Team Fortress 2

Team Fortress 2

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The ultimate hub for community fixes
Items (152)
Hat of Undeniable Wealth And Respect Texture Fix
Created by Ocublox
This is a straightforward texture fix for the Hat of Undeniable Wealth And Respect. Files that get replaced are: materials/models/player/items/all_class/treasure_hat_oct.vtf materials/models/player/items/all_class/treasure_hat_oct_normal.vtf ...
V_Model Animation Smoothing & QoL Fixes
Created by redmond
Adds unused sounds to various weapon animations and removes unnecessary snaps on inspects. Download the mod: https://gamebanana.com/mods/446426 List of changes made: Scout: >Primary: - + Added sounds on draw. >Secondary: - + Added Engineer's Pistol sounds ...
Add The MvM Upgrade Station Song
Created by Phantom_Boy
this is a code that add the mvm upgrade stations lost song to the game for TF team : this code is super easy to add all instructions and codes are in the File the youtube video is EDITED because i can't change tf2 codes , valve should but the code will exa...
Conscientious Objector Material Fix
Created by Nonhuman
Standalone Mod Download: https://gamebanana.com/mods/204721 This is a part of the "Ultimate Visual Fix Pack" mod, download if you want to try this and the many other fixes included here!: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack Fixes Cons...
Fixed Smoothing Groups for Vita-Saw (+ Texture Picmip and LODs Fix)
Created by ZoraKirby
The Vita-Saw's smoothing groups are nonexistant. Every part of the model is smooth shaded, causing ugly lighting all over. Additionally, the Vita-Saw has no LOD (level of detail) models. When a model gets far away from the camera, or the game's model quali...
Better Upgrade Descriptions
Some MvM upgrades have hidden stats that are VERY important and aren't mentioned at all in the upgrade section! So i did the job of giving some upgrades extra clarity and describing EVEYRTHING they do. Includes well known cases and (much needed fixes) lik...
Scottish Resistance Material Fix
Created by Nonhuman
This is a part of the "Ultimate Visual Fix Pack" mod, download if you want to try this and the many other fixes included here!: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack Fixes Scottish Resistance's improper vmt material setup that lacked th...
Community Sparkle Taunt Effect Proposed Change
Created by boba
CHANGE SUMMARY This submission contains a proposed change for the Community Sparkle Unusual effect when used on Self-Made taunts. Self-Made taunts use the Community Sparkle Unusual effect, which was built around emitting on hats and weapons. Since the same...
Fixed Smoothing Groups for Shortstop (+ Rigging Fix)
Created by ZoraKirby
When Valve converted weapons over to be compatible with war paints, a few of them got messed up. In the case of the Shortstop, the groove on the side between the barrels, which had its own smoothing groups before, became smooth-shaded together with the sha...
Australium Medi Gun and Stickybomb Launcher Fix
Created by Renim ☕
With the release of the Gun Mettle update, valve changed the model texture layouts for a handful of weapons including the medigun and the stickybomb launcher, and because of this all of the textures needed to be re-baked from the old version of the model l...
Degreaser Crit Sound Fix
Created by Bunslinger
A fix for the degreaser's crit loop sound being A) loud as hell and B) having a half second in the loop where the crit sound just... isn't present....
Iron Bomber Explosion Sound Fix
Created by TwoTonMoon
Due to an oversight, the Iron Bomber's projectiles use the explosion sound effects of the Air Strike rather than the custom ones made for the weapon by Valve. On line 19099 of items_game.txt, the game calls for the "Weapon_Airstrike.Explosion" effect to be...
Cerebral Discharge Texture Fix
Created by Ian Hunter
The rest of eyes particles have correct color, why not Cerebral Discharge?. Well this is a simple fix so that Cerebral Discharge texture becomes from yellow to white, making colors match perfectly. The most notable affected color is Team Shine (BLU) and Ho...
Pyro Right Hand Item Schema Fix
Created by Sierra Foxtrot
Alongside the Hot Hand's release in Jungle Inferno, Valve added a new bodygroup to pyro. It removes their right hand, similar to an Engineer with the Gunslinger equipped. However, it was never actually set to be used. This upload tweaks the item schema so ...
"Fixed" surface types
Created by Ashe is Kiriko main
At the moment, the surface types "mud", "gravel" and "glass" have a "friction" value different from "0.8" (the default value). This means that map creators should avoid using these surface types in normal maps to prevent players to be annoyed by the slippe...
MvM Response Rule Tweaks v2
Created by rabscootle
Submitted for the TF Team's consideration for the Summer 2023 patch ================================= INTRO ================================= This submission is an updated version of an attempt to revamp/fix some of the voice responses in Mann vs Machine. ...
Community Sparkle Scattering Fix V.2
Created by Nonhuman
WATCHING THE VIDEO IS HIGHLY RECOMMENDED, PREFERABLY IN FULLSCREEN! Fixes Community Sparkle scattering to the direction the player moves to, now it stays completely attached, has better visibility and a few more minor touches to it's appearance. ( Grows la...
