XCOM: Chimera Squad
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Предметы (57)
Android Upgrades For Others
Создатели: RealityMachina
Takes advantage of a new highlander hook to enable the usage of android upgrade items on other units. By default, this enables my Julian and UMP45 mods to utilize android upgrades. This is done via the mod's XComGame.ini, inside the \steamapps\workshop\con...
A Better AI: Blood Dragon
Создатели: DerBK
-- ABAI: Blood Dragon -- -- Mod by DerBK -- _________________ This is the ABAI release for XCOM: Chimera Squad. _________________ CONTENT This mod is contained to the editing the XComAi.ini. The following edits were done so far: - Slight increase to the pr...
Buy Bluescreens
Создатели: RealityMachina
Enables you to buy bluescreen rounds from XCOM HQ directly from the start of a campaign, for 100 credits per piece. I mean, we could directly manufacture this during the war, HQ's gotta have a stockpile it can lend out by now....
Base Agents Gain XP Standalone
Создатели: RealityMachina
Agents back at base gain XP equal to what the Agents that went on the mission got. ...by default. In the mod's XComGame.ini (found in a path like steamapps\workshop\content\882100\2076612852), you can edit this so it's only 50% of what agents on a mission ...
Captures are Okay
Создатели: geoffhom
# CapturesAreOkay README This is the README for the XCOM: Chimera Squad mod, 'Captures are Okay.' The game has a bug where kills are rewarded XP but captures aren't. What kind of message is that sending? This mod is to fix that bug. ## Features The trivial...
Better Biography Screen
Создатели: RealityMachina
Improves the vanilla biography screen so it can handle long biographies, instead of just having them scroll past the bottom of your screen. Note that it's been a long while since I bothered with UI stuff, so this may not be work properly with some resoluti...
Enemy Capture Counter
Создатели: MonJamp
Displays counters which show how many enemy units have been captured, are unconscious, or killed. The capture counter updates at the end of the encounter since it's possible to kill unconscious enemies with grenades....
Caustic & Bluescreen Rounds Nerf
Создатели: RealityMachina
Changes the (accidental?) buff of 3 additional shots with Caustic and Bluescreen Rounds, to a debuff of losing one shot when your weapon's equipped with those rounds. ...
Draft Agents
Создатели: NotSoLoneWolf
Draft Agents is an overhaul of how you start your campaign. Instead of the agent selection menu, you will instead construct your squad using a draft system similar to that used in many other games. What does this mean exactly? Instead of picking 4 agents o...
Cost-Based Ability Colors
Создатели: MTH<3GRL
Changes the colors of ability icons to reflect their action point cost, so you can see that information at a glance rather than... honestly, in many cases in Chimera Squad, I'm not sure *how* they intended you to figure it out other than through trial-and-...
Enemies Get Preparation
Создатели: Juravis
All enemy units get the "Preparation" ability given to them. -= EXCEPTIONS =- Not awarded to : - Turrets - Berserkers - Andromedon Robots - Cocoons - Psi Zombies of all types. -= REQUIREMENTS =- In order to be able to use the ability correctly, my Improved...
Epic Gauntlets
Создатели: SkacikPL
Adds researchable epic gauntlets for use with Zephyr (or any custom gauntlet wielding agent). Research is seamlessly added to either existing or fresh campaign; upon completion it adds Sucker Punch gauntlets to supply store as one time purchase. If the res...
Extra Enemy Abilities
Создатели: Juravis
Adds extra passive abilities to enemies. For the extra masochistic. I suggest Impossible Difficulty with hidden enemy HP and no heals between phases. Good luck. THE GOOD GUYS: All Civilians (not the ones you control): Shadowstep OLD FRIENDS: ADVENT MEC: Fu...
Fatigue Scarring
Создатели: RealityMachina
Installed a mod like Base Agents Gain XP or Squad Size Adjustments but still resort to your A-Team all the time? Kinda wanna see what the "skip a day" texts are like but want a reason to do so? Here's a mod for that. Summary This mod specifically kicks in ...
