Total War: WARHAMMER III

Total War: WARHAMMER III

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Warhammer 3 Dwarf Mods
   
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Description
Collection of WH3 Dwarf Mods that mostly work in conjunction with each other, except for overhauls - in which case I enable only the overhaul in the mod manager
Items (103)
Dwarf Thunderbarge MKII
Created by ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
Dwarf Workshop; Ikit's Forbidden Workshop for Dwarfs (Discontinued)
Created by Rhox
Use this mod instead https://steamcommunity.com/sharedfiles/filedetails/?id=3239170717 Description This mod adds Ikit's Forbidden Workshop to all Dwarfs. However, I have to stretch everything and It will be not compatible with any mods that touch Forbidden...
Dwarf Shield Maidens
Created by Thom
Mod Description This mods adds 2 new units to the dwarf roster, the Valkyrie Guard and Daughters of Valaya. These units act as support infantry giving you a choice of 2 long lasting buffs from each unit type with shared cooldowns. Recruitment Both units ar...
Reloading Animations
Created by Marthenil
---Updated for 6.1! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight Free...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 6.1.1) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, expanded chaos u...
More Character Names (For all 24 races)
Created by Beans
About More Character Names (about 7,600 total new names) Tired of seeing heroes and lords with the same name? This mod adds a huge amount of lore friendly names into the name pool for ALL FACTIONS for both the player and the AI. Some factions have received...
Mixu's Slayer Traits for Daemon and Dragon Slayer
Created by Mixu
Adds a slayer trait system for Dragon and Daemon Slayers. Slayer characters will gain slayer traits after defeating monsters. You can view all of them from the Slayer Trait panel, found from the character details screen (the thing that has skills n items)....
Cataph's Kraka Drak: the Norse Dwarfs
Created by Cataph
Hello, six-years-old mod here. A lot of you know this thing. First battle release post with changes and update notes. WHO DIS? The Norse Dwarfs are a subculture of Dwarfs (whaddayaknow) who live in a corner of Norsca. They lived for centuries separated fro...
No Diplomatic Penalty for "Too Many Trade Partners"
Created by DrDCB
By default, the game allows you only 3 trade agreements (plus an additional 0.2 per owned region) before you start incurring a penalty with the negotiating partner (-3 per additional trade agreement over the limit). This is pretty limiting to Kislev and Ca...
Dynamic Disasters
Created by Frodo45127
NOTE TO ALL Development of this mod has been ended, because I have neither time, nor interest in continuing it. Source code is on the bottom of the description if someone wants to continue it. Reasons: I wanted to make a mod that made endgame interesting, ...
Tier 3 Walls Returned
Created by Stubby
The Tier 3 Walls Returned mod gives siege battles back to all the tier 3 minor settlement defence buildings that had them before the 2.2 update, as well as the tier 3 Brettonian main minor settlement building. This mod works on both Realms of Chaos and Imm...
Caravans of the Old World
Created by van Hawke
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI) The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region t...
Lost & Found Dwarfs: Crank Gunners
Created by greenphoenix23
This mod adds Crank Gunners to the Dwarf roster. An elite ranged unit wielding gatling guns, these dawi are ready to unleash a hail of bullets on their foes! Crank Gunners are recruitable from the Tier 4 engineering building and are buffed by any skills or...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
Warband Cross Race
Created by BAGHolder
(Updated to 6.0) This is a submod of Warband Upgrade Ultimate (required). It provides two extra functionality: 1. Allows player & AI to upgrade foreign units. 2. Cross-race upgrades, e.g., Norsca marauder to Chaos, Chaos Dwarf laborer to Greenskin units. W...
Expanded Hero Skill Trees
Created by devon752
Expands the skill trees of Heroes! Currently completed races: All of Chaos (except Chaos dwarfs), Cathay, Kislev, Skaven, Dwarfs, Empire, Greenskins, High Elves and Vampire Counts. Everything the mod does: - extends vanilla trees - adds additional skill tr...
