DayZ
PVEZ
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Update: Feb 13, 2021 @ 11:41pm

Fixed errors:

  • NULL pointer to instance. Variable 'IsInPVP'
    Class: 'SurvivorBase'
    Function: 'OnRPC'
    Stack trace:
    PVEZ/4_World/entities\manbase\playerbase.c:178
  • NULL pointer to instance. Variable 'Type'
    Class: 'PVEZ_Zones'
    Function: 'RemoveZone'
    Stack trace:
    PVEZ/3_Game/pvez_zones.c:181
    PVEZ/4_World/entities\itembase\basebuildingbase\totem.c:14

Update: Feb 10, 2021 @ 11:57pm

Fixes:

  • Re-signed all PVEZ mods and plugins to make sure there're no issues now with *.pbo validation. Copy/paste the Ermiq.bikey file from this updated mod subfolder (@PVEZ/Keys) to your server (DayZServer/Keys).
  • Fixed the error "NULL pointer to instance" when players shoot AI bots.

Update: Feb 10, 2021 @ 1:47am

Mi_8 heli crash dynamic zones are disabled.

Update: Feb 10, 2021 @ 1:20am

NOTE: There might be conflicts with some mods if they do something with Mi-8 helicopter wrecks. If you get an error message "Multiple declaraion of class Wreck_Mi8" and the server doesn't start due to this error then send me your mod's list or if you already know which mod does something with Mi-8 crash sites, let me know.

Added:

  • Helicrash zones.
    They work similar to airdrop zones. The settings for these are available at the ZONES page, next to AIRDROP ZONES and TERRITORY FLAGS ZONES buttons.
  • Option to forcibly switch players camera to 1st person view when they're within a PVP area (GENERAL page, in first section next to "Exit zone countdown delay" setting).
  • Options to show/not show lawbreaker's names at their markers on the map and custom label text for the marker (to replace the default "Murderer" label). Both settings are at the GENERAL page in the =MAP= section.
  • Description window for AIRDROP, TERRITORY FLAG and HELICRASH ZONES that appears when you hover mouse over the dynamic zones buttons at the ZONES page. Has some basic info about how do these dynamic zones work.

Fixed:
  • The "Other players" list at the LAWBREAKERS page now should show all the players on the server. Previously only the nearby players have been displayed.

Update: Feb 7, 2021 @ 8:11am

Gotta fix the 'HandleView' error. And to make forced 1st person actually work as intended.

Update: Feb 7, 2021 @ 3:27am

Update: Jan 24, 2021 @ 8:29am

Very little change in order to fix the issues with "Players on server" list at LAWBREAKERS page. Particularly, duplicates and empty entries.

Update: Jan 20, 2021 @ 2:29am

Added:

  • Copy button added to the right of the player ID in the player selection panel on LAWBREAKERS page. Click on it to copy the UID to the clipboard and then paste it somewhere.
  • Built-in support plugin for Basic Map mod.
    The functionality is the same as the plugins for VPP and Expansion, but you don't need the plugin for it.
    Same could be possible for Expansion because they also provide #define preprocessor keywords, but for some reason it just doesn't work. Asked about it on Expansion Discord but nobody replied.
    Vanilla map doesn't provide the #define keywords, so no built-in support for it so far.
  • Map markers drawer script has been rewritten to make it perform better with frequently refreshable map of Basic Map mod. Now only the markers that are actually visible on screen (depending on current map scale and position) will be calculated and added to the map widget.
    Also, the markers on Basic Map are updatable in real time. Basic Map has a pretty frequent refresh rate (every 24 miliseconds), so the performance might be not that impressive when there are lots of zones with markers to draw.
  • Messages in the chat on successful settings change when you apply setting in the admin menu are back again.

Fixed:
  • The error 'GetEntityId' that has been occuring on player disconnects now should not occur anymore.

Update: Jan 9, 2021 @ 7:54am

Added:

  • Ability to flag as a lawbreaker other players who are not in the Lawabreakers roster yet.
    LAWBREAKERS page now has 2 lists:
    1. Lawbreakers in roster: those who have broke the law earlier.
    2. Other player online: those who are on the server right now and not in the roster yet. You can click on "Is currently outlaw" and then "Apply" to flag the selected player as a lawbreaker. The player will be moved to the first list then.

Fixed:
  • Some mod items that are used as Bounty rewards caused stack overflow, leading to endless spawning of hundreds of the items. This happened because the item class description config doesn't have "varStackMax" or "varQuantityMax" or have them set to 0.
  • Client side error occured while in the main menu: NULL pointer to instance Function: 'IconUpdate' Stack trace: PVEZ/3_Game/pvez_notifications.c:49
  • Server crash error occured when a lawbreaker leave the server: Function: 'GetEntityId' Stack trace: PVEZ/3_Game/pvez_static.c:28 PVEZ/3_Game/pvez_lawbreakersmarkers.c:50

Update: Jan 9, 2021 @ 7:53am