Tabletop Simulator

Tabletop Simulator

Star Wars Rebellion (Ultimate Edition)
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Update: Dec 29, 2021 @ 7:13pm

--Setup keeps the starting action deck on the table until the very end of the setup step. This is because the starting Action card "Help me Obi-Wan Kenobi" requires the player to fetch other action cards. They can browse the deck instead of searching the game box.

Update: Dec 29, 2021 @ 6:42pm

Major Update to this workshop:

-- Wider Front Lines expansion is now included. This fan-made expansion by Nikolay Adreev adds Grand Admiral Thrawn, 21 new units, and the option to play with the larger Galactic Struggle mission deck. We'll be adding a rules guide for WFL, but it is fairly self explanatory.

-- Damage tokens now appear semi-transparent above damaged units in combat.

-- You can drag and drop dice onto units and they will damage/heal the unit as appropriate and move to the spent box. If the dice is not compatible with the unit, it will return to the roll box.

-- Too many optimization and bug fixes to mention them all.

Update: Nov 28, 2021 @ 2:12pm

--Layout changes:
--Probe Maps moved inward a little bit, and Rebel Probe map location is now symetrical with the Imperial Probe Map.
--Rebel Probe Map was rotated 180 degrees to match the boar layout from the rebel perspective.
--Imperial Probe Hand repositioned slightly to coincide with Probe map relocation.
--Rebel Objectives Hand location was adjusted to be below the Rebel Probe Map (similar to the Imperial Probe Hand positioning).

--During setup, the Rebel Probe Map now automatically updated with the starting Imperail Systems (same as the Imperial map).

--Bug Fix: The Imperial suggested starting locations chat message was sometimes incorrectly displaying the Home Defense Fleet location. The fleet was being placed in the correct system, only the chat message where it was placed was incorrect.

Update: Nov 25, 2021 @ 9:10am

--Naboo Loyalty Marker was floating above the board, but is now flush with the board.

Update: Sep 22, 2021 @ 4:02pm

--Painted DSUC was getting stuck on it's crate when the script tried to place it onto the board. This seems to be a bug with this model. Now the script teleports the units to the board rather than smoothly move them (so it doesn't get stuck).

Update: Sep 13, 2021 @ 9:44pm

Update: Sep 1, 2021 @ 8:56pm

--Fixed bug where damage was not removed when dragging units out of combat. The damage will clear if a unit is picked up and dropped outside the combat board.

--mission now get a Reveal button when hidden. This is to remind players to reveal their missions so the script doesn't put played missions back into their hand (because they forgot to reveal it).

--Hopefully I have fixed the slow load times for the host player.

Update: Aug 29, 2021 @ 10:39pm

--updating rebel units to use my steam cloud.
--Removed 2 phantom tactics decks.

Update: Aug 29, 2021 @ 9:31am

--Rebel 3D models where not in my cloud account. I moved the models, skins, and colliders over to my steam account.

Update: Aug 26, 2021 @ 3:40pm