(Updated v1.1) Warpaintable Bat
Created by Iron Fox
(Update v1.1: Fixed scaling on all paints, and implemented the Bases system into paint groupings. Also adjusted the size of Mannana Peeled/Sax Waxed center stickers, and added missing Macaw Masked VMT file. Fixed some warpaints being mislabeled in Bat Data...
Center Print Font Fix
Created by rabscootle
This submission contains an edited copy of resource/sourceschemebase.res This file can be found in platform/platform_misc_000 vpk! The only difference is that Trebuchet24, Trebuchet20, and Trebuchet18 UI fonts have been updated to use 'TF2 Secondary'. They...
The Ambassador: Reloaded
Created by novac
For the distinguished rogues who agree that perfection just isn't enough. Inspired by another recent submission on the workshop which enhances the Ambassador's model, My goal was to modernize the Ambassador's textures while also fixing a few hiccups it alw...
Fixed magic spells responses for 2 spells
Created by Ashe is Kiriko main
To the TF2 Team: This is a simple fix for 2 types of responses for the Halloween magic spells OVERHEAL / SELF HEAL and SWARM OF BATS / MERASMUS ZAP. When casting the SWARM OF BATS spell, the player says "deus invictus" (latin for "invincible god"). This wa...
Disable Custom Decals Option
Created by Phantom_Boy
get the valve attention to add a option to Disable Custom Decals in TF2. this option allows players to disable Custom Decals so they don't see the other players Custom Decals just like the "disable spray" option this include Custom Decals in all tf2 items ...
Scout Texture Fixes
Created by Mimi
This submission aims to improve the Scout textures, removing the bits of pre-release leftover textures present. List of changes: - Filled the tiny gap on his belt - Restored Blu pants layer - Restored Nail thumb - Filled the gap (showing his pre-release sk...
Fully functional "Sniper!" Voice command
"Pass to me!" is useless, it adds nothing and does nothing. and people have been asking for this command a lot. I think its time to add it. As for the "Pass to me!" command, it would be activated with H, like MvM canteens ONLY in Pass-time maps. NOTE: Repl...
Classes Texture Fixes
Created by Mimi
This post aims to fix small issues found on the 8 mercs (except scout) textures, like leftovers from the original class textures, improves zombie textures, new uber textures, removes (kinda) green tint and keeps the consistency between red and blue team. L...
Aqua Flops missing team texture
The cuffs... ARE NOW BLUE!!!!...
Improved Robot textures
Created by Mimi
This submission makes some robot's texture look closer to the human counterparts (Scout, Soldier, Pyro, Demoman, Medic and Spy) and fixes the skin paint inconsistencies List of changes: Scout Bot: - Recolored head skin color to gray - Recolored Headphones ...
Misc. localization fixes
Created by mgpt
Localization and item schema fixes Originally contained fixes for other languages...
Storage Unit
Created by MR.FRIEND
Are you tired of the sea of cases? Are you tired of unnecessary things that will take forever to sell? Are you tired of mvm garbage? Do you want to make a time capsule? This Storage Unit was created especially for you in CS:GO!? I don't think this is fair ...
PlayerTeam Material Proxy
Created by Horiuchi
This code implements L4D2's PlayerTeam Material Proxy. playerteam_test - Contains a demo map and materials to confirm functionality. CPlayerTeamProxy.cpp - Contains the code to copy to src/game/client/proxyplayer.cpp https://github.com/horiuchii/tf2-patche...
No Hats/Cosmetics ("Hatless") Toggle
Created by Ridley
This is a cosmetic removal mod. There are many like it, but this one is actually on the workshop. By checking this box your game will hide every known pathogen of in-game personalization: headwear, footwear, facewear, even unusual particle effects. But onl...
MvM Robot Weapon Stats Fix
Created by Soy Bing
Submitted for the TF Team's consideration for the Summer 2023 update This doesn't change their stats mechanically, only visuallly when you inspect their weapons due to how attributes are being applied. For example the huntsman normally has "damage bonus 0....
Rainblower LODs
rainblower doesn't have LODs right now and it's kinda bothering me >:( https://gamebanana.com/mods/434172...
Loch-n-Load animations and 3-slots fix
Created by MR.FRIEND
README and many explanations included in .zip...
Misc. Website Fixes
Created by Bioshock New Vegas
Updated CSS and HTML to several of the pages on the TF website. I may update this submission if I find more glaring issues. I plan on maybe redesigning the entire website from scratch later, but this is just a neat hotfix for now. ...
Fixed Smoothing Groups for Brass Beast
Created by ZoraKirby
When Valve converted weapons over to be compatible with war paints, a few of them got messed up. In the case of the Brass Beast, the brass support beam on the left side of the barrels, which was flatly shaded before, became smooth-shaded together with the ...
New/Fixed Mannpower Powerup Icons
Created by rabscootle
Submitted for the TF Team's consideration --------------------------------------------------------------- This submission contains brand new icons for the Mannpower powerups, to be used in the item infobox. The icons currently used in-game use a particle e...