Expanded Event Art Master Collection
Created by GunKing
This mod is a port and expansion of my WH2 mods. It has been thoroughly updated to include most new races of WH3. Warriors of Chaos and Norsca are on the mod cover but not yet included in the mod, I'm saving myself effort of rearranging the composition lat...
Tech-Tree Compilation (Old Version)
Created by Decky
What does this mod do? The mod adds new Technologies to ALL Tech-Trees: Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Ska...
Thudding Crossbows (Appropriate firing sounds for Cathay, Dark elf, Dwarf, Empire, and Greenskin crossbows)
Created by Sturmageddon
Purpose: This is an updated version of my mod from TWW2, now also applied to Cathay units! I have never really liked the sound profile CA chose for crossbows- even the sound profile for bows is louder and more satisfying to listen to. This mod replaces the...
Versatile Engineers 1 ( Vanilla 6.X ) ( REQUIRES ASSET PACK )
Created by _D3rpyN3wb_
https://i.imgur.com/A4fNgWO.gif I RECOMMEND STARTING A NEW CAMPAIGN What this mod does: Adds 8 weapon options (as mounts) for Master Engineer Fused-Keg Launcher Exploding Trollhammer Experimental Drake-Gun Heavy Crank-Gun Light Crank-Gun Steam Drills Missi...
Proper Dwarf Shields (6.0 Ready)
Created by GOW LIKE A BOSS
Update with 5.0: Prior values for Longbeards, Ironbreakers, and Lords have been retained. Dwarf Warriors have had their shield upgraded from wood to metal (still 55% block chance) to bring them in line with Chaos Dwarf shields. Rangers kept wood shields (a...
Dwarf Runesmith - Yellow Line Skills
Created by Muzual
This item is discontinued. Please use my Hero Yellowline Mod instead which has all heroes! Dwarf Runesmith - Yellow Line Skills Updated for 2.2.0 (Immortal Empires) This mod adds the default hero combat skill line to the Dwarf Runesmith skill options. This...
Dwarfs Garrison Upgrade
Created by oldie
- Can be added/removed during campaign (changes next turn) - Works for AI too - Unbalanced - Only changes units from wall buildings - Can be used without DLC but you will be missing these units from the garrisons All-In-One version: https://steamcommunity....
Dwarf Tech-Tree
Created by Decky
What does this mod do? The mod adds over 50 new technologies and new Unit-Abilities and some more... to the Dwarf Tech-Tree. DESCRIPTION I decided in the mod to append the technologies to the end of the orignal tech tree. Since the dwarf tech tree is so fu...
Dwarf Character Expansion - Discontinued
Created by Phyrex
Description This mod is a compilation of some of the legendary Dwarf characters that I have made. They all spawn on turn 1 of their respective faction. Excavators are recruited at the tier 3 Dwarf Keep and receive the appropriate buffs from tech and charac...
Special Beards for Special Dwarfs 4K Dwarf/Chaos Dwarf Beard Variety Reskin
Created by GunKing
This is a port of my WH2 mod that gave more beard color variety for Dwarf Lords and Heroes as well as Slayers. There still remains a vanilla white beard variant among the color selections. The colors from the WH2 version have been carried over exactly. The...
Yard Dwarf Variant Lord Pack
Created by Yard
Yard, Dwarf Lord Variety Description now with a little more time and polished my 2 mods, so that they are in a single pack, even so if you wish you can download the mods separately, the mod is save compatible even if you delete the other 2 and give it a li...
Venerable Thane Skills
Created by Bastilean
As requested, this simple mod adds six new skills including two new passives and one new ability for the Dwarf Thane. Axes Out Lads (new ability passive) - Avaiable at level 6 They Have Wronged Us! (new ability) - Available at level 14 Kazukan Kazukit Ha! ...
Dwarven Rune Crafting Overhaul
Created by nullmana
This mod adds all craftable banner runes of the dwarves as unit upgrade for all dwarf factions. You can upgrade all your units in an army with banner runes now. In addition all character runes can now be crafted unlimited times for increased cost. Rune cra...