Final Fantasy VII: Tifa Lockhart
Создатели: ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Chimera Squad Version as of: 5/21/20 This mod adds Tifa Lockhart from Final Fantasy VII as an agent for Chimera Squad. It's better...
Experimental Hybrid Rounds
Создатели: Fastrean
#About this mod This mod is adding 12 new rounds into the game. These rounds require complete research projects in Assembly to unlock purchase in Supply. ## Features New Research Projects: • Experimental Hybrid Rounds, this research project requires “Modul...
FreeRotation
Создатели: SkacikPL
Enables smooth and free rotation for the Tactical camera This is partial "port" of the Free Camera Rotation mod for XCOM 2, made by wasteland_ghost. Only included feature is (slightly redesigned) free camera rotation functionality. With the mod installed c...
FreePlay
Создатели: SkacikPL
The ride never ends FreePlay mod removes the forced end of campaign upon completion of main storyline. Once Atlas is taken down, player will be presented with ending cinematic and campaign stats screen, however upon closing them the game will continue, sti...
Gain Intel Per Capture
Создатели: rihz818
Gives a flat amount of Intel per enemy captured instead of just a chance at getting 20. The Intel earned per captured enemy is randomly generated between two values defined in the config file (found at \steamapps\workshop\content\882100\2079893636\Config)....
Ghost in the Shell - Agent Motoko
Создатели: RealityMachina
ADVENT wanted her to be another shining star of its cybernetics program, alongside the girl that would be later known as Patchwork. And just like Patchwork, Motoko had other plans. Abilities Motoko is an cybernetic agent. This means that she does have mech...
Girls' Frontline: Agent UMP45
Создатели: RealityMachina
Director Kelly: Final question - why Reclamation? From the records we have on you, we don't seem to be the type of job you would normally take, even after the integration with XCOM. UMP45 : That's easy: why'd you start Reclamation in the first place? - tra...
Improved Chimera AI
Создатели: Juravis
AI TWEAKS - Mind Controlled units are now smarter and extremelly deadly. - Panicked units no longer grenade at all (either side). - Spectral zombies should be less stupid - The AI can now fire on Bound, Panicked or Berserk targets. - The default ideal rang...
Guardian - Templar Agent
Создатели: RealityMachina
Ready to fight just as the war for liberation reached its conclusion, Guardian is ready to provide his brand of support to Chimera Squad. Abilities Guardian starts with both the basic Templar kit of Rend plus Momentum, plus his own unique psionic talent ca...
Helios Highlander
Создатели: HELIOS Highlander Team
HELIOS HIGHLANDER Github Repository Here! We accept contributions and issue reports. This highlander is an extension of RealityMachina's highlander, with some new features, hooks, and bug fixes for modders to use. If a mod requires functions or methods fro...
Lockdown Inconsistency Fix
Создатели: RealityMachina
Lockdown has a weird effect in that it's not a guaranteed hit vs the rest of Zephyr's attacks. I'm not sure if this was unintentional (since the Templar Bladestorm code is still there and it has active references to changed code in Chimera Squad), but with...
Medikit Expansion (CS Edition)
Создатели: RealityMachina
Adds robotic heal versions of Terminal's Safeguard (works like the vanilla version, unaffected by mods that change Safeguard directly) and the medikit heals. Also adds a Revive option that will bring back downed agents, but this needs to be used before you...
Locker Buddies
Создатели: chair5768
Allows your agents to find a new locker if theirs is taken. When adding new agents via mods, multiple agents can be assigned to the same locker causing a minor UI bug where only one of these agents will appear in the armory. This mod will assign a new lock...
Metal Gear Solid V: Ground Zeroes :: Big Boss Agent
Создатели: ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Chimera Squad Version as of: 5/1/20 This mod adds the master of infiltration that performed the world's first halo drop, Naked Sna...
