Space Engineers

Space Engineers

LiDAR Mapping Script
Näytetään 1–10 / 103
< 1  2  3 ... 11 >
Päivitys: 20.12.2021 klo 20.41

Päivitys: 3.2.2021 klo 13.49

  • Added a missile icon for player-built missiles. Owned / relayed missiles will be shown as such on the map
  • Adjusted highlights on the map display to better fit over the text

Päivitys: 28.1.2021 klo 7.37

  • Fixed an issue with turrets firing at selected target even if it's blacklisted

Päivitys: 27.1.2021 klo 15.52

  • Fixed an issue with missiles not firing for grids that don't have thrusters (rovers)
  • Added a "Deselect" command to clear the target selection

Päivitys: 22.12.2020 klo 16.02

  • Fixed issue with multi-screen config overwriting other configs in the Custom Data

Päivitys: 19.12.2020 klo 8.38

  • Fixed issue with script forcing scan range to 3000 every recompile / reload
  • Fixed potential issue with script not saving new settings if recompiled too soon after change

Päivitys: 17.11.2020 klo 18.41

  • Added Raycast limit options to the Custom Data Config

Päivitys: 20.10.2020 klo 17.45

  • Fixed crash when firing missiles that share the same projector

Päivitys: 11.10.2020 klo 15.11

  • Reworked missile manager to fix issue with "Script too complex" error with very large grids
  • Removed the limit on displays so that Single- and Multi-display modes can be used simultaneously

Päivitys: 16.9.2020 klo 15.05

  • Compatibility update for missile script update