XCOM 2

XCOM 2

[WOTC] MGS Gray Fox Armor (v1.1)
Zobrazeno 1–10 z 16 položek
< 1  2 >
Aktualizace: 18. led. 2022 v 16.28

-Fixed the Sword UI being broken after cooking the mod last update

-Updated the Sword UI

Aktualizace: 7. led. 2022 v 17.46

-Cooked the mod's assets to reduce the file size from 26 MBs to 10 MBs

Aktualizace: 19. úno. 2021 v 15.28

VERSION 1.1

-Added a new tintable variant of the armor set, with both Primary & Secondary color slot tinting

-Re-worked the Roughness and Metallic masks

-Updated the mod thumbnail

Aktualizace: 19. úno. 2021 v 14.23

Aktualizace: 23. led. 2021 v 14.41

-Fixed an issue with the Sword's localization text

Aktualizace: 21. pro. 2020 v 18.32

VERSION 1.02 (12/21/2020)

-Fixed the sword not upgrading properly

-Fixed the CreateTemplate functions sharing the same names as the Weapon Templates themselves, for example: the Function would be 'static function X2DataTemplate CreateTemplate_WeaponName_CV()' and then the Template would also be 'WeaponName_CV'. While i don't think this caused any issues (at least none that i've seen), i still cleaned up that aspect of the code to be sure. Apologies in advance if this causes any issues in your on-going campaign.

Aktualizace: 18. srp. 2020 v 13.00

-Updated mod preview image

Aktualizace: 18. srp. 2020 v 12.35

Version 1.01

-Re-Imported the sword mesh with flat shading instead of smooth shading; if you notice any odd looking shading or lighting on the Fox Blade in the screenshots, those issues should now be fixed (the new photobooth shots i added in show this off)

-Sized down the normal textures from 1024x1024 to 512x512 to save a little space (this shouldn't affect visual quality)

Aktualizace: 22. čvc. 2020 v 3.06

-Lowered the emissive glow on the helmet eye

Aktualizace: 11. bře. 2020 v 21.23

-The helmet can now be worn with upper and lower facial props