Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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35 Mods, Realism & Immersion, DEI, Para Bellum UI & Unit Icons for DEI B1.33, Recent Graphics, Animations, Effects, Textures
   
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Description
I hope I can give you an experience full of value.

Subscribe from bottom to top on this page? and the mods will appear at the bottom of the rome 2 mod manager in the correct order, make sure to wait for steam to fully download each mod.

mod "rivers_of_blood.pack"; (Rivers of Blood: gore edition) Requires data file download, go to its mod steamworkshop page below, read its description.

Load Order:

no. 1
mod "@CEMN_Blank_Borders_Trade_Lines_More_Trade_Ships.pack";
mod "old_campaign_map_trees.pack";
mod "rivers_of_blood.pack";
mod "mod_NoRain_NoSnow.pack";
mod "NO_AP_DAMAGE_ARROWS1794.pack";
mod "Terrain effects.pack";
mod "Bullgod Icons for DEI 1.33 Beta with Ab Urbe Condita Mod.pack";
mod "@@@return_to_glory_2.0.pack";
mod "doubledamageprojectile.pack";
mod "Vianna.pack";
mod "@@@@@orbis_terrarum_2_main.pack";
mod "retex.pack";
mod "@@@@hd_cities_barb_new.pack";
mod "@@@hd_cities.pack";
mod "victory_point.pack";
mod "__raw_recruits_plus_battle_morale_fixes.pack";
mod "@@@treccboi_hdtex.pack";
mod "moon_battle_banners.pack";
mod "mod_message_event.pack";
mod "00_wolphyx_ui_overhaul_compilation.pack";
mod "@perfomance_maker.pack";
mod "dei_routing_submod.pack";
mod "@deidynamiccombat.pack";
mod "Para Bellum - Interface.pack";
mod "Events_Roulette 1.0.pack";
mod "@DEI_Venator_Realistic_Charges_Speed_Mass.pack";
mod "@DEI_Venator_Realistic_Missiles_Projectiles.pack";
mod "@@NoPOGarrison.pack";
mod "Victor's Combat Mod for DEI.pack";
mod "@@@@DeIFixpack133_Steam.pack";
mod "___divide_et_impera_010_part1.pack";
mod "___divide_et_impera_010_part9.pack";
mod "___divide_et_impera_010_part10.pack";
mod "Campaign_Performance_Patch.pack";
mod "athanasios'_ultimate_fixes_startposfree.pack";
No. 35

If you get any missing textures you didn't download the data pack for "rivers_of_blood.pack"; (Rivers of Blood: gore edition)

Description:
This is Rome 3...
All campaign features are now used + battles are slower than vanilla because of dei, missiles do less damage/more situational (200+ arrows per kill at max range vs shields, 1-2 arrows per kill at short distance vs fleeing enemies)
The campaign map looks next gen, unit icons are standardised & beautiful, unit banners now correctly show unit weight/type, no rubber banding or staring contest combat, animations play one after the other sometimes even clipping between two - with the graphic mods it gets so immersive its like watching mini animatronic soldiers fight in real life in front of you. Spear units are great at holding a formation but swords and especially axes have better performance in open combat, Battle AI is human like making no immersion breaking nonsense, dei adds population & army supply, loads and loads of new content everywhere. Terrain has more effects. Everything is balanced. New loading screens & battle/campaign sfx.

Overall there are Gigabytes of new content, lots of new things to play, >10x higher quality than vanilla (thanks DEI), everything is more situational & there are more situations to experience.