Jag Smoothing Fix
Created by Renim ☕
Included with this community fix is a .png of a new AO bake for the jag, .objs for lod0, l01, and lod2, the .blend file with all 3 objects, and the pre-compiled version of the jag with the fixes in place. This submission is a community fix for the Jag and ...
Misty Skull Fix
Created by no
I have attached a modified version of item_fx.pcf that is identical except for the following changes: - I added unusual_skull_misty_eyeglow to unusual_skull_misty_child - Added Position Modify Offset Random to the eyes so that they would show up. The eyes ...
Atomic/Subatomic Unusual Fix!
Created by Thalassius
Fixes the effects Atomic and Subatomic from being orphaned when their position is adjusted. This uses the same method as my orbiting unusual positioning fix: https://steamcommunity.com/sharedfiles/filedetails/?id=2507809440 I have attached an updated versi...
Restored Idea Tube Jigglebones
Created by Kat
The Idea Tube's model has support for jigglebones, however the coding was never implemented into the QC file. This has been restored....
Blu Scout Pants Restoration
Created by Bioshock New Vegas
A pack that restores Scout's original blue pants. The current blue scout shares the same color pants with red's, seemingly accidentally. This pack also fixes robot scout + his gibs, plus multiple cosmetics that would be affected by this change. https://git...
TF2 Bullet Decals Fix
Created by Yrrzy
This pack updates 3 surface materials decals, which still used Half-Life 2 textures, to use the TF2 ones. -Glass updated to use TF2 glass impact decal on models -Metal updated to use TF2 metal impact decal on models -Wood updated to use TF2 wood impact dec...
Payload Responses for the Engineer
Created by Ashe is Kiriko main
For the TF2 Team: This submission add responses for the Engineer for the Payload gamemode to scripts/talker/engineer. Engineer DOESN'T HAVE ANY SPECIFIC RESPONSE FOR THAT GAMEMODE, unlike all the other classes except Pyro. Some responses related to pushing...
War-Paintable Dragon's Fury
Created by Renim ☕
These are all the files necessary to set up the Dragon's Fury to be War Paintable. .json file that updates the Dragon's Fury index to add in the AO texture filepath. No other changes Created a groups texture, rigged a stat-clock, created a Hot unusual effe...
Sniper Hands Fix
Created by Bioshock New Vegas
This project aims to fix Sniper's famous "second glove", a consistency error present in Sniper's viewmodel. This also adds his missing watch. Mod download : https://gamebanana.com/mods/439875...
Lunon-A-Ticator (Festivizer Tool)
Created by Rapoza Dynamica
Hello there! This is my single biggest TF2 project to date... I'm losing my mind Yes I did 110 festivizers just over a week all by my self... I CANNOT BELIEVE https://steamuserimages-a.akamaihd.net/ugc/1827921927635919665/40B9682ADA7E175039A82D4C514EB3EE67...
QoL Schema Fixes (for 2023)
Created by rabscootle
More item schema fixes items_game changelog: ====================================== * Removed 'disable fancy class select anim' attribute from the following Botkiller weapons (all variants): - Sniper Rifle - Medi Gun - Minigun - Flame Thrower - Stickybomb ...
The Improved Specular Map & Team Color Pack [OBSOLETE]
Created by novac
I plan on remaking this someday. With my newly released Tweaked Default weapons pack getting a lot of praise + all of the criticism I received for this one convinced me that I can do a lot better....
Bloodless styles for Axtinguisher & Ubersaw
Created by Mr. Provitt
Clean styles for the Axtinguisher & Ubersaw I DID NOT MAKE THESE: The textures are already in-game, made for the censored version of TF2 All Valve has to do is enable them as styles just like the Splendid Screen or Flying Guillotine...
Modern Spy Masks
Created by Kat
The original spy masks have been untouched since 2007. Since then, the class models have been tweaked and updated. Readme instructions included for Valve. Mod Page: https://gamebanana.com/mods/438176...
Proper Engineer All-Class Melee Animations V2
Created by ZoraKirby
This replaces all of the Engineer's Melee_Allclass source animation files with new animations where he holds the weapon upright, making his melee_allclass third-person animations consistent with his viewmodel. Additionally, certain all-class melee weapons ...
War Paint Materials - Expanded Group Selection
Created by Renim ☕
Another part of the War Paint Material improvements project. With the original Groups textures added to the game, there's not a whole lot of variety in how certain things are mapped. With this submission I am pitching the idea of adding in 58 new groups te...
Unique Rockets
Created by AtomicTEM
In Vanilla Team Fortress 2, every rocket launcher reloads the same kind rocket, which makes no sense since each rocket acts differently and each rocket launcher is different. NO MORE! With this mod each rocket launcher reloads a unique rocket that's tuned ...
Missing Killicons Pack
Created by NeoDement
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 A pack which adds 11 new killicons to the game for weapons that currently don't have them! It also fixes some incorrectly defined widths for some existing...