Mase's Dwarf Oathgold Runes
Created by Mase
Add Runes to your Units! Using the Scrap mechanic from the Greenskins rework, this mod allows you to add all sorts of runes to your units. The runes are taken from the 9th edition book, and some artistic liberties to make them translate to Total War. Alway...
Thundering Cannons (Appropriate firing sounds for Dwarf, Empire, and Vampire Coast cannons)
Created by Sturmageddon
Purpose: In a similar vein to thudding crossbows, this simple mod aims to make the firing sound of heavier artillery more satisfying by replacing the normal Great Cannon sound effect with the one used for Cathayan Grand Cannons! (I think most people lookin...
Set Bonuses
Created by VoRt-lol
What does it do? This mod changes several of the Item Set bonuses for Legendary Lords in the game, targeting specifically the ones that were given 25% bonus Allegiance gain from military allies of their own race. I personally found these to be utterly path...
Stackable Dwarf Banner Runes
Created by Opi
Allows all banner runes of 'x3' quantities bought with oathgold in the dwarf forge menu to be stackable on a single dwarf lord. The 'Rune of Burning' allows for x4 of the same rune as Thorek starts with this rune. - Singleplayer & multiplayer compatible - ...
Lost & Found: Dwarf The Miners Below
Created by greenphoenix23
Chaff no longer! One of the oldest grudges in the Book has finally been righted! This mod buffs all base game Miners to be closer to the strength of their tabletop counterparts. No longer relegated to realms of discarded waste, the miners bring their newly...
Craftable Dwarf Replenishment
Created by terreohomines
Dwarves are notorious for their extremely poor casualty replenishment rates. This mod adds a craftable ancillary (Priest) to the Dwarf banner crafting menu that increases the casualty replenishment rate of its equipped Lord's army. Replenishment rate is 14...
Seekers of Doom: Slayers Overhaul
Created by Spartan VI
Doomseekers This mod shrinks the unit size of standard Slayers, Giant Slayers, Slayer Pirates, Doomseekers, Goblin Hewer, and all of the corresponding ROR and Grudge units while maintaining their ferocity to bring them more in line with their lore. Credit:...
Max Dwarf Runes Max Ancillaries
Created by Supermag24
Updated for Chorfs 20 Rune slots for all the runes for the Dwarfs 20 Ancillaries slots for everybody! Slay everything without a BEARD! Here's an unlimited forge mod so you can use those slots https://steamcommunity.com/sharedfiles/filedetails/?id=285694430...
Unlimited Forge: Dwarfs, Tomb Kings, and Sisters of twilight
Created by Supermag24
Updated 6/19/2023: Added Sisters of Twilight forge, reduced all cooldowns to 0 for Forge of Daith Edit: Updated, now Includes Tomb King Crafting Lets you craft everything in the Dwarf, Tomb Kings, and Sisters of Twilight Forges as much as you want craft al...
Priestess of Valaya for Dwarfs
Created by Daifaeic
Lore Valaya is goddess of the hearth, healing, and brewing, the founder of many Dwarfholds (including Karaz-a-Karak and Karak Eight Peaks) and the protector of the Dwarf race. Valaya is credited with establishing the Dwarf culture and inventing their runic...
Lost & Found: Witch Hunter of Gazul
Created by greenphoenix23
This mod was created as part of the Mod Jam 2023 #1: Literally Who? and introduces the Witch Hunter of Gazul as a hero option to the dwarfs. Gazul is a minor ancestor god focused on the dead and his followers are staunch enemies of those that would defile ...
Runes of the Karaz Ankor - Unit Upgrades for the Dwarfs
Created by Dirty Dan
UPDATED FOR 6.1 Adds several unit upgrades for the Dwarf factions in the game working similar to the Greenskin scrap upgrades. The upgrades are not exclusive and cost a varying amount of oathgold, which makes this resource even more valuable especially in ...
Good Order & Discipline
Created by Frimid
What It Does Like Cathay, all Order factions' melee units receive formation attack. Missile units are exempt from this, to remain in line with Cathay's design. An exception to this rule exists for some hybrid units. Units that have loose formations, or are...
