Sid Meier's Civilization VI

Sid Meier's Civilization VI

Steel and Thunder: Unit Expansion
Showing 1-10 of 35 entries
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Update: Jun 29, 2021 @ 6:27am

v1.96
* Compatibility with final patch.

Update: Jan 29, 2021 @ 11:08am

v1.95
* Icon support.

Update: Jan 14, 2021 @ 3:07am

v1.94
* Icon support.

Update: Oct 28, 2020 @ 7:19am

v1.93
* Icon support.

Update: Jun 22, 2020 @ 5:53am

v1.92
* Icon support and tidy-up.

Update: Jun 16, 2020 @ 7:56am

v1.91
Gameplay
* Rifleman gold maintenance increased to 5 from 4.
* Rifleman now has same Niter maintenance as Musketman.

Art
* Cuirassiers now wield with swords rather than rifles.
* Rescaled Longswordsman and Rifleman units.

Update: Apr 2, 2020 @ 8:38am

v1.90
* Graphics - English Rifleman now have red uniforms when playing as Eleanor.

Update: Sep 2, 2019 @ 5:24am

v1.89
* Updated Longswordsman graphics for more cultural diversity.

Update: Jul 29, 2019 @ 6:20am

v1.88
* Redcoat and Garde Imperiale replace Rifleman.
* Use "INSERT OR REPLACE" for UnitReplaces and UnitUpgrades to reduce conflicts.
* Add Ability Descriptions.
* Updated Japanese translation from Sub6.
* German text for Cog and Galleass.
* 3D Art - Redcoats now have consistent Tricorns.

Update: Apr 18, 2019 @ 5:14am

v1.87

* Mortar uniforms are now retinted in the same way as Infantry uniforms.
* New Mortar model from Wolfdog.