Cities: Skylines

Cities: Skylines

1,232 ratings
Cubemap Replacer (Read description!)
File Size
10.561 MB
Oct 28, 2017 @ 3:15pm
Oct 31, 2017 @ 5:03am
5 Change Notes ( view )

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Cubemap Replacer (Read description!)

In 1 collection by BloodyPenguin
Penguin's Eye Candy
32 items
Replaces daytime skybox & reflections in windows and water surfaces. Photorealistic clouds without Photoshop, yay!

To see sky texture change like on screenshot you must have Daylight Classic installed with 'Classic fog effect' option enabled! That mod allows to switch between 'modern' and 'classic' sky &fog effects through its options entry. So you can use it only for taking screenshots if you don't use it otherwise ;)

You may also want to disable edge fog with Clouds & Fog Toggler + enable minimize horizon option that this mod provides. But beware that because of how skybox shader works, it will not render the skybox below horizon (and I can't change that)

This mod replaces cubemap that affects how reflection on water surface and in windows looks like and also how sky with classic fog effect looks like.

This mod supports two formats of cubemap:
- Single piece (a cross shaped texture, like on mod's preview image)
- 6-piece split texture (1 per cube face)

The mod supports cubemap packs and itself functions as one (containing two replacements as examples - 6 and 1 piece versions). Cubemap pack is defined by CubemapReplacements.xml file. To make your pack upload CubemapReplacements.xml and the cubemaps next to your mod's dll (which only has to extend IUserMod, with name and description)

Note that cubemaps are loaded on demand which means that no more than 1 cubemap will be loaded into memory at any given time, so it's safe to subscribe to as many packs as you want without blowing RAM.

Note to pack makers:
Map pack code must be globally unique! Filenames, on the other hand, are not required to be unique. If you need to have multiple packs in one CubemapReplacements.xml, just specify different prefixes, for instance, if your files are named night_cubemap.png and day_cubemap.png then prefixes should be night_ and day_, respectively

Check out my Pastel pack for example!

I provided example for each format based on this image I found on imgur[]. Each exaple has size at approx. 4.5 MB, hence mod's upload size of ~10 MB. The mod itself is very lightweight.
The examples, as well as vanilla cubemap have resolution of 1024p but you can use a different resolution (including really high-res). Just don't forget to set resolution in mod's options.

It would be really cool if somebody could make a cubemap with mountains in background!

Latest update:
UPDATE 4 (10/31/2017)
Added: Cubemap packs support
Changed: Redesigned options to support day & night cubemap packs (Night cubemap replacement support will be added in following updates)

GitHub repository[]

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

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Popular Discussions View All (1)
Jun 16 @ 11:11am
Cubemap gallery
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m4gic Jun 16 @ 11:10am 
Clouds: this is due to Daylight Classic, most likely. Simply go to Options and select Daylight Classic under mods. Toggle the various choices and you will see the various options. Pick what you like. Change it at any time.
m4gic Jun 16 @ 11:09am 
Pikeman: Whoever made that Theme uploaded a different texture for the water diffuse and/or foam texture, that's all. Use a different map theme and the water should look normal or different than what you experience with that specific Theme.
m4gic Jun 16 @ 11:08am 
BloodyPenguin -- I would like a minute or two of your time, please. I suspect we have a substantial time zone difference but if you would not mind I could really use a little help with this. I have a project that is stuck and I have been unable to find the info I need to get it completed. I know you would know what I need to do...if only I could chat with you?
HeavenRaider May 22 @ 3:51am 
My sky has no clouds
jacko_2110 Mar 29 @ 9:22pm 
Does anybody know how to change the sky texture without changing the colour of the Water if indeed it's possible? Doesn't work great when integrated with theme mixer
The Pikeman Mar 1 @ 7:13am 
Like thick
The Pikeman Mar 1 @ 7:12am 
Hi I am do you know why my water looks like a paint texture? I am using an alps map theme
LDtailor Feb 27 @ 5:24am 
Suddenly, i have a lot of clouds in my sky and changing cubemap hust makes a small difference. Even clean sky cubemaps are now full of clouds...
Bud_Spencer Feb 20 @ 1:29pm 
@Oliveira You can use Skyscape 1 for a better night map.
StayHungryStayFoolish Feb 20 @ 10:25am 
+ make sure that you did not stop the game.