Melee Can Crit
Создатели: Juravis
Ever noticed that Melee cannot crit in Chimera Squad? This is a quick fix to all melee abilities in game and allows them to crit. Note that in exchange for Zephyr to be allowed to crit just as many times as a gun would, she is no longer able to automatical...
Metal Gear Solid V: The Phantom Pain :: Quiet Agent
Создатели: ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Chimera Squad Version as of: 5/21/20 This mod adds the sharpshooter that aided in Venom Snake's quest for revenge, Quiet, as an ag...
More Mission Variants
Создатели: RealityMachina
Adds additional mission variants to the game. Or, well, the one variant for now, at least. Description This mod currently adds: Turf War - a variation on the outbreak mission type, this adds a small squad of random enemies (they can be Shrike, Sacred Coil,...
New Agent: Julian Shen
Создатели: RealityMachina
Welcome back a familiar not quite friend in a not quite familiar body. The Rundown Agent Shen's got a particular history with XCOM (and especially with Chief Lily Shen), but as for Chimera Squad, he's been a surprisingly good fit for the squad. Like a conv...
New Subobjective - Armed Civilian
Создатели: RealityMachina
Whisper: Son of a...Chimera Squad, watch out in the next room, we got a civilian trying to be a hero. Make sure they don't die, alright? Description This mod adds a new subobjective that can appear on missions: an armed civilian emulating the spirit of the...
New Subobjective - Save Friendly Shrike Survivor
Создатели: RealityMachina
Director Kelly: You'll likely meet Shrike cells that have been hired as private guards for businesses or for infrastructure defence. Be a good neighbour and help them out - it'll help Chimera Squad fit into City 31. Description This mod adds a new subobjec...
New Weapon Category Upgrades
Создатели: ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod adds new Enhanced and Masterclass weapon category upgrades and research so that it doesn't fall behind on the tech curve ...
No Conflicting Breaching Modifiers
Создатели: -bg-
!!! INCLUDED IN MAY 21 UPDATE !!! Added additional checks to remove conflicting breaching modifiers from the pool, this should prevent conflicting modifiers that neutralizes each other or making one of them useless. Only vanilla exclusions are considered, ...
NonLethalBind
Создатели: chair5768
Changes Torque's 'Bind' ability to capture instead of kill. Can install mid-campaign but will not take full effect until next mission....
New Armor Mod Item: Kinetic Plating
Создатели: Fastrean
This mod is adding a new Armor Mod item Kinetic Plating. Kinetic Plating Features: Passive: • At the end of agent’s turn, generate a kinetic screen. • When agent’s turn begun, generate 1 shield HP if the agent having kinetic screen or kinetic shield. • Mis...
Order Surrender
Создатели: RealityMachina
Adds an alternate starting Breach option, Order Surrender. Order Surrender does a Will vs Will check with various bonuses and maluses. If it succeeds, the targeted unit will be panicking for the rest of the encounter, enabling you to clean them up afterwar...
Risky Launch
Создатели: chair5768
v1.1: Updated to make compatible with latest (May20/20) patch. Launch missions with less than 4 agents. Send 3 agents and an android. Send 3 agents and no androids. Send Claymore on a solo mission. Send NO agents and 2 androids. The possible combinations a...
Reworked Medikits
Создатели: RealityMachina
Trying to make current healing abilities work like they did in X2 doesn't really work to make a Medic character less prominent (unless you're running full encounter heals, but then you're not here for this then) or critical at higher difficulties, so let's...
Roster Size Workaround + Base Agents Gain XP
Создатели: RealityMachina
Enables you to get more than 8 people on your roster. This mod accomplishes that via a hook on OnPreMission that checks if you've hit the vanilla roster limit, which you should by the time you start the second investigation. After that, by default it will ...
Show Health Values
Создатели: -bg-
Allows you to see the health on enemies without having to count the number of pips, this is more useful during breaches where the timeline UI is not rendered yet, so that will be the option by default, you can change it to always show health values all the...
