Cities: Skylines

Cities: Skylines

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Anhaven Keys - Visual Mods Collection
   
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Description
Please Read
The mods listed in this collection are not, i repeat, ARE NOT required to play this map. These mods only purpose are to enhance the visuals of the game and the map.

Please keep in mind that not all of these mods are necessary, you can safely remove any of them at any time or replace them with other mods you may like more.

The most basic set to enhance the visuals you only need Render It and the LUT/Map Theme combo.

If you don't like the provided settings, please experiment with the mods settings and find out what suits your needs and taste.

Thank you for reading this far.

Visual Mods

Use whatever Mod or setting as you like from below. Please be aware that on some occasions the order how you apply some settings are important. If the visuals are too dark or too bright then try to reset all settings and try a different order. Also some settings of the various mods may be redundant.

Basics

Cubemap Replacer
To achieve the dark blue water color, you have to use this mod with the below cubemap.

AD Cloud Replacer

Render It
  • Import the following settings into RenderIt, if you want more contrast you can enable "Color Grading" within Options->Post-Processing in RenderIt UI Panel.
    name: Keys active: true sunIntensity: 3.3 sunShadowStrength: 0.93 moonIntensity: 1.6 moonShadowStrength: 0.96 skyRayleighScattering: 1.3 skyMieScattering: 0.8 skyExposure: 0.8 lightColorsEnabled: true lightColors: - red: 55 green: 66 blue: 77 alpha: 255 time: 0.23 - red: 245 green: 173 blue: 84 alpha: 255 time: 0.26 - red: 252 green: 222 blue: 186 alpha: 255 time: 0.29 - red: 255 green: 255 blue: 255 alpha: 255 time: 0.35 - red: 255 green: 255 blue: 255 alpha: 255 time: 0.65 - red: 252 green: 222 blue: 186 alpha: 255 time: 0.71 - red: 245 green: 173 blue: 84 alpha: 255 time: 0.74 - red: 55 green: 66 blue: 77 alpha: 255 time: 0.77 skyColorsEnabled: false skyColors: - red: 28 green: 32 blue: 40 alpha: 255 time: 0.225 - red: 55 green: 65 blue: 63 alpha: 255 time: 0.25 - red: 148 green: 179 blue: 219 alpha: 255 time: 0.28 - red: 148 green: 179 blue: 219 alpha: 255 time: 0.72 - red: 55 green: 65 blue: 63 alpha: 255 time: 0.75 - red: 28 green: 32 blue: 40 alpha: 255 time: 0.775 equatorColorsEnabled: false equatorColors: - red: 20 green: 25 blue: 36 alpha: 255 time: 0.225 - red: 80 green: 70 blue: 50 alpha: 255 time: 0.25 - red: 102 green: 138 blue: 168 alpha: 255 time: 0.28 - red: 102 green: 138 blue: 168 alpha: 255 time: 0.72 - red: 80 green: 70 blue: 50 alpha: 255 time: 0.75 - red: 20 green: 25 blue: 36 alpha: 255 time: 0.775 groundColorsEnabled: false groundColors: - red: 20 green: 20 blue: 20 alpha: 255 time: 0.24 - red: 51 green: 51 blue: 51 alpha: 255 time: 0.27 - red: 51 green: 51 blue: 51 alpha: 255 time: 0.73 - red: 20 green: 20 blue: 20 alpha: 255 time: 0.76 generalAnisoLevel: 15 generalMipMapBias: 0 generalLODIncluded: true buildingsAnisoLevel: 11 buildingsMipMapBias: 0 buildingsLODIncluded: true networksAnisoLevel: 13 networksMipMapBias: 0 networksLODIncluded: true propsAnisoLevel: 13 propsMipMapBias: 0 propsLODIncluded: true citizensAnisoLevel: 7 citizensMipMapBias: 0 citizensLODIncluded: false vehiclesAnisoLevel: 7 vehiclesMipMapBias: 0 vehiclesLODIncluded: false treesAnisoLevel: 13 treesMipMapBias: 0 treesLODIncluded: true fogEnabled: false fogDayNightEnabled: false fogHeight: 3850 fogHorizonHeight: 1350 fogDensity: 0 fogStart: 0 fogDistance: 0 fogEdgeDistance: 3700 fogNoiseContribution: 0.94 fogPollutionAmount: 0.84 fogColorDecay: 0.17 fogScattering: 1 antialiasingTechnique: 2 vanillaBloomEnabled: true vanillaTonemappingEnabled: true vanillaColorCorrectionLutEnabled: true vanillaColorCorrectionLutName: 1230769688.Seychelles ambientOcclusionEnabled: true bloomEnabled: false colorGradingEnabled: false fXAAQuality: 3 tAAJitterSpread: 0.7 tAAStationaryBlending: 0.94 tAAMotionBlending: 0.85 tAASharpen: 0.3 aOIntensity: 1 aORadius: 0.3 aOSampleCount: 10 aODownsampling: true aOForceForwardCompatibility: false aOHighPrecision: false aOAmbientOnly: false bloomIntensity: 0.03 bloomThreshold: 0.2 bloomSoftKnee: 0.11 bloomRadius: 2 bloomAntiFlicker: true cGPostExposure: 0.3 cGTemperature: -2 cGTint: 4 cGHueShift: 0 cGSaturation: 0.98 cGContrast: 0.98 cGTonemapper: 0 cGNeutralBlackIn: 0 cGNeutralWhiteIn: 9.8 cGNeutralBlackOut: -0.042 cGNeutralWhiteOut: 12 cGNeutralWhiteLevel: 15.3 cGNeutralWhiteClip: 4.7 cGChannelMixerRedRed: 1 cGChannelMixerRedGreen: 0 cGChannelMixerRedBlue: 0 cGChannelMixerGreenRed: 0 cGChannelMixerGreenGreen: 1 cGChannelMixerGreenBlue: 0 cGChannelMixerBlueRed: 0 cGChannelMixerBlueGreen: 0 cGChannelMixerBlueBlue: 1

