Slay the Spire

Slay the Spire

BaseMod
Showing 31-40 of 96 entries
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Update: Apr 22, 2022 @ 12:50pm

v5.40.1

  • Fix Conspire being unable to load (kiooeht)

Update: Apr 19, 2022 @ 7:21pm

v5.40.0

  • Add option to disable BaseMod gameplay fixes, allowing a more vanilla experience (kiooeht)
    • Automatically give orb slot
    • Allow more than 5 combat rewards
  • Add tooltip option to ModLabeledToggleButton (kiooeht)
  • Remove Note For Yourself patch that is no longer necessary (kiooeht)

Update: Apr 7, 2022 @ 10:01pm

v5.39.0

  • Make dynamic text work in upgrades and upgrade previews (Mistress Alison)
  • Add CardModifier support to WhatMod (kiooeht)
  • Fix crash in ZHT with modded keywords (modargo)

Update: Feb 23, 2022 @ 8:59pm

v5.38.0

  • Add !Turn! to dynamic text (Mistress Alison)
  • Add modifyName to CardMods (Mistress Alison)
  • Fix card tintColor (herbix)

Update: Feb 8, 2022 @ 8:36pm

v5.37.1

  • Fix main menu settings crash (herbix)
  • Fix cardmods not respecting action queue with automatic removal (JohnnyDevo)

Update: Jan 29, 2022 @ 10:59pm

v5.37.0

  • Fix crash in card power tips (JohnnyDevo)
  • Add controller support for CustomCharacterSelectScreen pages (kobting)

Update: Jan 22, 2022 @ 3:51pm

v5.36.0

  • Add OnPlayerTurnStartSubscriber (kiooeht/Alchyr/herbix)
  • Add OnPlayerTurnStartPostDrawSubscriber (kiooeht/Alchyr/herbix)
  • Fix crash when no shrine events are available (modargo)
  • Fix some issues with basic cardmods (erasels)
    • Capitalize cardmod keywords
    • Move Exhaust cardmod to end of description

Update: Dec 19, 2021 @ 8:38pm

v5.35.1

  • Fix weird possible crash with dynamic text blocks (kiooeht)

Update: Dec 19, 2021 @ 7:57pm

v5.35.0

  • Add fadeOutFromAlpha and fadeOutFromOriginalAlpha to VFXBuilder (EricB)
  • Dynamic text blocks on cards for pluralization cases (Mistress Alison)

Update: Dec 6, 2021 @ 4:59pm

v5.34.3

  • Fix monsters not passing to multitarget card modifiers (JohnnyDevo)