XCOM 2
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Old Republic HK Droids (WOTC)
   
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107.033 MB
2017 年 9 月 3 日 上午 9:20
2020 年 12 月 6 日 上午 12:46
5 項更新註記 (檢視)
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Old Republic HK Droids (WOTC)

描述
THIS IS FOR THE WAR OF THE CHOSEN EXPANSION

Statement: HK-47, HK-51, and HK-55 are ready to serve XCOM, Commander. Assassination protocols engaged, prejudice set to maximum. Termination of alien meatbags will commence on your command.

This mod adds models for the lovable, homicidal HK-series droids from Star Wars: The Old Republic as soldier armour. Separate torsos, arms, and legs are included for HK-47, HK-51, and HK-55 Mk2 (mid-KOTFE), with heads for each as helmets.

New in January 2020 - revised textures and materials. Upscaled textures, cleaned up emissive masks, new PBR masks, properly functioning metallic materials.

Added December 2020 - HK heads are now available for Spark units.

An invisible head is available via my SW Alien Head Pack Extra - Base Heads (WOTC) mod, which is a prerequisite for this mod.

Support has been added for robojumper's Add Part Names mod (currently awaiting a WOTC version), which enables torso, legs, and paired arm armour parts to be properly labelled with their name in their relevant Props sub-menu.

I highly recommend the use of RealityMachina's Wear Armour on the Avenger (for WotC) mod. With the use of that mod your soldiers will wear whatever armour you have equipped them with inside the Avenger, rather than the underlay outfit they wear by default. You may also wish to use Mertius's SWR Full Crew Avenger WotC mod to increase the numbers of soldiers wandering around between missions. Make sure to follow the instructions regarding reinitialising your settings to make it take effect.

Notes:
If you are importing characters from a pool that used the legacy/base game version of the mod, those customisations will be broken in this version of the mod. The two different versions of the game have necessitated unavoidable changes to part template names to avoid clashes when both versions of a mod are installed. You will have to remake your characters in the editor.

Limitations on adding new heads and the requirement of dealing with non-hidden teeth and eyes means that the original HK head meshes had to be scaled up. They are thus a little bit oversized compared to the originals.

Because of the way the bodies were originally modelled, there are a few issues with clipping and shoulders popping out of their sockets. I did experiment with more graduated skin weights to try and introduce some flex (despite a metallic droid chassis flexing when it moves its arms not making much sense), but the result was actually worse given the low subdivision. This is most apparent during firing animations. I may try to address this in a future update.

Acknowledgements:
Original mesh and texture content derived from the Star Wars: The Old Republic MMO. All rights belong to EA/Bioware and Disney.

This mod makes use of E3245's Extended Material Library.

Pictures feature Pavonis Interactive's LW2 coil guns from KnaveOfSpades's Coilguns for War of the Chosen mod. Content not included in this mod.

Enemies in some pictures are from DerBK's A Better ADVENT: War of the Chosen mod. Content not included in this mod.

I learned a lot by poking through the contents of other people’s mods, such as Kexx and Dor, to see how things worked, as well as reading various tutorials and forum/Reddit posts by the likes of E3245. Many thanks to them and the rest of the X2 modding community for their help, direct and indirect.

The initial inspiration for this mod came from Jafrica's HK-47 Voice Pack. Lack of further development of that mod prompted me to create my own HK voice pack, and subsequently this mod to go with it.

Looking for More?
Try my other XCom 2 mods.

For War of the Chosen:
SW Alien Head Pack 01: Twi'leks soldier head/hair customization mod.
SW Alien Head Pack 02: Zabrak soldier head/hair customization mod.
SW Alien Head Pack 03: Cantina Denizens soldier head customization mod.
SW Alien Head Pack 04: Scum and Villainy soldier head customization mod.
Ashley Williams Squadmate soldier body customization mod.
Alyx Vance Squadmate soldier body customization mod.
Exoskeleton-less Heavy Armour soldier body customization mod.
Terminator T-800 Endoskeleton soldier body customization mod.
Alpha Protocol: Agent Mike Thorton Squadmate soldier body customization mod.
Alpha Protocol: Scarlet Lake Squadmate soldier body customization mod.
Alpha Protocol: SIE Squadmate soldier body customization mod.

For the Legacy/Base Game:
SW Alien Head Pack 01: Twi'leks soldier head/hair customization mod.
SW Alien Head Pack 02: Zabrak soldier head/hair customization mod.
SW Alien Head Pack 03: Cantina Denizens soldier head customization mod.
SW Alien Head Pack 04: Scum and Villainy soldier head customization mod.
SW Alien Voice Pack.
Old Republic HK Droids soldier body customization mod.
Old Republic HK Voice Pack.
Ashley Williams Squadmate soldier body customization mod.
Alyx Vance Squadmate soldier body customization mod.
Exoskeleton-less Heavy Armour soldier body customization mod.
55 則留言
kmage 1 月 17 日 上午 8:13 
Whats the point except some few soldiers without a torso .. Or did I miss something?
DrDCB  [作者] 2023 年 4 月 27 日 上午 4:18 
Possible, certainly. It would be no different to porting any other TOR model. I don't currently have any plans though.
CheifCommissar 2023 年 4 月 27 日 上午 1:59 
Do you think it'd be possible to get a Kotor Sith War Droid ingame like these hks?
DrDCB  [作者] 2023 年 4 月 10 日 上午 12:35 
Well it's likely a problem with the Buildable mod. I had no involvement with that mod, so take it up with its author.
RozeBomb 2023 年 4 月 10 日 上午 12:01 
We both use the AML. Same story.
DrDCB  [作者] 2023 年 4 月 9 日 下午 8:28 
Same old story. Don't use the shitty 2K launcher, use AML - https://github.com/X2CommunityCore/xcom2-launcher/releases
RozeBomb 2023 年 4 月 9 日 下午 3:42 
Friend of mine went ahead and subscribed to this mod and the requisite mod, pairing it up with Machina's Buildable HK Unit mod. He ran into the same issue as me; the detailed heads from the JAN-2020 update do not appear in menus to be selected, only the base imported versions.

Note; SPARK Units can still use the detailed heads, but standard soldiers can't use them for some reason. The rest of the JAN-2020 update models can be accessed.
[ING] Cat 2023 年 3 月 19 日 上午 4:34 
Affirmative, mod is not working without Alt Launcher. But. It is working WITH.
DrDCB  [作者] 2023 年 3 月 18 日 下午 8:52 
You're using the vanilla launcher I'm assuming?
petrnikola87 2023 年 3 月 18 日 下午 4:11 
It doesn't work for whatever reason.
There are no HK droid customization options when editing soldiers.