Hide It
I recommend selecting the following settings in Hide It, by selecting i mean switch the option to active to hide the particular thing:
  • Ruinings on Trees
  • Ruinings on Props
  • Shore Area

Ultimate Level Of Detail
  • Set to best fitting values for you, examples are shown in the image below. Please be aware that the higher the values the more work your system has to handle.

Common Ground
  • I recommend to select either "Square49" (all purchasable Squares) or "Square81" (whole Map) to enhance the rendering of the Terrain.

Intersection Marking Tool
  • Render Distance: 1800
  • LOD Distance: 2500
Items (12)
Seychelles Map Theme
Created by Ronyx69
Map Theme inspired by Seychelles. 2K Textures Seychelles LUT: http://steamcommunity.com/sharedfiles/filedetails/?id=1230769688 Seyuba Map: http://steamcommunity.com/sharedfiles/filedetails/?id=1230976246 Commission for Arnold J Rimmer. Twitch YouTube Twitt...
Seychelles LUT
Created by Ronyx69
LUT inspired by Seychelles. Seychelles Map Theme: http://steamcommunity.com/sharedfiles/filedetails/?id=1230768185 Commission for Arnold J Rimmer. Twitch YouTube Twitter Simtropolis (Assets/Mods) Simtropolis (Tutorials/Scripts/Help) Asset Requests Donate C...
Render It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change render processing. NEW IN 1.37 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). - Updated to latest YamlDotNet version. NEW IN 1.36 - Recompiled for Citi...
Cubemap Replacer (Read description!)
Created by BloodyPenguin
Replaces daytime skybox & reflections in windows and water surfaces. Photorealistic clouds without Photoshop, yay! NOTE: To see sky texture change like on screenshot you must have Daylight Classic installed with 'Classic fog effect' option enabled! That mo...
HDRI Haven Cubemap Pack 2
Created by Ronyx69
2K cubemap pack using images from https://hdrihaven.com/ I didn't make the images, I only edited and converted them. Read the description of the first pack: https://steamcommunity.com/sharedfiles/filedetails/?id=1585691173 Twitch YouTube Twitter Simtropoli...
AD Cloud Replacer
Created by neinnew/네인
AD Cloud Replacer This mod has been upgraded from enabler to replacer! Now you can replace the clouds Available clouds pack in Workshop What is the AD cloud? It is old cloud that came with After Dark DLC, but disappeared due to Snowfall DLC and weather upd...
Hide It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to hide unwanted things in the game. NEW IN 1.28 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.27 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Tr...
Intersection Marking Tool 1.14.5
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/fkaKgIp.png Overview This mod allows you to quickly create road markings at intersections. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. If you want to control traf...
Node Controller Renewal 3.5
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/txCq9p1.png Overview This mod allows you change node type and shape This is renewal version of original Node Controller by kian.zarrin with improved UI/UX. The new UI allows you to make the perfect inters...
Harmony 2.2.2-0 (Mod Dependency)
Created by boformer
https://i.imgur.com/CYNzkiJ.png This is a dependency for various other mods. It provides Andreas Pardeike's Harmony patching library (version 2.2.2) to all mods that require it. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limit...