Space Engineers

Space Engineers

Modular Encounters Systems
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Update: Feb 1, 2021 @ 8:13am

- Fixed crash with Drill Inhibitor block
- Fixed Inhibitor Blocks being Player Usable with Hacking Mods

Update: Jan 31, 2021 @ 12:54pm

- bug fixes with armor module replacement
- fixed some bugs with boss encounters spawning on planet
- fixed issue where Inhibitor fields appeared in g menu
- default creature spawngroups can now be overridden.

Update: Jan 30, 2021 @ 4:16pm

- Finalized Creature Bot Spawning Compatibility
- Refactored GridBuilderManipulation Class
- Added Inhibitor Field Blocks (NPC Use Only)
- Added Single Armor Block Module Replacement for SpawnGroups
- Fixed Suppress Vanilla Mod compatibility, it should target vanilla cargo ships and encounters dynamically.

Update: Jan 9, 2021 @ 12:28pm

Update: Jan 1, 2021 @ 4:53pm

- Fixes for multi-ship cargo ship groups converging onto same despawn waypoint when using RivalAI Autopilot or Keen Autopilot

Update: Dec 24, 2020 @ 8:18am

Update: Dec 20, 2020 @ 2:11pm

Update: Dec 19, 2020 @ 11:12am

Update: Dec 12, 2020 @ 12:10pm

- bug fixes and improvements

Update: Nov 29, 2020 @ 9:38am

- Added Air Travel Viability Check to /MES.GESAP chat command
- Added SkipAirDensityCheck spawngroup tag