Arma 3
142 ratings
Spyder Addons
 
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Data Type: Mod
File Size
Posted
Updated
5.231 MB
Dec 19, 2015 @ 2:01pm
Jan 26 @ 1:06pm
17 Change Notes ( view )

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Spyder Addons

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Description
A collection of modules and scripts designed to aid mission makers in adding depth to their missions.

I made this mod to help mission makers who cannot or do not want to script, add increased depth to their missions with ease. If you have any suggestions, I would love to hear them. Unfortunately, I do not have the time to grant every request, but I love to hear suggestions that would make your life easier.

For an in-depth description of features, please view the readme here
https://github.com/SpyderBlack723/SpyderAddons/blob/develop/README.md

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Requirements:
CBA: https://forums.bistudio.com/topic/168277-cba-community-base-addons-arma-3/

Optional:
ALiVE: http://alivemod.com/#Download

ALiVE is only required for certain modules (currently Civilian Interaction and Insurgency) due to them being directly integrated into ALiVE. SpyderAddons can be ran without ALiVE but these modules will exit if ALiVE is not running. All other modules are only dependent on CBA.

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Please report any issues to SpyderBlack723 at the one of the following links

https://forums.bistudio.com/user/802166-spyderblack723/
https://discord.gg/0gQUmkS7yJQvrvnh
https://github.com/SpyderBlack723/SpyderAddons

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Credits:
Author - SpyderBlack723
Logo - Jezter804
Code Contributors - Dixon13, JD Wang
Testing and Feedback - AUTigerGrad, HeroesandVillansOS

Thanks to everyone who gives feedback and/or reports any bugs!
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230 Comments
DukeHX 13 minutes ago 
Hey Spyder,

my vehicle spawner just dont work. I already try everything.. chaging the unique name for the marker a lot of times.. maybe u can help me please.
SpyderBlack723  [author] Apr 15 @ 8:39pm 
I've ceased development on this mod for now.
Archduke_of_Landsee Apr 13 @ 1:55pm 
@SpyderBlack723 Would it be possible to add a module that keeps track of how many casualties each faction has taken?
SpyderBlack723  [author] Mar 29 @ 8:00pm 
At this point I am not aware of any incompatibilities. I've reached out to a few close testers to try it out when they get a chance.
PapaOurs009 Mar 29 @ 2:22pm 
@Diveyez - that is unfortunate. @SpyderBlack723, do you plan on updating the modules so they work with ALiVE?
Diveyez Mar 28 @ 1:03am 
Great Mod. However, This is no longer working with ALiVE (OUTDATED).
Yes, you will feel like it is working, until the C2ISTAR and OPCOMS throw a fit and everything slowly breaksdown and the server desync's constantly.

I do not recommend using this with the current ALiVE version.
SpyderBlack723  [author] Mar 22 @ 5:41pm 
Make sure you're putting the correct faction classname into the "Recruitable Factions" field.
Grey Ghost Mar 5 @ 1:38pm 
does this still work? im trying to use the recruitment module with the usmc cups faction and while whitelisted, im getting nothing. any ideas?
AAO_Optik Feb 27 @ 4:27am 
I found a way, but it's so difficult and I think it only works for SP, not MP because of locality :'(
SpyderBlack723  [author] Feb 24 @ 12:56pm 
No, that's currently not possible.