Space Engineers

Space Engineers

Modular Encounters Systems
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Update: Jul 15, 2024 @ 12:02pm

"2.71.18"

-pull request by ToroidalDevil


CptArthur

Update: Jul 12, 2024 @ 1:58pm

"2.71.17"

disabled Nebula API

CptArthur

Update: Jul 12, 2024 @ 9:30am

"2.71.16"

fixed _nebulaModSteamId
-pull request by DarkXeRoX
Some extra null checks in ConditionProfile (thank you Lucas)

CptArthur

Update: Jul 6, 2024 @ 8:37am

"2.71.15"

fixed crash

CptArthur

Update: Jul 2, 2024 @ 8:12am

"2.71.14"

fixed crash

CptArthur

Update: Jul 1, 2024 @ 9:20am

2.71.13

-removed herobrine

CptArthur

Update: Jul 1, 2024 @ 9:17am

-Added herobrine

Update: May 13, 2024 @ 1:30pm

2.71.12

MES AI action:
ResetTriggerCooldownTags
EnableTriggerTags
DisableTriggerTags
ManuallyActivatedTriggerTags
PlayDialogueCue
DialogueCueId

CommandProfile:
CheckRelationSenderReceiver
Relation (RelationTypeEnum)

Conditions:
CheckTargetSpeed
MinTargetSpeed
MaxTargetSpeed
HasTarget
NoTarget

TriggerProfile:
Tags

BlockManager:
RivalAiBlockIds new id for GFA

DialogueBank
New xml for managing dialogue

CptArthur



Update: Apr 28, 2024 @ 8:03am

2.71.11
-ChangePlayerCreditsIncludeSavedPlayerIdentity
-ChangePlayerCreditsPlayerConditionIds
-ChangePlayerCreditsOverridePositionInPlayerCondition
-Damage trigger will now be able to use saveplayeridentity action if the damager is a player

CptArthur

Update: Apr 28, 2024 @ 2:10am