RimWorld

RimWorld

RPG Style Inventory CE Revived [1.0-1.5]
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Opdatering: 4. mar. 2020 kl. 8:26

[Auto-generated text]: Update on 3/4/2020 8:26:04 AM.

Opdatering: 3. mar. 2020 kl. 18:54

Patched all pawn's def such that they use GUI for inventory (instead of vanilla or original CE impl). This mod's loading time at game startup might grow linearly with the number of mods you have, but not by much

Opdatering: 3. mar. 2020 kl. 18:53

[Auto-generated text]: Update on 3/3/2020 6:53:16 PM.

Opdatering: 29. feb. 2020 kl. 20:31

Realized Dual Wield doesn't really work with CE; don't show the slot for off-hand weapon.

Opdatering: 29. feb. 2020 kl. 18:27

For List View, delegate to CE inventory implementation instead of Vanilla implementation

Opdatering: 28. feb. 2020 kl. 18:54

Rearranged Main, shield and off hand equipment into a triangle formation.

Opdatering: 28. feb. 2020 kl. 8:31

* Removed the concept of a right-hand shield for now. Will add it back if anyone can show me such thing exists.
* Rearrange the equipment area

Opdatering: 28. feb. 2020 kl. 7:57

* Backward compatibility with shields not using the Shield layer (Belt instead).
* Tooltip for Secondary Equipment changed to reflect it is for dual wield offhand weapons.

Opdatering: 28. feb. 2020 kl. 0:37

Sending out a non-Debug dll, otherwise it might log spam

Opdatering: 27. feb. 2020 kl. 23:44

[Auto-generated text]: Update on 2/27/2020 11:44:57 PM.