DayZ
PVEZ
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Update: May 20, 2020 @ 5:15am

More hotfixes.
Yeah, great pre-release quality control ever. I know, i know. :)

Update: May 20, 2020 @ 5:09am

Fixed compile error.

Update: May 20, 2020 @ 4:39am

Added:
1. Markers on the in-game map to show lawbreakers positions and player (In-game map item is required, markers are not displayed on VanillaPlusPlusMap. Also, not compatible with EasyMap mod, need to make a compatibility patch):
The new section MAP_MARKERS in config file contains the following settings:
- "Update_Frequency" : 800 - how often lawbreaker position is updated on the map (in seconds). When set to 0, markers won't be shown on map.
- "Label" - text for lawbreaker marker. Default is "Murderer".
- "Show_Name" : 1 - show lawbreaker's name on marker (default will be "Murderer Survivor"). Set to 0 to not show names.
- "Lawbreakers_Can_See_Their_Own_Markers" : 0 - set to 1 to allow a lawbreaker to see his own marker on the map.
- "Show_Player_Marker" : 1 - show player marker on map.
- "Player_Marker_Text" : "You're here" - text for player marker.
2. New setting "Allow_Lawbreakers_To_Attack_Anywhere". It's OFF (0) by default. Since lawbreakers positions now could be seen on in-game map, other players could become some kind of headhunters to seek & kill lawbreakers, and it might be fare to allow lawbreakers to have an ability to fight back (because other players are able to attack a lawbreaker anywhere). Set this to 1 to unlock PVP between lawbreakers and headhunters.
3. New settings for server wide crime notification text:
- "Crime_Notification_Message_Format" : "%1 has killed %2 with %3." - format of the message. %1 will be replaced with killer name, %2 - victim name, %3 - weapon. Example of customized message: "%2 was killed by %1 (weapon: %3)."
- "Fists_Weapon_Name" : "bare hands" - when player is killed with no weapon (with bare hands), this string is used to display a weapon name, which is "bare hands" by default. You can replace it with another text in your language.
4. Settings to auto clear lawbreakers records from Lawreakers.json storage file:
- "Auto_Clear_Lawbreakers_Data" : 0 - when set to 1, player's record will be removed if the player haven't played on the server for the given amount of days.
- "Amount_of_Days_to_Store_Lawbreaker_Data" : 14 - for how long player record should be stored in Lawbreakers.json file (in days). If autoclear is OFF, this setting is ignored.

Removed:
1. "Persistence" settings, lawbreaker status is now always stored and loaded between player disconnections and server restarts.

Fixed:
1. The ugly GUI notification is a bit less ugly now. And it correctly scales in different screen resolutions.
2. Fixed settings for damage from PVP zone to PVE and vise versa.

Update: May 20, 2020 @ 4:12am

Update: Dec 4, 2019 @ 11:38am

- Fixed issues with PVP status on entering/exiting PVP zones.

Update: Dec 4, 2019 @ 2:37am

- Updated to support 1.06 patch.
- Added:
option to determine whether PVP damage is allowed from PVP zone and from PVE to PVP zone. In "DAMAGE" section of the config file "Allow_PVP_Only_When_Both_Players_Are_In_The_Zone" : 1 - both players have to be within a PVP zone.
- Added:
UI notifications on entering/leaving a PVP zone. In "GENERAL" section of the config file set "Use_UI_Notifications" to 1 to enable UI notifications (it will turn off chat messages). If 0, it will be chat messages, just like before.
- Added:
countdown before leaving PVP zone. In "GENERAL" section set "Exit_Zone_Countdown", player will have PVP status enabled for a given amount of seconds after leaving PVP zone boundaries.
- Added:
text message for UI notification countdown. In "GENERAL" section "Exit_Zone_Countdown_Message" : "You're going to leave PVP zone in:" Change the "You're going to leave PVP zone in:" to what you want as a message for countdown.

- Fixed the issue where players remained in Lawbreaker status after death.
- Fixed duplicates in lawbreakers temporary storage.

Update: Nov 26, 2019 @ 1:55pm

- Fixed clothing and cargo not recieving damage in PvP zones when "Protect_Clothing_And_Cargo" setting is turned ON. Now this setting protects clothes from other players damage in PVE only, as it was intended.

Update: Nov 26, 2019 @ 12:57pm

- Hotfix for the error: "PVEZ/4_World/entities\manbase\playerbase.c:87
Can't find variable 'configProtectClothing'".

Update: Nov 26, 2019 @ 12:34pm

- Players now receive damage from fireplaces in PVE zones, as they should.
- Fixed the issue where clothing and cargo didn't receive damage in PVE area.
- New setting has been added to "DAMAGE" section of the "PVEZ_Config" file. This setting is called "Protect_Clothing_And_Cargo" and is going to be disabled when you update the mod. Enable it by setting the value to 1 to protect clothing and cargo from the damage caused by other players in PVE area.

Update: Nov 26, 2019 @ 12:20pm