Aerial Pursuit for WH3
Created by paperpancake
Flying units should be fun! Your general has other things to worry about than micromanaging bombard orders for units halfway across the battlefield. Only tested in single-player. This mod allows you to tell flying units to move above enemy ground targets t...
Stack Dwarf Banner Runes Restored
Created by Phoenixwarrior
Fairly simple mod, allows dwarf banner/ancillary runes to once again be stacked on the same lord. So, for example, you can have 3 Runes of Burning on the same character (or 4 if you start as Thorek). This is achieved by creating 2 extra duplicates of each ...
Dwarf Faction Colour
Created by Maximilian
This mod changes the mask texture of some dwarf units to give them faction colours. Also changes the material map of some shields to better match the armour. Affected units: - Ironbreaker - Irondrakes - Longbeards - Hammerers Affected shields: - Lord, Than...
Reinforced Citadel of Karak Eight Peaks
Created by Bastilean
Belegar Exclusive Landmark The Reinforced Citadel building chain has been improved to make Karak Eight Peaks the sparkling jewel worth recovering that it is as the nexus in Belegar Ironhammer's quest for restoration of his clan and his honor. Reinforced Ci...
Rune Magic Overhaul
Created by GalbaKor
Rune Magic feels weak at times, especially considering how fast most battles are. Moreover, all but one of the "spells" are buffs or debuffs, which traditionally have been much weaker than flat damage spells throughout all TWW games. While Rune Magic is re...
Deluke's Ironbreakers Reskin
Created by Deluke
I always imagined the ironbreakers to be sturdy and dangerous. I personally missed the proper form language one would expect from the ironbreakers, so I decided to make my own version. It may not look that different for everyone, but it's for personal use ...
Masked Mustachio's Dwarf Stalkers
Created by MaskedMustachio
I recreated my WH2 mod of the same name for WH3. My wife and I really like Chameleon Stalker units that the lizardmen get so I made this mod to bring them into the dwarven roster because dwarves are one of my favorite factions. I don't normally like to mes...
Community Bug Fix Mod - Game v6, Batch 2
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Snorri Nosebiter (Independent)
Created by PinkPonyKnight
This mod adds the glorious dwarf Slayer Snorri Nosebiter with custom Skills to Quick Battles and Campaign. In this version Snorri can be recruited as a hero for all order factions by completing the corresponding quest inspired by the Dwarf Thunderbarge mod...
Iron Readiness fix
Created by Blazed Kofe
No longer works since the issue has been fixed by CA. OLD: The Dwarf technology Iron Readiness in Warhammer 3 makes no sense anymore since Irondrakes are recruited in one turn. This mod makes Iron Readiness reduce recruitment time for Ironbreakers by one t...
Dannath Blackmore - Captain of Karaz-a-Karak
Created by zerg93
*Please consult the Known Issues and QA sections before commenting, thanks.* This is my very first attempt to make a unique hero, I mainly did this to see what I can achieve with my pretty limited knowledge with heroes and to have reference material for WH...
Dwarf Engineer - Yellow Line Skills
Created by pit_fiend
Dwarf Engineer - Yellow Line Skills This mod adds the default hero combat skill line to the Dwarf Engineer skill options. This mod does not contain any unique balance changes and the skills added are the same as other melee-capable heroes. Thanks to Muzual...
Dwarf Infantry Mass Increase
Created by soji
Dwarf Infantry can now hold the line Includes mass changes to most of the dwarf infantry including Quarrellers and Irondrakes (Flame and Trollhammer Torpedo ) and Thunderers. Miners, Dwarf warriors, Longbeards and Ironbreakers have all had their mass incre...
Woodtur's The Dragon Company of Karak Ungor
Created by zerg93
*NOTICE* All of my screenshots are taken with my certified potato pc™. This means (at least in theory) that my custom units will look better on your high-end machine (if you do have one). So don't be scared off by my horrible screenshots, thanks. *NOTICE X...
