Sid Meier's Civilization VI

Sid Meier's Civilization VI

Steel and Thunder: Unit Expansion
Showing 11-20 of 35 entries
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Update: Mar 22, 2019 @ 12:40am

v1.86

* Galleass base Combat Strength reduced by 8, but gets +8 Combat Strength when defending.
* Fixed Rifleman skin tones.

Update: Mar 11, 2019 @ 1:48pm

v1.84

* Fixed Cuirassier graphics for Gathering Storm.

Update: Mar 8, 2019 @ 2:24am

v1.83

* Update icon support for S&T:UU Gathering Storm update.

Update: Feb 25, 2019 @ 2:12am

v1.82

* Reset Machine Gun Range to 1.
* Fix localisation text issues.

Update: Feb 25, 2019 @ 1:39am

v1.81

Fixed base game compatibility.

Update: Feb 22, 2019 @ 12:50am

v1.8

* Gathering Storm compatibility - also still compatible with Rise & Fall and base game.
* Units updated to use Civilization-specific colours.
* Rocket Launcher can now move and attack.

Further cultural variation to come...

Update: Dec 3, 2018 @ 10:03am

1.73
* Reduce Rocket Launcher to Range 2, Ranged Combat 85.

Update: Oct 30, 2018 @ 1:30pm

1.72 (again)
* Updated Chinese translations from Stlyker.

Update: Oct 30, 2018 @ 1:27pm

1.72
* Updated Chinese translations from Stlyker.

Update: Sep 27, 2018 @ 12:51pm

1.71
* Rifleman is now tagged as Gunpowder Melee.
* Updated Russian Translation by Renons.