Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
How is the functionality of the Han Solo mode? I've tried playing it a couple times and understand it's not fully developed... just want to know if it's possible to play solo games yet and if there are any tricks I need to know
I have an editable copy from Lantanian, so I can do some editing to fix a few rules issues that I know were finalized. I'd trust the settings in the mod for limits and not the book. The mod's been updated, but the rulebook has not been finalized.
-The rulebook says there is a maximum of 2 Lambda Shuttles, but the unit box and construction queue is coded with a maximum of 3.
-The rulebook says Yoda should flip a die 180, but the ? button on the ring prints that it performs a reroll.
In the event of a conflict, what should we be assuming is most up to date? The rulebook, or the automated features?
One other bug of note:
-If you use Aid of the Hutts to recruit Jabba for the Rebels, I noticed that he is still treated as an imperial unit by the scripts. I could fix this by changing it's LUA script to reference it as "Rebel" and changing the tag of the object to the same, but that's probably over the head of the average user.