Singe's Skills for Grombrindal the White Dwarf
Created by Singemeister
This guy was a bit of difficult one. When he first came out, I have give him boosts to older tech - makes sense, right? Then the Dwarfs got their second update and he focused on newer tech. Which I'd already set as Thorgrim's focus. So instead, he gets the...
Singe's Skills for Ungrim Ironfist
Created by Singemeister
Thorgrim, Thorek, Ungrim, really we need an Unek to complete the set. And poor old Garagrim! Dying in both timelines, poor fella couldn't catch a break. People say Dwarves are a turtling army because of their slow yet defensive infantry, and the massive am...
Singe's Skills for Thorgrim Grudgebearer
Created by Singemeister
One of the main reasons I preferred Fantasy over 40k was the existence of characters such as Karl Franz, Louen Leoncouer, Finubar the Seafarer and Thorgrim Grudgebearer. Proactive, civil-minded, even progressive rulers who were seeing the danger ahead and ...
Singe's Skills for the Dwarfs
Created by Singemeister
Unique skills for the Dwarf Lords, in their halls of stone. Pictures on each individuals page, as per usual Singe's Skills for Belegar Ironhammer https://steamcommunity.com/sharedfiles/filedetails/?id=2896554454 Singe's Skills for Grombrindal the White Dwa...
By the Comet - Post-Battle Oathgold, Devotion, Replenishment, and Encamp Stance Update (Updated for 5.1.0)
Created by ElJefeGrande
Certain Warhammer 1 races, due to design concept at the time in 2016 at release of Warhammer 1, could only get post-battle replenishment as an option against their own race. It was viewed as taking on captives from the defeated, and would make little sense...
Gromril Forge
Created by Bastilean
This little mod vignette provides rank bonuses for armoured dwarf melee troops from the forge. Armoury: Rank +1 Miners, Warriors, and Long Beards. Gromril Forge: Rank +2 Miners, Warriors, and Long Beards. Runeforge: Rank +3 Miners, Warriors, and Long Beard...
Dawi Red Skill Tree Rework
Created by Blazed Kofe
In Warhammer 3 it is now possible to recruit from the allies unit pool and that is bloody good stuff! But it's too bad you can't make them stronger with the red skill tree. Well here is my solution: This mod adds buffs for all units in the red skill tree! ...
Dwarves' two-handed weapon more Stronger
Created by 또띠아
Dwarf warriors (large weapons) and Quarrellers (large weapons) have raised the melee attack to 30. Longbeard's (large weapons) have raised the melee attack to 38....
Versatile Engineers Progression Choice Submod for Dwarfs
Created by Daifaeic
This submod adjusts the progression of unlocks for the Versatile Engineers Mod in campaign. At levels 10, 15 and 20 the engineer can choose 1 of 2 or 3 weapon options to unlock: Level 10- Tinkerer Light Crank-Gun OR Steam Mining Drill OR Marksman Rifle Lev...
Siege Sappers
Created by prop joe
This mods allows Dwarf Miners and Skaven Warp Grinders to destroy a section of the wall during the deployment phase of a siege assault battle, as a way to simulate their ability to mine under and destroy walls, something that was extensively used in histor...
Better Bolt Thrower
Created by highman
I guess it has a damage increase effect of about 20-25%. add Dwarfs to multi shot Dwarfs are shorter and weaker than elves, but more accurate. And all runes are also affected. 24.08.30 dwf multi shot amount 16 -> 8 ...
English versions
Created by biubiu~biubiu^
Here are some English versions of my mods. You need to subscribe to the original mods New text can be topped mod...
LLLL - Modest Extra Skill Points EXCLUSIVELY for Legendary Lords - Dwarfs.
Created by Neil
Fun, fits with the lore, not too OP. Boosts only Legendary Lords! 10 of their unique skills awarded (mostly by level 17) for free as you level. Zero changes to Standard Lords. Effectively 1.2 skill points per level. 49 -> 59 This makes Legendary Lords the ...
Retake the realms! Dwarf Growth increase
Created by Ravaner
Tired of playing dawi vanilla or modded and having to wait 120+ turns to reach tier V with your Karaz Karak? (Unless you farm rebellions for growth I won't judge). Is it unfair that the empire populate the realms while the dwarves golden age fades? no more...
