ENDLESS™ Legend

ENDLESS™ Legend

Harmonious Difficulties
Zobrazuje se 1–7 z 7 položek
Aktualizace: 19. pro. 2023 v 17.47

- Fixed spell costs not using the ELCP original values if ELCP is detected.

Aktualizace: 19. pro. 2023 v 6.18

- Fixed population buyout formula not using the 10% discount if ELCP is detected.

Aktualizace: 10. říj. 2023 v 11.23

- Vaulters/Mezari holy resource handicap was not being applied to fortresses.
- Minor changes on Personality AI.

Aktualizace: 26. zář. 2023 v 14.48

Ardent Mages' Pillars gold cost varies if ELCP is on: on vanilla uses the game speed multiplier, on ELCP each pillar has a fixed multiplier instead.

Aktualizace: 22. zář. 2023 v 10.28

- Empire Plan cost reduction was not working, fixed and lowered to 10% per difficulty.

- A bit less scaling on ELCP variables.

- A bit less unit percent exp on hard and serious.

Aktualizace: 20. zář. 2023 v 13.31

- Rebuilt the Game Difficulty xml so values are not computed dinamically. (Hopefully this alone stops the guaranteed desync on multiplayer)

- Cleaned some unused configuration items, not a bid deal but will collide less with other mods.

- Added some ELCP compatibility: Node cost reduction (Mykara), Village conversion reduction (Cultists)

- Fixed reduced mercenaries/heroes cost on marketplace for ELCP: it uses another variable and disables the old one, so I added both.

Aktualizace: 26. čvn. 2019 v 10.25

Initial release upload.