Misc. Response Rule and Soundscript Fixes
Created by rabscootle
Submitted to Workshop for Valve's consideration in the Summer 2023 patch Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=2156577890 Miscellaneous Response Rule and Soundscript fixes for TF2 == CHANGELOG =======...
Valve weapons lods (Game optimization)
Created by MR.FRIEND
This fix adds missing low-poly models for weapons to optimize the game. README and assets included in .zip Changed guns created only by Valve. Link to GameBanana - Сlick This fix does not include Necro Smasher and Rainblower as their fix has already been p...
Engineer Glove Color Consistency Fix
Created by Bunslinger
An issue that's long bothered me since my days at Gamebanana is how the Engineer's glove color in 1st-person doesn't match either glove color on the player model. Since Valve is accepting community fixes, I thought I'd finally upload this to the workshop i...
★ Unusual Weapon Effect: Energy Orb (Updated / 2023 ver)
Created by 64-bit jortnite
An updated version of the Energy Orb Unusual effect for weapons. New particles have been created, or existing particles have been modified to work with all weapons that Energy Orb currently does not support: - Air Strike - Amputator - Back Scratcher - Baza...
Necro Smasher Jigglebone Fix + LODS
Created by ZoraKirby
The Necro Smasher's jigglebone is oriented the wrong way, causing the movements to be opposite of what you'd expect. The jigglebone also doesn't have a limit on its rotation, allowing the hinge to clip inside the hammer. Lastly, the Necro Smasher has no le...
Fixed Muzzle for Panic Attack and Brass Beast War Paints
Created by ZoraKirby
The textures that are applied to the Panic Attack and Brass Beast when the game generates the texture for a War Paint have the muzzles incorrectly applied, so all war paints for these two items end up with no holes for the bullets to come out, at least in ...
Consistent Voodoo Soul lighting parameters
Created by Ashe is Kiriko main
This fix changes lighting parameters for all the Voodoo Soul cosmetics to match the parameters of the classes' normal skin for gameplay reasons....
Community HUD Fixes
Created by criticalflaw
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 This project is maintained on and contributed to on GitHub: https://github.com/CriticalFlaw/TF2HUD.Fixes/tree/fixes-only Last Updated: 2024/02/10 Changelo...
War Paint Materials - Fixes and improvements
Created by bubba
Some of the paintable weapons introduced in Jungle Inferno have textures that are a bit lacking when compared to the original stock paintable weapons introduced in Gun Mettle and Tough Break. The original stock weapons from Gun Mettle and Tough Break are t...
Ultrawide View Model bug fix - The Original
Created by Xyk
So, I have a triple monitor setup, and The Original weapon for Soldier has an animation bug when viewing in ultrawide... His left arm is frozen on the left side of the screen. So I decided to fix the animations myself. The left arm is completely unused in ...
Minigun Casing Improvement
Created by Nonhuman
Standalone Mod Download: https://gamebanana.com/mods/437498 This is a part of the "Ultimate Visual Fix Pack" mod, download if you want to try this and the many other fixes included here!: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack Replaces t...
Soldier's Stash Community Fixes/Improvements!
Created by tasty lead
Original Soldier's Stash texture filename is called soldier_hat This fix is made to add a blue team style to the Soldier's Stash misc for the upcoming summer update, as the box of cigs has always been tailored towards red. I've also edited the textures for...
Cleaner's Carbine Bullets Fix
Created by MR.FRIEND
README and assets included in .zip This fix does not change the animation, only adjusts the weapon_bone_2 bone that the bullets are assigned to. I can't change the bug with the clip passing through the hand, since I either need to make a separate animation...
Short Circuit Right-click Fix V2
Created by SonOfDiscordiA
The Short Circuit has become a soft flashbang since the Blue Moon Update dropped. This fix reduced the ball's opacity, while still being visible to all players. You can download and try the fix here: https://gamebanana.com/mods/446897 After the many commen...
Bird-Man of Aberdeen Jigglebone Fix
Created by Kat
This fixes the stretched out model via editing the QC file. A ReadMe file has been provided for Valve's consideration. Mod Page: https://gamebanana.com/mods/439148...
SMG Bullets Fix
Created by MR.FRIEND
README and assets included in .zip This fix does not change the animation, only adjusts the weapon_bone_2 bone that the bullets are assigned to....
War Paint Essential Fixes
Created by Renim ☕
Collection of every single issue with all War Paints for both materials and code alike. Included in this submission is a text write up on all the issues and how to fix them, alongside raw PSDs for our fixes as a visual guide to how we did it where applicab...
Crit-Sheen Fixes & Improvements
Created by daka
Fixes the missing crit (and mini-crit) sheens for the following weapons/items: - Holiday Punch - Rainblower - Red-Tape Recorder - Ap-Sap - Prinny Machete - Building PDA - Disguise Case (w_model) - Cow Mangler - Lollichop - Festive Axtinguisher - Festive Sa...