Sensible restrictions to neutral reinforcements
Created by Flying Fox
Features In vanilla, two armies can reinforce one another as long as they aren't enemies and are attacking a common enemy. A good idea in principle, but it does cause some lore breaking situations. If my Greenskin army gets attacked by a Skaven army while ...
Khazalid Dwarf Unit Names
Created by Commisar Jon Fuklaw
General Info It's strange being one of the foremost experts on a(n extremely) half-baked fantasy language. On the one hand, it's an extremely useless thing to be an expert in. On the other hand, it offers an opportunity for mild amusement. As such, I prese...
recruit dwarf bolt thrower everywhere
Created by Wastetime(TMA)
recruit dwarf bolt thrower from tier 1 settlement....
Dawi Miners can Mine Walls
Created by Mage
Wall Breaker and Siege Attacker given to all 3 miner units. Modifies entries in main_units_tables for those three units and is thus incompatible with anything else that edits those entries. If the units lack siege attacker for you this is overwhelmingly li...
Legendary Characters
Created by Stratovarius
That is not dead which can eternal lie We've got 5 new characters for you today, including our first two Chaos Ogres, courtesy of the excellent Frob (and Matthew's help in lore diving). Dark Elves Korelei - Legendary Witch Elf Hero Chaos Ogres Terrog Throa...
Legendary Characters Assets
Created by Stratovarius
Contains all the required visual assets for the Legendary Characters mod. If this isn't in use, LC will break. See LC for credits, images, etc....
Dwarf Dragon Hunters
Created by zerg93
>>>*This mod is part of the Zerg Collection Volume I, DO NOT use this mod along said collection or you'll crash. Choose one.*<<< *Please consult the Known Issues and QA sections before commenting, thanks.* *NOTICE* All of my screenshots are taken with my c...
Climate Adaptation - Faster Version
Created by Alex Zhao
This is a faster adaption version of this Climate Adaptation mod. Please don't use both mods at the same time. This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely re...
[Redunant] Research Overflow & Options System
Created by JerreyRough
Thanks for subscribing folks! Creative Assembly have implemented their own version of Research Overflow, making this mod redundant. There won't be any future updates of this mod, and I advise unsubscribing. Thank you so much for the shout out CA on the blo...
Slayer Deathblows Feel No Pain
Created by Bastilean
This small quality of life mod removes the wounded! condition from any single entity with the death blow passive. That's about it. Also updated the flavor text to be contextually relevant. Would have done it sooner, but I figured CA or someone else was goi...
Ancestral Grudge
Created by Bastilean
This mod vignette updates the Ancestral Grudge for all your major grudging needs whether it's Thane, Lord or Runesmith grudges! Let the grudging commence! Get me a book lad. I need to write these down! Please see the attached photos for general details. Do...
Silver Horn of Vengeance
Created by Bastilean
This simple mod improves the Silver Horn of Vegeance by changing the ability from an active to a passive. Now you don't have a tiny window in which to press your active or lose it's value for the entire fight. It also adds a touch of speed to maybe run dow...
Thorek's Proven Tools skill switch - Seeking Bolt Throwers and Burning Grudge Throwers
Created by Flying Fox
Back for WHIII due to popular demand! (one person asked) Instead of having Thorek's skill "Proven Tools" give Rune of Seeking to grudge throwers and Rune of Burning to bolt throwers, this mod is the other way around. I felt it made more sense that way....
Thorgrim Grudgebearer: Grudge Against The Foul Fix
Created by Rowin
Fixes the broken skill: Grudge Against The Foul The Melee attack buff against greenskins and skaven didn't actually apply previously, instead it worked against caravans. The buff now applies correctly when fighting against armies of the Greenskin and Skave...
Emissaries of Diplomacy
Created by Cat Spiros
This mod helps you discover other Legendary Lords of the same race, with early game quests/missions - without discovering enemies. Upon completion, the player establishes diplomacy with target faction and also gains a slight, but permanent boost in relatio...
