RimWorld
RPG Style Inventory CE Revived [1.0-1.5]
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Pembaruan: 4 Mar 2020 @ 8:26am

[Auto-generated text]: Update on 3/4/2020 8:26:04 AM.

Pembaruan: 3 Mar 2020 @ 6:54pm

Patched all pawn's def such that they use GUI for inventory (instead of vanilla or original CE impl). This mod's loading time at game startup might grow linearly with the number of mods you have, but not by much

Pembaruan: 3 Mar 2020 @ 6:53pm

[Auto-generated text]: Update on 3/3/2020 6:53:16 PM.

Pembaruan: 29 Feb 2020 @ 8:31pm

Realized Dual Wield doesn't really work with CE; don't show the slot for off-hand weapon.

Pembaruan: 29 Feb 2020 @ 6:27pm

For List View, delegate to CE inventory implementation instead of Vanilla implementation

Pembaruan: 28 Feb 2020 @ 6:54pm

Rearranged Main, shield and off hand equipment into a triangle formation.

Pembaruan: 28 Feb 2020 @ 8:31am

* Removed the concept of a right-hand shield for now. Will add it back if anyone can show me such thing exists.
* Rearrange the equipment area

Pembaruan: 28 Feb 2020 @ 7:57am

* Backward compatibility with shields not using the Shield layer (Belt instead).
* Tooltip for Secondary Equipment changed to reflect it is for dual wield offhand weapons.

Pembaruan: 28 Feb 2020 @ 12:37am

Sending out a non-Debug dll, otherwise it might log spam

Pembaruan: 27 Feb 2020 @ 11:44pm

[Auto-generated text]: Update on 2/27/2020 11:44:57 PM.