Space Engineers

Space Engineers

LiDAR Mapping Script
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Update: Dec 20, 2021 @ 8:41pm

Update: Feb 3, 2021 @ 1:49pm

  • Added a missile icon for player-built missiles. Owned / relayed missiles will be shown as such on the map
  • Adjusted highlights on the map display to better fit over the text

Update: Jan 28, 2021 @ 7:37am

  • Fixed an issue with turrets firing at selected target even if it's blacklisted

Update: Jan 27, 2021 @ 3:52pm

  • Fixed an issue with missiles not firing for grids that don't have thrusters (rovers)
  • Added a "Deselect" command to clear the target selection

Update: Dec 22, 2020 @ 4:02pm

  • Fixed issue with multi-screen config overwriting other configs in the Custom Data

Update: Dec 19, 2020 @ 8:38am

  • Fixed issue with script forcing scan range to 3000 every recompile / reload
  • Fixed potential issue with script not saving new settings if recompiled too soon after change

Update: Nov 17, 2020 @ 6:41pm

  • Added Raycast limit options to the Custom Data Config

Update: Oct 20, 2020 @ 5:45pm

  • Fixed crash when firing missiles that share the same projector

Update: Oct 11, 2020 @ 3:11pm

  • Reworked missile manager to fix issue with "Script too complex" error with very large grids
  • Removed the limit on displays so that Single- and Multi-display modes can be used simultaneously

Update: Sep 16, 2020 @ 3:05pm

  • Compatibility update for missile script update