Variant Selector
Created by Marthenil
---Updated for 6.1! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply won...
Flight speed overhaul
Created by Nemo
This is based on vanilla balancing. SFO version here Overview This mod aims to make flying units feel like actually flying units, as opposed to bunch of sloths with jetpacks. Similar mods were made for WH2 like Sebidee's Realistic Flight. This mod essentia...
Ungrim The Doomed by Mortrau
Created by Mortrau
It was a biggest grudge when I first saw Ungrim Ironfist. So many years and...so little changes. Time to stop this once and for all! Now Ungrim is really The Slayer King - slayers under his command can compete in endgame. Also he buffs his faction a bit. A...
Dawi Thunder (6.1.X)
Created by Snek
This mod adds 16 new units to the Dwarf roster. Submods and Compatibility: SFO Radious Translation submods: German Korean Czech Chinese Russian Iron Thunderers https://i.imgur.com/GE31jeb.png A line infantry with a gun-axe (stat line based on Infernal Guar...
Unrad Grimbeard and Excavators
Created by Phyrex
Description Teeth gritted in concentration, Unrad Grimbeard squinted through the darkness in an attempt to determine a line of firm footing. The slender path through this underground cavern was perilous indeed. A yawning chasm fell away to their left and a...
Master engineer gyrocopter mount
Created by Ylech
Description This mod adds a special gyrocopter branch to the Master engineer's skill tree, available at level 8, adding several new active and passive abilities to unlock. It will lock the sniper and grudge-raker branches when chosen and vice versa. Compat...
Red Line Skills Buff Regiments of Renown
Created by Zakharov
Fixes a bug which causes some red line skills to not affect Regiments of Renown...
Singe's Units for the Dwarfs
Created by Singemeister
Dwarf Warriors (Throwing Az) - What it says on the tin Gyrocopter (Drake Cannon) - Flame-spewing deathcopters. Play some Fortunate Son and revel in how i fixed the very simple ammo problem. Dwarf Ranger Sharpshooters - Something of Guv's. Hell of a way to ...
A Railway System Extension
Created by Lorghul
Adds railways on the campaign map for Chaos Dwarfs. How it work? There is a new button above the movement bar when you select a character. Press it to open the railway / underway map. You can teleport between nodes on the map depending on certain condition...
Regiment of renown gains XP (and with unit cap)
Created by Pure Fox
Shamelessly copied from https://steamcommunity.com/workshop/filedetails/?id=2862077155, but only difference is that there is a unit cap to the regiment of renown units beacause I personally don't like the idea of having multiple copies of RoR unit in my ar...
Item shop (Vanilla)
Created by NobunagaHiro
As I mentioned in the title is the same mod as Item shop but with the vanilla items...
More Loreful Ungrim Ironfist
Created by LordHotspur
ever felt that Ungrim Ironfist was way weaker of a lord than he should be? well here is this mod that makes him a chad dawi melee specialist legendary lord like he is in the lore instead of being a mediocre general like he is in the game as of now. Melee A...
Get Students and Archivists While Researching
Created by Lycia Pintella
This mod just removes the requirement to stop researching to get a chance to get research followers after a battle and also allows them to be generated after a battle on turn one, which vanilla WH3 did not allow for. Full credit should go to Nakhthorheb, w...
Army-wide Traits
Created by Riley
Tired of your character's trait doing nothing for their army and only giving tiny boosts to stats you don't care about? Me too! This mod adds army-wide effects to some generic traits that didn't have any, and touches up some that did Changes can be found i...
Cunning Fix
Created by Hada
Oh no! Looks like CA accidentally nerfed cunning a ton in WH3! I'm sure that was by accident right? Well don't worry I fixed it for them. *CA made it so cunning only helps when your in your own territory*...
[DEPRECATED] A Wrong Put Right: Grudges and Oathgold Rework
Created by Dux
With the official changes to Dwarf grudges in 5.0, this mod is no longer necessary (and will probably break your game). You should not use it unless you're on an old build of TW:WH3. Introduction Did you know that the righteous Dawi have no grudges against...