Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it doesn't matter whether we use HC or not, FPS is the biggest problem, maximum FPS is 22-30 what we get and then it constantly changes, but it keeps dropping.
we don't have any stable FPS which makes this mission playable..
any possible fixes? thanks
These will probably paste with quotation marks. I tend to not use the quotation marks though they'll probably work. Example, it might paste something like "CFP_O_TBAN" or something (that's a fake faction name, just an example). I like to write it as CFP_O_TBAN in the faction override section of ALiVE modules. Just make sure there are no spaces in front of the beginning of the faction name.
Been awhile since I did this, but if you don't know the faction name, fairly certain if you place down a unit in the editor from the faction you want to use, if you right click on the unit, you'll see some places where you can find it. For instance, I think under log, you can see what that unit's faction name is under "faction." You may even see an option when right clicking on a unit to copy the faction name to clipboard. For instance, a BLUFOR unit's faction name should be BLU_F
I'd say you'll want to avoid RHS and stick to CUP or CFP. RHS isn't 100% ALiVE compatible so you might have issues if you use them.