Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

1,555 ratings
HD Cities - ALL City Types [Works with all Campaigns/DLC + DeI]
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Tags: mod, Graphical
File Size
Posted
Updated
56.916 MB
Sep 17, 2018 @ 9:07am
Apr 30, 2019 @ 4:26pm
29 Change Notes ( view )

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HD Cities - ALL City Types [Works with all Campaigns/DLC + DeI]

Description
Hi
[[Update 04-10-2018:] I have added high resolution normal maps to all cities, normal maps are used to make flat textures appear 3d, like stones in a wall or tiles on a roof, enjoy...

This mod works very well with dei
And It is compatible with everything, as it is just replaces 3 texture files. There is no risk of conflicts or save game mess-up or anything. You don't need to start a new game either.



The Barbarian cities are here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1519122125

BUT Barbarian cities are also included in THIS mod.

I have replaced the very low resolution texture atlas for Greek, Roman and Barbarian cities with a high resolution texture atlas (meaning better city graphics).
I will update the mod with more and/or better textures often and add HD for other city types in the near future.
For the main campaign I think only have eastern cities left to make. If there are add-on DLC city types, please let me know and I will do HD for those too..

I have written on the preview pictures whether the HD Mod is on or not.

The preview pictures are taken with Celtius' Orbis Terrarum, which I can only recommend
https://steamcommunity.com/sharedfiles/filedetails/?id=1363258323&searchtext=orbis

The Barbarian cities are here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1519122125

The last picture is WITHOUT this mod

it works with DeI.

Could you please rate the mod (thumbs up), if you have suggestions for improvement, then ask me instead of voting me down, I often implement changes in a under a few hours, if it is minor stuff.

The mod looks its very best with a campaign camera mod, that lets you zoom in close.
https://steamcommunity.com/sharedfiles/filedetails/?id=1497092498

Also check out my:

Campaign Camera Mod (high and low zoom):
https://steamcommunity.com/sharedfiles/filedetails/?id=1497092498

VERY Low Zoom Campaign Camera Mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1519929632&tscn=1537650280

"Battle Camera Mod (VERY high and VERY low)":
https://steamcommunity.com/sharedfiles/filedetails/?id=1495854330

"Better Gladius":
https://steamcommunity.com/sharedfiles/filedetails/?id=1508079005

"HD Triangles unders Soldier (That Point the way he is Headed)"
https://steamcommunity.com/sharedfiles/filedetails/?id=1492140090

"Extended Dust mod v2(Adopted From 'Phillip')"
https://steamcommunity.com/sharedfiles/filedetails/?id=1492351753

"Color Correction For Rome Faction For Rise of Republic (No Brown Troop Type Symbols)"
https://steamcommunity.com/sharedfiles/filedetails/?id=1477545347
415 Comments
lwhのsama Mar 27, 2024 @ 10:11pm 
战役地图城市美化:steamthumbsup::steamthumbsup:
RaZoR Feb 7, 2024 @ 9:10am 
I found a strange bug with this mod in combination with DEI and Orbis Terrarum 2 + aquarum and Shaders. Certain buidings in the city constant flicker, like there are 2 texture who overlap each other in turns very quickly. How is it possible and what can i do beside deactivating the mod?
phazer  [author] Sep 4, 2023 @ 5:33am 
No, it shouldn't affect performance no-one has ever complained about that, and many has used it


ps:
If you are a modder your self, you can go an edit the mod and scale textures,
bogdanbranza Sep 2, 2023 @ 2:21am 
does it affect performance?
DGamer Jun 6, 2023 @ 10:19am 
Salve @phazer, I do understand that there are only 3 types of cities, but, since you made separate city mods in the past (barbarian and eastern), could you make a separate city mod for Greek/Roman only (with this brighter version)? I really like your work.
phazer  [author] Jun 6, 2023 @ 9:55am 
There are only 3 city types, there is no way around this,
-1: Greek/Rome
-2: Eastern
-3: Barbarian
DGamer Jun 5, 2023 @ 12:15pm 
Salve @phazer! Wonderful work! Could it be possible to do an independent Roman and Greek cities only mod for the brighter and darker versions? I find it rather distracting that arabian and african factions have persian colored buildings, I'm aware that city models are separated by culture and some cultures share the same models, but I'd rather see HD Roman and Greek cities with vanilla arabian, african and persian cities.

Last question, since eastern cities are diferent, could it be posible to port/use Attila's Sassanid Empire city wall model/texture for the walls of Rome's 2 eastern cities models (Persian, arabian and african)?
phazer  [author] Apr 24, 2023 @ 6:46am 
No, I am not sure, but I WILL work with Orbis, we tested them together and they look very nice together
XVRK Apr 20, 2023 @ 12:11pm 
is this mod included in orbis?
phazer  [author] Mar 8, 2023 @ 7:35am 
It just replaced the old low-res textures, that is all it does,
but it looks nice, as the new textures are very high-res and detailed.