Lost and Found Claim Ticket
Created by Ferrett321
Hello, I created this Workshop submission using Blender and GIMP. I have created a 3D model and multiple textures to choose from for the model. I have other drafts for the ticket design and am willing to respond to feedback accordingly. This is an idea I i...
Mann vs. Machine Misc Fixes & Improvements
Created by Soy Bing
Submitted for the TF Team's consideration for the Summer 2023 update Icons are by: NYS and Lite Let me explain This tackles all standard and giant robot templates alongside certain missions. Fixing/adding new additions to Gray Mann's army, a few examples b...
Pyro Flamethrower Hose Fix
Created by Guimian
This is a fix to avoid the flamethrower hose to stretch to Pyro's left hand. Since the bone is unused and the only function is to mess with the model, I changed it to a jigglebone just like the original mod made by Sierra Foxtrot. This fix works for all fl...
Surface Properties and Material FIXES
Created by Adam
This community fix changes 391 .vmt files to include proper surface properties. It also makes it so that blended textures utilise a secondary surface property if they didn't before. Please watch the video and view the examples attached above....
(UPDATED APRIL 2024) Schema change - non-strange weapon strangifiers
Created by [FP] jh34ghu43gu
Now that we aren't going to get new items for a bit (if the status quo is to be believed) and I have homework to avoid doing, I figured now is a good time to update the missing strangifiers item I made last year. Similar to last year, this contains an edit...
Lugermorph magazine and texture fix
Created by MR.FRIEND
README and assets included in .zip I am well aware of the green tint issue due to VTFEdit, so I used VTFEdit Reloaded. The resolution of the texture has not changed despite the sharpening of the shadows compared to the original....
TF2 Localization Font Support
Created by Sierra Foxtrot
Many of TF2's localizations suffer from insufficient font support. Some, such as Ukrainian and Czech are missing a few characters, while others, such as Greek, are missing their entire alphabet. This upload contains updated versions of TF2.ttf, TF2Secondar...
Ambassador (+Xmas) bullets and hole fix
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
Big Kill bullets fix
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
L'Etranger bullets and hole fix
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
Dispenser lods (Game optimization)
Created by MR.FRIEND
This fix adds missing low poly models to optimize the game. At the moment, Dispenser 2 and 3 levels do not have lods. README and assets for TF team included in .zip Link to GameBanana - Сlick List of models with new lods: dispenser_lvl2 dispenser_lvl2_ligh...
Diamondback bullets and hole fix version 2
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
Restored Payload-related responses
Created by Ashe is Kiriko main
To the TF2 Team This is a submission that aims to restore several "barely-used-due-to-bug" payload-related responses for all classes, as well as adding some to some classes that lackes responses. As for CartMovingForwardDefense, see https://github.com/Valv...
Grordbort Graphical Fixes
Created by ZoraKirby
I recommend watching the video, which goes over all the changes made, why, and how, in what I hope is an entertaining format. I know it's a bit on the long side; that's because the explanations aim to comprehensible by anyone, even people who aren't famili...
Engineer Uber Texture Fix
Created by Bioshock New Vegas
This is a complete remake of Engineer's current Uber textures. The current textures are based off an older engineer model. As a result, nothing aligns properly. This fix is also much higher res than the original texture. https://github.com/ValveSoftware/So...
'[unknown]' Label Fix
Created by rabscootle
This submission contains an edited copy of spectatortournament.res HUD file. Changes include: * Updated resource/ui/spectatortournament.res so the 'visible' and 'enabled' values for the 'attriblabel' element (lines 438 and 439, respectively) are set to '0'...
Fixed Mediguns' beams
Created by Ashe is Kiriko main
Current beam particle's first control point moves when the player moves the camera, which looks weird. In DX8, the beam trail disappears when activating an Uber due to the uberbeam particle missing a children. This submission fixes those 2 issues. To the T...
Weapon Models Fix Pack
Created by Son Goku
Currently include: -Restore spinning animation for the syringes inside the Syringe Gun in third person -Add missing shell on Panic Attack -Movable joystick on Giger Counter -Restore gibs from destroyed sapper and red tape recorder -Fix Air Strike rocket us...
Consistent Viewmodels Pack - Part 1
Created by novac
Tweaks some viewmodel arms to be more accurate to their third person counterparts. Also gave Spy's coat the same fabric texture that Soldier's uses to be further consistent. MOD PAGE: https://gamebanana.com/mods/425647 GITHUB ISSUE PAGE: https://github.com...
Consistent Viewmodels Pack - Part 2
Created by novac
Tweaks some viewmodel arms to be more accurate to their third person counterparts. MOD PAGE: https://gamebanana.com/mods/425647 GITHUB ISSUE PAGE: https://github.com/ValveSoftware/Source-1-Games/issues/4909 -Special credit to DaKashi for editing the sleeve...
Unclamped Lightwarps Fix
Created by ZoraKirby
Clamps most of the game's unclamped lightwarps (and some phongwarps) Explanation: Instead of using a flat dark-to-light gradient for lighting (as you would see in HL2 or Portal for example), Team Fortress 2 uses lightwarps for most things, which replaces t...
