RimWorld

RimWorld

500 ratings
Packable Containers
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
248.668 KB
Nov 10, 2023 @ 10:05pm
Jun 11 @ 7:26pm
3 Change Notes ( view )

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Packable Containers

In 1 collection by Andromeda
Andromeda's mods
14 items
Description
Just pack shelf with all items inside and move it to another place. Thats all.

No additional items or temporary containers. Use vanilla gizmo to uninstall thing and vanilla gizmo to install to another place. All stuff on the shelves will stay inside.
You can toggle this feature at any time
Things can get swapped around during shelve installation - that's fine

Affects any container that is Building_Storage

Mod compatibility:
LWM's Deep Storage - OK
[JDS] Simple Storage - OK
OgreStack - OK
Stack XXL - OK
Multiplayer - OK
Pick Up And Haul - OK

Mid game compatibility:
Add - OK
Remove - OK. Expect that if you want remove mod and you have items inside the minified container - they will be lost

No performance impact at all

Translations:
Eng
Rus

Special thx to @biowreck's help in testing
91 Comments
rain5632 Sep 17 @ 3:17am 
Please fix the bookshelf
тетеря, блин Sep 14 @ 9:05am 
could you please add compatibility with adaptive storage framework?

https://steamcommunity.com/sharedfiles/filedetails/?id=3033901359
rain5632 Sep 8 @ 1:42pm 
Producer, books and statues don't work. I'd appreciate it if you could fix them
Damineral Aug 31 @ 6:42am 
The container of the bookshelf now is Building_Bookcase. I think this is the reason why the mod is not working on bookshelves.
SoGxGunna Aug 13 @ 5:57am 
im having the same problem as @makeithappen Minified Buildings are dropped from the storage container when reinstalling the container somewhere else. Any help would be appreciated.
Makeithappen Aug 8 @ 2:25pm 
Great mod for moving resources around. I throw a skip (pack up and haul mod) near a steel mining vein after they mine. When full I have someone pick it up and haul 900 steel in one hauling trip to my ship.

One issue I have is spike traps, hunter traps and uninstalled building and workstations not packing up with shelving. I’m not sure if it’s this mod or the other mod mentioned thats having problems with this.
Caramel Aug 1 @ 11:25am 
bookshelves not work
Nowhere Jul 31 @ 12:22pm 
For some reason the toggle doesn't show on small bookshelves
HongZZ Jul 25 @ 9:09am 
I’d like to suggest making the “Package Resources” toggle individually configurable per building or resource group, rather than applying globally.
My main use case involves packaging agricultural resources for transport, and having a global toggle currently limits the workflow — since only one packaged unit can be hauled at a time.
An individual toggle would let players selectively package key items without affecting other resources, improving transport efficiency and overall control.
Reprogrammed Automaton Jul 21 @ 7:22pm 
Is there any way to make it apply to gene banks? Those are honestly the bigest thing I worry about moving given sometimes my pawns forget to re-bank the genes afterwards and then they deteroriate away....