Thank you for your time valuable user. Now enjoy
Items (34)
Athanasios' Ultimate Fixes Startpos-free
Created by Athanasios95gr
This is a version of Athanasios' Ultimate Fixes but without the startpos file, allowing it to be compatible with other mods that include a startpos file like faction unlockers, TPY mods and others Current version based on: v210302A Other mods: Athanasios' ...
Campaign Interface Performance Patch
Created by Marcovinchi
This mod is a rendition of the UI Performance Patch mod for Warhammer 3 by Spartan VI who based it on the findings of HuntingDog on the Total War forums. It is supposed to mitigate any stuttering and FPS drops on the campaign map especially when selecting ...
Divide et Impera Part 3
Created by Dresden
You must have all Parts of the Mod: DeI Steam Collection If you have any questions, problems or suggestions please visit our forums...
Divide et Impera Part 2
Created by Dresden
You must have all Parts of the Mod: DeI Steam Collection If you have any questions, problems or suggestions please visit our forums...
Divide et Impera Part 1
Created by Dresden
- New 1.3.3 Update has been released: More information on our website! Please consider donating to support the mod, thanks! Make sure you load the 3 mod parts in the correct order - Part 1 goes above the others in the mod launcher. Divide et Impera is a to...
Victor's Combat Mod for DEI.pack
Created by RomanPlayer
TO MAKE THE MOD WORK PROPERLY, PUT IT BEFORE THE DEI MOD PACKS (AND DEI SUBMODS) IN THE LOADING ORDER OF THE ROME 2 LAUNCHER. (see in the pictures above). This mod was heavily inspired by the following videos, made by Historia Militum, on the ancient battl...
Divide et Impera - No PO Garrison Negative Submod
Created by Dresden
This is to be used with Divide et Impera, found here. Removes the Public Order negative from garrisoning troops. Compatible with DeI version 1.3. Find other Official Submods in the DeI Submod Collection....
DeI - Realistic Missiles and Projectiles
Created by Venator Vicain
UPDATED TO DEI 1.3.3 BETA Works great with DeI - Realistic Charges, Speed, and Mass! DeI - Realistic Missiles and Projectiles Friends, bowmen, javelinmen, lend me your ears! Are you ready to dive into battles where every arrow loosed, every javelin hurled,...
DeI - Realistic Charges, Speed, and Mass
Created by Venator Vicain
UPDATED TO DEI 1.3.3 BETA DeI - Slower Battles version available here! Vanilla version available here! Works great with DeI - Realistic Missiles and Projectiles! DeI - Realistic Charges, Speed, and Mass Ave, esteemed commanders and tacticians of the Steam ...
Events Roulette (for DeI)
Created by lequintal
Hello This is my modest attempt at creating a submod for DeI. This mod basically adds many events and dilemmas into the game. The starting premise is that (imo), campaign are bit too predictable and lacking on the political side. Basically, I want to emula...
Para Bellum - Interface
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
DeI - Dynamic Combat Speed
Created by kam2150
Hi, This is the offical DeI 1.3.3 submod for dynamic combat speed Changes: -increased weapon damage by 40% -increased move, run and chargé speed for all units -due to higher damage, more kill animations will trigger Combat speed very close to vanilla. More...
DEI submod realistic routing/morale mechanics
Created by The Scrapper
The aim of this mod is to rebalance morale for far more decisive historically authentic battles closer to the chain routing mechanic of Rome 1 and Medieval 2. The overall aim of this mod is to make the focus of battles on breaking the enemies morale to rou...
Performance Maker for Massive Battles (Rome II + DEI Edition)
Created by WhyXelsink
*Mod is compatible with everything* As you probably know my Performance Maker mods for Attila, I decided to port it for Rome II as I noticed if you play DeI performance can be a problem. This mod should improve rendering of units during massive battles. Of...
UI Overhaul Compilation - Essential UI Improvements
Created by wolphyx
This mod bundles some of Rome II's best UI mods into one package to reduce the number of active mods in the Total War Launcher. Why does this compilation exist? The other day I started a new game, and what do I see? Visual bugs like missing arms and grey s...
Less intrusive notifications
Created by Boicote
IN THE CAMPAIGN MAP This mod removes the following intrusive notifications related to agents: -Your agents: agent discovered, agent level up. -Enemy agents: agent discovered, agent actions. You still have access to those notifications in the up-right menu,...
Better Battle Banners
Created by drahz94
Better Battle Banners mod for Rome 2 by Moon This mod improves the Rome 2 UI Unit Class Icons on battlefield banners. There are now high quality icons that are more clear and visually appealing in battle, in similar style as Attila Total War. Light, Medium...