Portable Stairs LOD Fix
Created by dragon small z
The current Portable Stairs prop seen on Well's last point, and on a number of other maps, has a noticeable quirk where the railings are invisible on the "Low" model detail setting. That is what this intends to fix. With this proposed fix, the railings wil...
Demoman Texture Fix
Created by Bioshock New Vegas
A fix for both Red and Blu Demoman's textures for Valve's consideration. This fix removes the default grenade ambient occlusion thats baked into the original texture. This causes ugly black shadows to be present on cosmetics that remove the grenades body...
Model Fixes Pack
Created by Curly Bill
Fixed up Scout's pants being incorrectly colored on the blue team, (adjusted respective cosmetics to go along with this change) cleaned up the Demoman's vest so it's less ugly when using cosmetics that remove gernades, (ex Dead of Night) a few fixes to the...
TF2 New/Updated Weapon Tips
Created by rabscootle
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 This is a pack of updated weapon tips. It aims to give tips for most weapons that lack any (basically any weapon from 2012 onward). Some tips were also up...
TF2 Updated Default Gameplay Settings
Created by Dangerous Feksil
Team Fortress 2's default settings are universally agreed to being archaic and vestigial to a time long ago. This fix attempts to bring Team Fortress 2 into the modern world by updating the default settings to help improve the overall quality of life as we...
Fixed Smoothing Groups for Direct Hit (+ Texture Picmip Fix)
Created by ZoraKirby
The front edge of the Direct Hit's cylindrical body is smooth shaded instead of a hard edge, causing an ugly rimlight. Additionally, the Direct Hit's texture has incorrect LOD (level of detail) settings applied to it, which cause it to use a lower-quality ...
Ubered Cloaking & Zombie Skin Fixes
Created by boba
This submission has been officially accepted. Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Multiple fixes allowing for cloaking while Ubercharged, fixed visuals while cloaking with a Voodoo-Cursed So...
Misc. Response Rule Fixes for Mann vs. Machine
Created by rabscootle
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 This submission contains modified response rule files for Heavy, Medic, Soldier, and Engineer. The changes are primarily MvM focused, to allow them to fin...
Jungle Inferno Hat Paintability
Created by NeoDement
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Submitted to the Steam Workshop for the TF Team The Saxton, Monstrous Momento and Mercenary Park hats are also now paintable. This submission contains fix...
TF2 Schema Changes - Weapons (+ other misc. changes)
Created by rabscootle
Submitted to the Steam Workshop for the TF Team's consideration. This submission contains a few (mostly minor) changes to weapons and other items. The included ZIP file contains a modified copy of items_game and tf_english to aid with implementation. This ...
BLU Team Weapon Overhaul
Created by Curly Bill
Adds the missing BLU team weapons for the Winger, Disguise Kit, Fireaxe, Razorback and adjusts the Eureka Effect to be more consistent. Mod of this can be found here: https://gamebanana.com/gamefiles/7549...
TF2 - New Limited Items (Untradeable Items Only)
Created by rabscootle
Submitted to Steam Workshop for the TF Team's consideration. This submission is similar to the one publicly viewable on the Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2362948296 However, this version only contains changes for items th...
Consistent Fortune Hunter
Created by Kat
This changes the default “$color2” & “$colortint_base” value in the VMT files to make it more consistent with TF2's color palette. RED: {247 149 81} to {240 129 73} BLU: {252 199 103} to {239 152 73}...
UI Icon & Image Improvement Pack
Created by Curly Bill
Don't mind the kinda fuzzy black pixels around the main menu characters, I was in a rush and used a crappier version for the showcase, the game versions use the official alphas and as such have no fuzzy pixels floating around. I had these leftover fixes I ...
Gas Passer Doused Attribute Bug Report
Created by Juri Han
While I know this isn't really a fix, it's still something that I think Valve should know about, despite the due date being missed. When having added the Gas Passer into TF2 in the Jungle Inferno update and despite the previous updates to it, the weapon st...
TF2 Website Fixes #1 - Update Pages
Created by boba
This submission has been officially accepted. Contains fixes for every TF2 update page that needs fixes, ranging from simple things like opening external links in new tabs to making sure everything doesn't spill its guts on Chrome. View the full changelog ...
More tool textures
Created by Ashe is Kiriko main
This submission is for mappers. It adds more tools textures (blockbullets, clip and playerclip) for several surface types: * Dirt * Grass * Gravel * Metal * Metal grate * Sand * Tile * Wood Blockbullets materials are compiled with %compilenodetail, same as...
Paint Consistency Overhaul
Created by Curly Bill
This fix contains desaturating the black and white paints to make it more consistent with the player model colors, as well as tweaking "A color similar to Slate" to be more turquoise and less blue-ish. This pack also contains 3 new paints to help match the...
Voodoo Cursed Purity Fist Fix
Created by Cheddar
A fix that was long overdue. I did not make the mod, but I decided to upload it to the workshop, may as well since Valve said "community fixes" in the blog post. I did not create the original mod, TheYoshiPunch did. Link to the original mod here; https://g...
