XCOM 2
[WOTC] MGS Gray Fox Armor (v1.1)
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更新: 2022年1月18日 @ 16時28分

-Fixed the Sword UI being broken after cooking the mod last update

-Updated the Sword UI

更新: 2022年1月7日 @ 17時46分

-Cooked the mod's assets to reduce the file size from 26 MBs to 10 MBs

更新: 2021年2月19日 @ 15時28分

VERSION 1.1

-Added a new tintable variant of the armor set, with both Primary & Secondary color slot tinting

-Re-worked the Roughness and Metallic masks

-Updated the mod thumbnail

更新: 2021年2月19日 @ 14時23分

更新: 2021年1月23日 @ 14時41分

-Fixed an issue with the Sword's localization text

更新: 2020年12月21日 @ 18時32分

VERSION 1.02 (12/21/2020)

-Fixed the sword not upgrading properly

-Fixed the CreateTemplate functions sharing the same names as the Weapon Templates themselves, for example: the Function would be 'static function X2DataTemplate CreateTemplate_WeaponName_CV()' and then the Template would also be 'WeaponName_CV'. While i don't think this caused any issues (at least none that i've seen), i still cleaned up that aspect of the code to be sure. Apologies in advance if this causes any issues in your on-going campaign.

更新: 2020年8月18日 @ 13時00分

-Updated mod preview image

更新: 2020年8月18日 @ 12時35分

Version 1.01

-Re-Imported the sword mesh with flat shading instead of smooth shading; if you notice any odd looking shading or lighting on the Fox Blade in the screenshots, those issues should now be fixed (the new photobooth shots i added in show this off)

-Sized down the normal textures from 1024x1024 to 512x512 to save a little space (this shouldn't affect visual quality)

更新: 2020年7月22日 @ 3時06分

-Lowered the emissive glow on the helmet eye

更新: 2020年3月11日 @ 21時23分

-The helmet can now be worn with upper and lower facial props