True Bronze ALPHA
Created by Treccboi
NOTE: Please load the mod on top of the load order; since some mods contain the old textures for some reason, if they are loaded on top of this mod the textures will be vanilla. Same goes for all texture replacement mods, such as the clean texture mod ment...
Raw Recruits Plus Battle Morale Fixes.pack
Created by BunnyPoopCereal
This mod is designed for DEI. Compatible with 0.95x. A new campaign is highly recommended. Battles should be played on hard/very hard. Ver 1.1 - Fixed a wrong entry that may have potentially been causing bugs/crashes Ver 1.0 1) Flank/Rear charge penalties ...
victory_point.pack
Created by Matthew
This mini mod Returns Victory Points in small settlements and ports Would you like to stay in bushes ? Stay there and you will loose !...
HD Cities - ALL City Types [Works with all Campaigns/DLC + DeI]
Created by phazer
Hi I have added high resolution normal maps to all cities, normal maps are used to make flat textures appear 3d, like stones in a wall or tiles on a roof, enjoy... This mod works very well with dei And It is compatible with everything, as it is just replac...
*NEW* HD BARBARIAN Cities [vanilla+DeI]
Created by phazer
Hi. This is a complete redo of the BARBARIAN cities, it has stone walls, stone houses, details, and lots of other things. IF you wan the other HD Cities (Greco-Roman and Eastern), you still need the old HD Cities Mod: https://steamcommunity.com/sharedfiles...
Clean Texture For Rome II
Created by Kagarino Kirie
I know... After years playing Rome 2, I still can not accept that dirty armour. It's looks bad, and one more thing is I hate dirty things. Well, no more. Because It's time to get rid all the dirts and restore glory to Rome. - This mod is basically remove a...
Orbis Terrarum II
Created by Celticus
READ: Screenshots taken with Orbis Terrarum II active with 20 Gamma and 12 Brightness at 1080p resolution, Extreme Settings (4x Anti-Aliasing). Screenshots feature Phazer's Enhanced Cities, Might Effects and action shots feature Vanilla and Divide et Imper...
Vianna: Next Generation Water (Final versión)
Created by 天使
https://i.imgur.com/Q1xXNWA.png What is this mod? This mod is a total change to all the water in the game, without exception, from the small lakes, the aqueducts on the campaign map, seas, rivers, oceans. The waters in the original game are very simple and...
Double Projectiles Damage
Created by Ashina
Doubled the Base and Pierce Damage Value for all projectiles,Remember those 20 Base,and 9 AP Javelins?,now they're 40 Base and 18 AP Javelins. Because Lol,Time to spam Cimmerian Archers. Warning: Might not work on mods that added New Projectile Files,and M...
Return To Glory (Animations Mod)
Created by Petro
I create a new page because I'm experimenting the error 8 on updating the mod in the old one https://steamcommunity.com/sharedfiles/filedetails/?id=1302481081 if someone know how to fix this error please write it in the comment. Description This mod improv...
Bullgod Icons for DEI 1.33 Beta with Ab Urbe Condita Mod
Created by ZombieKiller657
-Bullgod Icons for public beta 1.33 DEI along with Icons for the submod Ab Urbe Condita for rise of the republic -Great thanks to Bullgod for making these unit icons, they are really great quality and all I did was crop and change some icons around to matc...
Terrain effects
Created by AveMetal
With this mod the units stats (morale, speed, melee atack and defence, etc.) are influenced by the 11 types of terrain (shallow water, forest, thicket, mud, grass, etc.) so there are a total of 80 effects that can influence the battle's fate. You can see t...
No armour piercing damage
Created by gthtd
This simple mod converts ap damage from arrows and slings to regular damage which doesnt hurt units in case if armor absorbed damage from a missile. This mod doesnt affect javelins and tower arrows This mod has been created in additional to this mod: https...
No Rain & No Snow
Created by yaxl3y
No rain and snowflakes in battles....
Rivers of Blood: gore edition
Created by AveMetal
Feel the glory dyeing the battlefield with the blood of your enemies! This mod includes new blood textures and prevents blood stains to disappear from the ground. There is also available a variation of this mod with downsized textures to achieve a more "re...
Map_trees.
Replaces the original trees on the global map with low poly...
CEMN's Blank Borders + Blank Trade Lines + More Trade Ships & Carts
Created by CEMN
This is simply a combined version of the mods listed above to de-clutter the load order for those who use two or three of the above. - Removes borders between factions, provinces, and regions, on both land and sea. - Removes dotted line showing trade route...