"Fixed" surface types + New footsteps sounds
Created by Ashe is Kiriko main
This is a variation of my "Fixed" surface types" submission in Workshop ( https://steamcommunity.com/sharedfiles/filedetails/?id=2956923051 ) It includes the original submission, adds new 2 new surfaces types: "carpet" and "snow", and changes the sound of ...
TF2 Schema Changes - New Limited Items
Created by rabscootle
Uploaded to the Steam Workshop for the TF Team's consideration. This submission aims to grant the 'limited quantity item' attribute to items that are limited/unobtainable, but currently lack it. Included in the submitted ZIP is a modified copy of items_gam...
TF2 Website Fixes #2 - Comic Pages
Created by boba
This submission has been officially accepted. Contains fixes for every TF2 comic page that needs fixes, mainly to make sure everything works on Chrome. View the full changelog HERE! FOR TF TEAM: Details can be found inside text files in the main zip....
Community HUD Fixes (2019)
Created by criticalflaw
Compilation of fixes to the Team Fortress 2 HUD addressing several issues reported on the Source games issue tracker. A repository of all the changes can be found here. The following fixes have been added in the March 26, 2019 update Queued for Match panel...
BLU Finder's Fee VMT Fix
Created by Kat
For an unknown reason, the BLU variant has different rimlight & phong variables, unlike the RED version. BLU now shares the same variables as RED....
Blu Scout Texture Fix
Created by Bioshock New Vegas
This submission fixes an error with the current blu scout texture. Blu Scout has blue belt loops from when he originally had blue pants. https://github.com/ValveSoftware/Source-1-Games/issues/4312...
RED Holiday Headcase VMT Fix
Created by Kat
Changes $phongboost "10" to "2", just like the BLU variant. Since it's inconsistent and overglaring....
Disco Beat Down Glow Fix
Created by greg time
The glowing energy balls in the Disco Beat Down unusual effect appear to grow in size when viewed from larger distances, seemingly defying the rules of perspective. The source of the issue (which is also present in several Professional Killstreak effects) ...
Molten Mallard Duck Desync Fix
Created by greg time
Submitted with permission from Chaofanatic, the original effect creator. The orbit of the "Mallard" in Molten Mallard frequently desynchronizes from that of the rest of the particle. This causes the effect to split in two, with the duck often flying away o...
Morning Glory / Death at Dusk Fix
Created by greg time
Resubmitted in order to credit the original effect creator (Chaofanatic). No more disappearing or off-center suns! I found a simple way to fix the notoriously glitchy suns present in Morning Glory and Death at Dusk. I have provided an updated version of it...
Harvest Moon Glow Fix
Created by greg time
DISCLAIMER: Harvest Moon was made by Valve. This is just a bug fix, and not a new effect. The beautiful glow on Harvest Moon has an annoying tendency to disconnect from the player's head after sustained movement in one direction. As it turns out, the fix i...
Paint Consistency Overhaul Part2/Community Requests
Created by Curly Bill
SCRIPTS INCLUDED WITH THIS TO MAKE IT ALL POSSIBLE TO ACCEPT There was a lot of requests to do Lime and Pink, as well as a few requests to add some other colors; this pack takes care of those requests just to top off the consistency of the paints in the ga...
Phlogistinator Halloween Fire Fix
Created by -=NHS=- Kwas
The current Phlogistinator fire particles do not update if you have Halloween Fire on your Phlogistinator. This upload aims to solve this. This includes dx80 safe particles, as well as replacements for the fully charged Phlogistinator particles to match th...
Cow Mangler 5000 Pumpkin Bombs Fix
Created by -=NHS=- Kwas
The current Cow Mangler projectile particles do not update if you have Pumpkin Bombs on your Cow Mangler. This upload aims to solve this. RED team's projectile colours were changed to a harsher pink, while BLU's uses a colour closer to purple. Q: Does this...
Weapon Sway (cl_wpn_sway)
Created by Bioshock New Vegas
TF2 has a command for weapon sway that goes unused in the retail copy of the game. This command sways your weapon along with player movement, much like in Half Life 2 and Counter-Strike. This submission includes relevant code from the source SDK 2013 to re...
New MVM Icons for Robot variants
MvM dosen't have icons for GateBots yet... And some robot variants really need an icon for better clarity... So i made a lot of icons for these robot variants. (Along with giving some bosses a new name instead of giant health on kill deflector heavy). CONT...
Holy Halo - "Guardian Angel" Style
Created by PAWA
~~~~~~~~~~~~~~~~~~~~~~~~~~~PLEASE READ THIS!!!~~~~~~~~~~~~~~~~~~~~~~~~~~~ This item is a refined metal sink suggestion for the game Team Fortress 2. It is meant to improve the TF2 economy in a way to not only benefit average players, big time trades but ev...
