Tabletop Simulator

Tabletop Simulator

Star Wars Rebellion (Ultimate Edition)
Viser 61–70 av 145 bidrag
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Oppdatering: 28. nov. 2021 @ 14.12

--Layout changes:
--Probe Maps moved inward a little bit, and Rebel Probe map location is now symetrical with the Imperial Probe Map.
--Rebel Probe Map was rotated 180 degrees to match the boar layout from the rebel perspective.
--Imperial Probe Hand repositioned slightly to coincide with Probe map relocation.
--Rebel Objectives Hand location was adjusted to be below the Rebel Probe Map (similar to the Imperial Probe Hand positioning).

--During setup, the Rebel Probe Map now automatically updated with the starting Imperail Systems (same as the Imperial map).

--Bug Fix: The Imperial suggested starting locations chat message was sometimes incorrectly displaying the Home Defense Fleet location. The fleet was being placed in the correct system, only the chat message where it was placed was incorrect.

Oppdatering: 25. nov. 2021 @ 9.10

--Naboo Loyalty Marker was floating above the board, but is now flush with the board.

Oppdatering: 22. sep. 2021 @ 16.02

--Painted DSUC was getting stuck on it's crate when the script tried to place it onto the board. This seems to be a bug with this model. Now the script teleports the units to the board rather than smoothly move them (so it doesn't get stuck).

Oppdatering: 13. sep. 2021 @ 21.44

Oppdatering: 1. sep. 2021 @ 20.56

--Fixed bug where damage was not removed when dragging units out of combat. The damage will clear if a unit is picked up and dropped outside the combat board.

--mission now get a Reveal button when hidden. This is to remind players to reveal their missions so the script doesn't put played missions back into their hand (because they forgot to reveal it).

--Hopefully I have fixed the slow load times for the host player.

Oppdatering: 29. aug. 2021 @ 22.39

--updating rebel units to use my steam cloud.
--Removed 2 phantom tactics decks.

Oppdatering: 29. aug. 2021 @ 9.31

--Rebel 3D models where not in my cloud account. I moved the models, skins, and colliders over to my steam account.

Oppdatering: 26. aug. 2021 @ 15.40

Oppdatering: 25. aug. 2021 @ 23.51

--During Build deployment, any units dragged manually, or already in the deployment zone will also get a big yellow asterisk. This is because sometimes players drag the units before the game has a chance to slide them down. This way, they'll still get flagged for deployment.

Oppdatering: 25. aug. 2021 @ 23.41

--fixed but where leaders dropped into combat were not picking up the combat location.

--Rebel player now has their own Probe Map.

--Added grid to combat zone, hopefully to make it easier to see units on the planet.