Arma 3
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WMO - Walkable Moving Objects
 
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
0.028 MB
May 13, 2017 @ 10:01am
May 21, 2017 @ 12:02pm
8 Change Notes ( view )

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WMO - Walkable Moving Objects

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Description
This Addons makes you be able to walk on driving vehicles without sliding off.

I highly recommend BadBensons Enhanced Movement to be able to climb ontop of the vehicles. But it is optional.

Notes:
- Every type of vehicle works, but with high speeds, you migth slide off
- Addon is only script based, so the experience migth be glichy in some cases :-)
- Scripts need to run on each frame so you will experience a decrease of perfomance
- Does work in MP, but doesn`t look smooth for other players
- If you want to ride an object that is not in "vehicles" you can add it to the WMO_specialObjects array
- Server Owners: You may have to add "disableCollisionWith" and "enableCollisionWith" to your cfgRemoteexec filters

Credits:
Big thanks to BadBenson who helped me a lot with MP testing, giving suggestions and providing a better version of my "proof of concept" adaptive roadway!

Feel free to leave a comment with feedback. I will try to update this if needed ;)

BI Forum: https://forums.bistudio.com/forums/topic/204602-wmo-walkable-moving-objects

If you want to support me and this mod: [www.paypal.com]
Popular Discussions View All (3)
5
Jul 16 @ 12:28pm
C-130j Hercules
Tal'Raziid
6
Aug 14, 2017 @ 6:22am
Future plans
Bloodwyn
4
Jul 1, 2017 @ 11:40pm
Helicopters?
Commander Bopo
< >
267 Comments
Bagge Jul 13 @ 11:21pm 
Is it ok if I use this for my modpack giving you proper credits within my mod folder?
Bloodwyn  [author] Jul 8 @ 11:12pm 
No and no. But I am experimenting with ai functionality in the Nassau 1715 project.
Hortzy Jul 7 @ 7:54pm 
Does this mod work with AI aswell?
If not, is there a certain function I can call to make it apply to a specific unit?
Bloodwyn  [author] Jun 17 @ 4:18am 
yes. Not sure what's happening there. But I am working on an improved version from time to time...
NiceKype Jun 16 @ 4:37pm 
but can you change something. I was in a big millitary plane and want to jump out, but if i go out of the plane i am directly staying on the ground....
NiceKype Jun 16 @ 8:58am 
Dude, i fucking love you for that nice mod <3 :purpleoctopus:
Bloodwyn  [author] May 9 @ 12:27pm 
EM has that issue. But It got fixed last week...
@Meistrix - I am not sure that is true. In my unit, we've occasionally observed people hovering above chairs, and we don't run WMO.
Yello [1AGRM] May 9 @ 10:13am 
Can we get this to work for Halo/static line jumps from C130s and C17s please :)
Meiestrix Apr 28 @ 5:36am 
Hi I just want to tell, that there is a bug in combination with the ACE X sitting function.
When you sit down on a chair with active WMO you will hover 1 meter above the chair.