Community Server Browser UI Overhaul Mockup
Created by tasty lead
A community browser UI overhaul mockup. I wont be making improvments to it, its just a mockup of an idea I wanted to get out there....
★ Unusual Effect: Bing Chilling
Created by Mokky
( 中华人民共和国寄语 ) Great work, Citizen! Your social credit score has increased by Integers. Keep up the good work! ( 中华人民共和国寄语 ) ★ This Effect is made in China ★...
Holy Halo - "Fallen Angel" Style
Created by PAWA
~~~~~~~~~~~~~~~~~~~~~~~~~~~PLEASE READ THIS!!!~~~~~~~~~~~~~~~~~~~~~~~~~~~ This item is a refined metal sink suggestion for the game Team Fortress 2. It is meant to improve the TF2 economy in a way to not only benefit average players, big time trades but ev...
Strange Holy Water
Created by PAWA
~~~~~~~~~~~~~~~~~~~~~~~~~~~PLEASE READ THIS!!!~~~~~~~~~~~~~~~~~~~~~~~~~~~ This item is a refined metal sink suggestion for the game Team Fortress 2. It is meant to improve the TF2 economy in a way to not only benefit average players, big time trades but ev...
Upward Optimized
Created by dabmasterars
This is a modified version of pl_upward with a bunch of tweaks to increase performance, improve loading times and decrease file size. IMPORTANT: To play the map after subscribing, type "map workshop/2982240123" in console. CHANGES - Added distance fade to ...
2Fort Optimized
Created by dabmasterars
This is a modified version of ctf_2fort with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2982741922" i...
Powerhouse Enhanced
Created by GameToad™
cp_powerhouse with enhancements. Official reupload from Aar's Steam Workshop page....
Upward Enhanced
Created by GameToad™
pl_upward with enhancements. Official reupload from Aar's Steam Workshop page....
Thunder Mountain (Enhanced)
Created by GameToad™
pl_thundermountain with clipping enhancements and general small quality-of-life touches....
Fastlane Enhanced
Created by GameToad™
cp_fastlane with clipping, performance, and visibility enhancements....
Egypt Enhanced
Created by GameToad™
cp_egypt_final by Sean "heyo" Cutino with performance and clipping enhancements....
Turbine Enhanced
Created by GameToad™
ctf_turbine with slightly enhanced clipping, performance, and visuals. Not much has changed honestly....
Nucleus Enhanced
Created by GameToad™
koth_nucleus with performance and clipping enhancements, paired with a major OoB fix. Intended as a community fix for inclusion in the game....
Pipeline Enhanced
Created by GameToad™
plr_pipeline with severe clipping improvements. Intended as a community fix for inclusion into the game....
[VScript] VSH Skirmish
Created by MilkMaster72
https://i.imgur.com/bThTBRd.png https://i.imgur.com/eiMU7e2.png Don your hats, arm yourselves from head to toe, and enter the ring to fight a new opponent; a grizzly, hairy, soon-to-be extinct beast, Saxton Hale! In Skirmish, return to Mercenary Park and f...
[VScript] VSH Distillery
Created by Pheディア
https://i.imgur.com/FPGpf1W.png The classic gamemode returns in a new form! New Saxton’s abilities! Better animations and visual effects! High quality maps (yes, several)! It’s all here, inside the map file! No need to install plugins, just subscribe on th...
[VScript] VSH Tiny Rock
Created by Lizard Of Oz
https://i.imgur.com/FPGpf1W.png The classic gamemode returns in a new form! New Saxton’s abilities! Better animations and visual effects! High quality maps (yes, several)! It’s all here, inside the map file! No need to install plugins, just subscribe on th...
Add The MvM Upgrade Station Song By 3D soundscape
Created by Phantom_Boy
Add The MvM Upgrade Station Song NOW IN 3D soundscape!!!1!! this will use the 3D / in map / in space sound entity to play the audio in map instead of the other UI sound way. this is a alternative to the other way to add this: https://steamcommunity.com/sha...
Spy Hitbox Fix
Created by MR.FRIEND
Added shounic as a contributor for permission to reference his youtube video and thumbnail art. README and assets for TF team included in .zip This fix was published after the beginning of May, so it will definitely not be in the summer update, but it may ...
Brass Beast Rev-up sound fix
Created by SonOfDiscordiA
This fix aims to improve the Brass beast's rev-up sound. The Brass beast doesn't have a long rev-up sound, so the game just cuts the audio before the shooting/spinning sound would play. I extended the rev-up sound, so that the transition becomes smooth and...
Mann vs. Machine Wavebar Fixes
Created by trashbin
This fix aims to make the wavebars in MvM more accurate and consistent, with additional robot icons, fixes to known issues, and overall, changes to improve the quality of the gamemode....
Natasha sound fixes
Created by SonOfDiscordiA
This fix aims to improve the Natasha's different sound related problems. Here is a list of the changes: -The rev-up sound has a conflicting sound with the start of the spinning sound. I matched them to create a seamless transition between the rev-up and sp...
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Dabmaster's Community Fixes
Contains 21 items