XCOM 2
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Akimbo Class For LWOTC
   
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Jan 4, 2021 @ 4:38am
Jul 10, 2022 @ 9:42am
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Akimbo Class For LWOTC

Description
Edit: Make sure you grab the original Akimbo class too! It's now listed in requirements.

This is a port and slight rebalance of Iridar's Akimbo class for Long War of the Chosen; you should visit that page to find out more about all of the original abilities the Akimbo has. Check out the main class tree here[docs.google.com]. As the Akimbo is now set up for LWOTC, they have a 4-tier XCOM row in addition to three main ability rows. They do not get the pistol row, as those abilities are either in their main tree, XCOM deck, or are excluded due to redundancy with unique Akimbo skills.

Unlike most of my other class mods, this one overrides the original Akimbo class, rather than setting up a new "LWS" class. I did this in order to ensure that the Akimbo's class intro movie was kept intact. You'll need to respec any existing Akimbos (if you had any) if you're adding this to an existing campaign.

The Akimbo starts with the Dual Weapon Specialization, Pistol Whip and Scout's Watch abilities at Squaddie rank, and has 3 specializations in their main ability tree.
  • Gun Fu is very similar to the original version of this specialization, with the addition of the Faceoff ability.

  • Scrapper is very similar to the original version of this specialization, with the addition of the Dirty Kick ability. (This tree may be adjusted later if Iridar changes the Dirty Kick ability to no longer always be non-turn-ending even with a dash move.)

  • Flexible is an expansion of the original Supplementary tree from just 3 abilities to a full row, focusing on abilities that can help the Akimbo regardless of whether they choose to focus on ranged or melee fighting.

Other changes:
  • Akimbos do not get a pistol slot by default, as they equip pistols as both primary and secondary weapons. If you don't care about that it's easy enough to config a pistol slot in for them.

  • Akimbos cannot equip the Whippit Shotgun from Mod Jam. This is for balance reasons, as Pistol Whip is completely overpowered when using it. You can config this out in this mod's XComGame.ini if you don't care about balance.

Mod Requirements
  • In addition to the requirements listed on the side, Long War of the Chosen is required.[www.nexusmods.com] There's very little point to using this mod without LWOTC.

  • Inventory Slot Weight Toggler is not technically required to make the mod run, but I'm listing it as required since pistols have 1 weight each in LWOTC, and -2 mobility on top of utility slot items' weight would just hurt this class way too much.

  • Not a hard requirement, but I suggest grabbing Mod Jam. I recently updated it with support for True Primary Secondaries and Dual Wielded Pistols 2.0.

Conflicts
  • There should be no conflicts to speak of. Make sure you use True Primary Secondaries, and NOT the original Primary Secondaries. The original is not really compatible with LWOTC as it doesn't play nice with single-builds. At the very least, don't use TPS and the original together.

Credits
  • Iridar for making the original Akimbo Class, which of course this mod could not exist without.

If you don't see your name in the credits and think you should be there, let me know and I'll add you ASAP.
Popular Discussions View All (1)
9
Jul 23, 2022 @ 6:18am
my akimbo can't equip a pistol as his main weapon please help!
jasonbastarache
97 Comments
PudiPika Jan 28 @ 11:29pm 
Question, I been messing with the XComClassData.ini and manage to equip AutoPistols, but it dose not seem to proc the Akimbo's double attack that it usually would when using normal pistols.
Is it possible to do proc the double attack with AutoPistols ?

Also tried adding the "Killer Flow" ability from Mitzruti's Perk Pack, it dose proc that ability with AutoPistols
podpi23 Jan 12 @ 8:11am 
dawfydd : you dont need them . lwotc already have a new promotion creen and primary secondaries is also included
dawfydd Oct 12, 2024 @ 2:19am 
This requires shadow ops perk pack which requires an outdated promotion screen, and secondary weapons which conflicts with long war, and Lw2 classes and perks which requires those two things also.

I've been trying to get this to work but its like one thing requires five requires 4 requires 3.. lol and conflicts cause issues.

A real shame because the Akimbo class normal mod doesn't well either :(
Pletter Aug 23, 2024 @ 3:29am 
Review:

Akimbo is pretty good as a class.
They are an alternative to the ranger.

Pro:
Backup chip damage if needed.
Single target menace if firing twice in a turn.
Double munition procs * 2 = 4 procs.
Good from any range.

Con:
Relies on pistol tier.
Countered by armor unless using AP ammo.
AOE only very late in upgrades.
Jamal, Rei dos Duendes Jun 18, 2024 @ 3:34pm 
Hey i just wanted to point out that your mod adds Slam Fire from Shadow Ops as a tier 4 perk to xcom row abilities, but that perk doesnt have pistols listed in the valid weapons, so the akimbo cant use that perk
hopdiggitydog May 28, 2024 @ 5:22am 
It may just be me starting out and not using it in LW2, but i dont get why people are saying this class is weak. Will test some more, but so far this guy’s absolutely busted strong early/mid game
LLCoolZJ Jan 23, 2024 @ 12:41am 
Is it possible to to use your class mods like this one without having Shadow Ops Perk Pack override the default LWOTC classes?
Boy Bob Dec 22, 2023 @ 7:33pm 
In the latest version of LWOTC, I've noticed that the gunslinger perk (8-tile radial overwatch) doesn't work on any of my akimbo classes. I'm not sure if that's an Akimbo issue or Lwotc issue though.
Yo Bro Jul 30, 2023 @ 10:40am 
Is trick shot supposed to be suffering from the range penalties on pistol? Never noticed it do that before but its giving me less hit chances than if I were to just use a normal attack
headdy Apr 17, 2023 @ 12:03am 
I noticed unload is busted. Would appreciate it if it was fixed.