ShowXP
Создатели: chair5768
Shows an agent's XP and required XP for rank up next to their kill counter in the armory. My mod doesn't effect XP gain at all but the vanilla values for the curious are: Needs 11, 26, 50, 86, 140 xp for each rank. Gets 6, 7, 8 xp per mission scaling by Ac...
Strategy Modifiers
Создатели: RealityMachina
Keep your strategy level changes in a more convenient place. Comes preset to be a bit Marathon-y. Summary Basically a mod to store all your strategy level changes without them being inadvertently overwritten by future patches or if you just want to know wh...
Torque Makeover
Создатели: artifex
A few tweaks to the default Torque model and texture to give the character a hopefully more relatable appearance....
Turret Cover + Overwatch
Создатели: Juravis
- Turrets provide full cover from all sides - Cover is provided even when dead. - I gave Turrets Sentinel so if they are overwatching and hit they will keep overwatching. Enjoy. CREDITS Note: I'm lazy and lifted the code from thegrimsqueaker72's mods from ...
Universal Trainings
Создатели: RealityMachina
Adds new assembly projects that unlock additional trainings all your agents can choose to train for. Summary All projects require Android OPS to be built first. After that.. Gym Equipment - available immediately. Unlocks the Agility training for agents, le...
Updated Black Market
Создатели: ea192000
Updated Black Market This mod Update the Black Market (Scavenger Market) and the HQ Inventory. New features and upgrades: Scavenger Market prices now are on Supplies instead Intel. Scavenger Market now appears every day once is unlocked. Scavenger Market U...
Weapon Pierce Tweaks
Создатели: NotSoLoneWolf
A very simple mod that gives the Chimera Squad shotgun -1 pierce and the Chimera Squad assault rifle +1 pierce. From watching pre-release streams and with my own limited experience, it's clear that the shotgun is the best weapon out of the starting four. I...
Zephyr & Axiom Melee Buffs
Создатели: RealityMachina
Buffs aspects of Zephyr's and Axiom's melee abilities. Axiom Smash now does +1 damage, and then +2 damage as the equipped armor upgrades. Smash's effects on its target are now: Always disorients, even if it's a miss. May stun, and is now a bit more likely ...
[CS] Animation Database
Создатели: ∑3245
Chimera Squad Version as of: 4/25/20 I ran into an issue where I'd have to end up copying 200MBs of animations just to adjust one animation for each of the 4 playable races (Human, Viper, Muton, Sectoid) when making weapons. Unlike XCom 2 or XCom 2 War of ...
[CS] Assembly Upgrade Fix
Создатели: ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod fixes an intentional design issue where mods that add new weapons will never be upgraded due to the Upgrade code being ha...
[CS] Clear to Evac
Создатели: NightNinja54
Commander, the area is clear. Get out while you can! Bradford -Whisper Clear to Evac Clearing the area of all hostiles will allow Chimera Squad to evac immediately. Enhancements Certain missions require the squad to evac the team, or a VIP, from a hostile ...
[CS] Missing FX Packages Fix
Создатели: ∑3245
Chimera Squad Version as of: 5/21/20 This mod, similar to the Missing Packages Fix mod for War of the Chosen, adds VFX for conventional weapon. You'll notice that Resistance Firearms is missing most of its particles when you fire the weapon. This mod allie...
[CS] New Agent: Garrus Vakarian
Создатели: NightNinja54
Can it wait for a bit? I'm in the middle of some calibrations. -Garrus Vakarian Introduces Garrus 'Archangel' Vakarian to City 31 Garrus joins Chimera Squad with a specialty in marksmanship and expertise in dealing with organized criminals. Garrus can be r...
[CS] Shield: Bonus Armor
Создатели: NightNinja54
My shield allows me to protect my squad and take down the bad guys, Chief! -Cherub, Warden Shield: Bonus Armor Cherub carries a shield to defend against Chimera Squad's foes - improving his armor in battle. Enhancements By default, Cherub's shield will rec...