Fixed an issue with the Sword's localization text

อัปเดต: 21 ธ.ค. 2020 @ 6: 32pm

VERSION 1.02 (12/21/2020)

-Fixed the sword not upgrading properly

-Fixed the CreateTemplate functions sharing the same names as the Weapon Templates themselves, for example: the Function would be 'static function X2DataTemplate CreateTemplate_WeaponName_CV()' and then the Template would also be 'WeaponName_CV'. While i don't think this caused any issues (at least none that i've seen), i still cleaned up that aspect of the code to be sure. Apologies in advance if this causes any issues in your on-going campaign.

อัปเดต: 18 ส.ค. 2020 @ 1: 00pm

-Updated mod preview image

อัปเดต: 18 ส.ค. 2020 @ 12: 35pm

Version 1.01

-Re-Imported the sword mesh with flat shading instead of smooth shading; if you notice any odd looking shading or lighting on the Fox Blade in the screenshots, those issues should now be fixed (the new photobooth shots i added in show this off)

-Sized down the normal textures from 1024x1024 to 512x512 to save a little space (this shouldn't affect visual quality)

อัปเดต: 22 ก.ค. 2020 @ 3: 06am

-Lowered the emissive glow on the helmet eye

อัปเดต: 11 มี.ค. 2020 @ 9: 23pm

-The helmet can now be worn with upper and lower facial props